justin
db4a6a10de
Only display combinations for first items in list
2024-09-08 21:00:16 +01:00
justin
1006bb5529
Continue reload removal
2024-09-08 10:33:16 +01:00
justin
e03c8dd830
Partial removal of reloading
2024-09-08 10:21:35 +01:00
justin
581d2494dc
Commit before removing reloading
...
Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
2024-09-07 10:13:18 +01:00
justin
32cb2b2e80
Make launcherX use multiple ammo sources
2024-06-28 22:40:24 +01:00
justin
009a6cd30f
Pass ammo magazine items to held item use chain
2024-06-25 15:50:22 +01:00
justin
8e127f0603
Make ammo magazines into own item type
2024-06-22 12:03:32 +01:00
justin
944b40cb56
Remove old ammo code, add magazines to some test loadouts
2024-06-21 23:24:26 +01:00
justin
0a1b0386b9
Remove internal ammo
2024-06-21 12:48:41 +01:00
justin
c862c862df
Return to project, unsure about changes
2024-05-25 13:10:50 +01:00
justin
6ee1249b6d
Add comment
2023-12-26 23:11:12 +00:00
justin
12c509a8b0
Split up your control functions
2023-12-26 23:08:44 +00:00
justin
9dafdb99f0
Make movement always directly responsive to WASD
2023-12-26 21:51:23 +00:00
justin
26c55ee7f5
Fix aiming with scope
2023-12-26 21:45:59 +00:00
justin
210787d2dc
Broken commit
2023-12-23 15:14:02 +00:00
justin
f26d380c1b
Start implementing attachable scroll items
2023-11-08 18:39:38 +00:00
justin
9ee925f13a
Commit on returning to work
2023-09-21 09:17:49 +01:00
justin
9283ae187f
Fix scope rotation after torque
2023-05-28 16:22:54 +01:00
justin
24939094c6
Cleanup
2023-05-28 15:09:42 +01:00
justin
29017e6b06
Move handle positions
2023-05-28 15:02:23 +01:00
justin
7fc36ab028
Improve weapon handle offsets
2023-05-28 13:59:58 +01:00
justin
10c9e2261f
Held item rclick use, tweak reload on lclick
2023-05-28 10:17:32 +01:00
justin
ec8317c14e
Work on held item usage
2023-05-27 12:32:09 +01:00
justin
6c71e1d5bb
Cleanup
2023-05-20 00:44:54 +01:00
justin
938809a3a1
Continue to work on targeting inventory items
2023-05-20 00:34:23 +01:00
justin
6053bb059b
Move targeting strings, broke targeting usage
2023-05-20 00:02:50 +01:00
justin
2d3b76dfd4
Move towards positional item targeting
2023-05-19 23:03:52 +01:00
justin
17c79e7cee
Cleanup and fix selection section cursor position bug
2023-05-19 19:29:37 +01:00
justin
ac87621640
Commit before extending selection sections: overlapping elements
2023-05-19 13:38:21 +01:00
justin
2f0bb5115b
Commit before implementing positional inventory
2023-05-18 09:52:46 +01:00
justin
7df81559d9
Work towards adding external ammo sources
2023-05-17 11:01:52 +01:00
justin
a67e8667bc
Simplify right button options
2023-05-15 11:06:13 +01:00
justin
0735b46266
Stop equip after combining
2023-05-15 06:46:09 +01:00
justin
03c3d34ea1
Attempt to simplify text positioning
2023-05-05 02:37:18 +01:00
justin
031af611cd
Cleanup, stop assigning hotkeys to unequipped items
2023-05-05 01:59:40 +01:00
justin
aeefbd4c40
Start move towards using assignable hotkeys for active equipment
2023-05-03 22:37:57 +01:00
justin
7b8b8750a9
Fix zoom bug
2023-05-01 14:27:49 +01:00
justin
60e5e6ecae
Add extra warning cries to chaseCrits
2023-05-01 14:01:27 +01:00
justin
06608c60bf
Tweak chaseCrit melee striking
2023-05-01 10:21:03 +01:00
justin
ba12a73842
Tweak chase crit perception
2023-04-30 23:29:31 +01:00
justin
5180e9a995
Chase crit suspicion increases more when you are closer
2023-04-30 18:12:54 +01:00
justin
08e71e5451
Add more debug info for selected creatures
2023-04-30 13:55:54 +01:00
justin
5b1212e4f6
Count mouse button press time up from 0
2023-04-27 11:39:42 +01:00
justin
9972e0fdea
Work on debugging
2023-04-27 11:35:48 +01:00
justin
734d74af52
Tweak pause camera movement
2023-04-25 10:23:43 +01:00
justin
ee89ac9b00
Implement generalised storing of position for mouse presses
2023-03-26 23:00:07 +01:00
justin
07a1d71039
Add general smooth scrolling, move camera into world
2023-03-26 20:09:00 +01:00
justin
73e742e1a2
Implement floating camera
2023-03-26 16:44:19 +01:00
justin
082ce9c9a1
Start to generalise text input to "terminal signal" input
2023-03-26 13:57:26 +01:00
justin
d989acd6f2
Allow shadow fidelity option, fix bug in rendering box shadows
2023-03-25 17:22:58 +00:00