Commit Graph

46 Commits

Author SHA1 Message Date
justin 8da3e75ac5 Cleanup (remove) _soundData, _musicData 2025-06-03 09:08:13 +01:00
justin e952f2abea Enable sounds in menus 2025-06-03 08:51:34 +01:00
justin 1851dcc5d6 Pause and resume sounds when pausing game 2025-06-02 12:43:37 +01:00
justin 1e7611ab81 Cleanup 2025-01-07 00:39:59 +00:00
justin 0150655c6d Stop all sound when stopping time 2022-10-28 14:36:16 +01:00
justin aeb22fc9d7 Hopefully fully excise streaming 2022-08-22 12:02:42 +01:00
justin 6a46173fb4 Undo excision of streaming 2022-08-22 11:25:45 +01:00
justin cf5ec4a261 Use strict-containers for IntMaps 2022-07-21 15:27:00 +01:00
justin 1e32b05406 Commit before attempting to stream worldSPic more effectively 2022-07-04 11:04:09 +01:00
justin bca1236a85 Add (ugly) support for fractional volumes 2022-04-05 09:26:57 +01:00
justin 5aeb04ba05 Add looping sound, add sound to terminals 2022-03-16 09:23:17 +00:00
justin a36139aa7a Add machine sounds 2022-03-15 10:12:41 +00:00
justin 700ab8d930 Minor cleanups 2022-02-10 10:50:29 +00:00
justin 47391f3850 Use tasty for tests, fix bug in circOnLine 2021-12-14 11:50:01 +00:00
justin d5d4c93007 Various cleanups 2021-10-29 18:40:28 +01:00
justin 49274064a0 Add quicksave 2021-09-13 00:17:45 +01:00
justin 72657294d1 Continue tweaking sound 2021-09-12 20:33:33 +01:00
justin 51a85bd1ec Refactor sound 2021-09-12 17:52:34 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin c3d567353c Try to move sound into world, slightly broken now 2021-09-08 19:12:54 +01:00
justin 643cd5a420 Move towards incorporating sound into ai 2021-09-08 17:41:13 +01:00
justin 3ff04576ab Broken commit (removed loadKeyConfig) 2021-08-27 11:58:11 +01:00
justin c4df048d31 Fix bug where new sounds didn't overplay old sounds 2021-08-26 22:56:11 +01:00
justin d7047c4b09 Store past damages in vector form 2021-08-19 01:41:56 +02:00
justin 6905c6f154 Commit before static wall overhaul 2021-07-19 01:33:52 +02:00
justin 44f239c673 Clear all warnings 2021-05-17 23:23:10 +02:00
justin d7fcdbf550 Delete cruft, add Reader monad to some internal ai 2021-05-16 21:42:11 +02:00
justin 6119276d45 Remove fade out, temporary fix to sound bug 2021-04-14 14:04:31 +02:00
justin ec7e304b75 Add first compo 2021-04-14 12:00:12 +02:00
justin 294f2509d0 Refactor event handling. Allow mouse movement in menus 2021-04-07 21:59:44 +02:00
justin 89a6eec561 Commit before merge 2021-04-07 18:26:16 +02:00
justin 47ac104520 Further implementation of poitional sound 2021-04-06 19:19:23 +02:00
justin 48ef0c0088 Add music support 2021-04-06 17:52:51 +02:00
justin 7801920fd2 Add support for directional sound 2021-04-06 15:46:49 +02:00
justin ebcac39069 Refactor sound 2021-04-06 14:53:40 +02:00
justin f7e0b40cd5 Tweak sound 2021-04-05 14:34:32 +02:00
justin a7e56d727d Haddock 2021-04-05 12:55:52 +02:00
justin 772103f92c Cleanup, haddocks 2021-04-05 11:36:54 +02:00
justin eb2a1a0edb Tweak sound 2021-03-27 15:23:16 +01:00
justin 2011728de5 Remove loop dependency on loading dodge sounds 2021-03-27 13:42:14 +01:00
justin e6a57653b3 Modularise your control 2021-03-27 00:13:11 +01:00
justin 3a52f3feaf Cleanup preload, add basic frame time checking 2021-03-24 18:41:29 +01:00
justin 059913902a Reverse dependency of Sound and Sound.Preload on Dodge.Data 2021-02-23 21:00:42 +01:00
justin 47eb0b378b Reimplement continuous sounds (package dependencies should be reworked) 2021-02-23 20:51:05 +01:00
justin 93ab10e77e Add support for one time sounds, crashes if more than 8 play at once 2021-02-23 15:50:02 +01:00
justin 058873af50 Add sound source files 2021-02-23 14:48:00 +01:00