justin
|
60e5e6ecae
|
Add extra warning cries to chaseCrits
|
2023-05-01 14:01:27 +01:00 |
|
justin
|
5180e9a995
|
Chase crit suspicion increases more when you are closer
|
2023-04-30 18:12:54 +01:00 |
|
justin
|
08e71e5451
|
Add more debug info for selected creatures
|
2023-04-30 13:55:54 +01:00 |
|
justin
|
9972e0fdea
|
Work on debugging
|
2023-04-27 11:35:48 +01:00 |
|
justin
|
2c13f52ce8
|
(broken) commit
|
2023-03-27 10:25:21 +01:00 |
|
justin
|
cc4aa1ec43
|
Add file
|
2023-03-26 23:00:43 +01:00 |
|
justin
|
fc5d1348d9
|
Reremove files
|
2022-07-01 18:54:02 +01:00 |
|
justin
|
9801a40b9e
|
Cleanup zoning
|
2022-06-28 13:43:37 +01:00 |
|
justin
|
e8849eb8d5
|
Rearrange zone sizes
|
2022-06-28 09:38:24 +01:00 |
|
justin
|
e06527091e
|
Continue to refactor zoning to be more stream-based
|
2022-06-28 03:21:55 +01:00 |
|
justin
|
4eaa31bf32
|
Cleanup
|
2022-06-25 21:45:17 +01:00 |
|
justin
|
dd0afc6166
|
Add options page scrolling
|
2022-06-25 09:28:45 +01:00 |
|
justin
|
cbfb417d21
|
Add aggressive light culling
|
2022-06-17 18:24:24 +01:00 |
|
justin
|
4e4759fb1c
|
Cleanup
|
2022-06-08 22:34:29 +01:00 |
|
justin
|
77c3f83d20
|
Add explicit layer datatype
|
2022-04-10 10:48:17 +01:00 |
|
justin
|
edd82fb3ac
|
Remove old layer code
|
2022-04-10 10:32:55 +01:00 |
|
justin
|
40f1d987cb
|
Cleanup
|
2022-02-13 17:29:32 +00:00 |
|
justin
|
32367b5b2d
|
Add trajectory to grenades, various refactoring
|
2021-09-25 18:39:53 +01:00 |
|
justin
|
aa7413a29f
|
Cleanup, move towards unifying zones
|
2021-09-11 15:52:43 +01:00 |
|
justin
|
c97c16777a
|
Make background black, start cleanup of weapons
|
2021-08-26 21:18:46 +01:00 |
|
justin
|
9bdb9a227f
|
Various refactoring
|
2021-08-17 19:08:18 +02:00 |
|
justin
|
650e58bdfa
|
Improve level generation speed
|
2021-08-16 20:56:49 +02:00 |
|
justin
|
37db056f23
|
Fix wall zoning bug
|
2021-08-16 16:54:27 +02:00 |
|
justin
|
4bbe5d0cf1
|
Move main to allow for new executables
|
2021-08-11 17:54:48 +02:00 |
|
justin
|
2d8b27746c
|
Further strictifying
|
2021-07-30 00:23:02 +02:00 |
|
justin
|
a7d4d8911d
|
Add ItEffect data as parameter to the effect itself
|
2021-05-24 21:37:42 +02:00 |
|
justin
|
38682049c4
|
Pass projectile object to draw function
|
2021-05-24 14:21:13 +02:00 |
|
justin
|
9c2bcbec10
|
Add IntMapHelper, locate wall cutting bug
|
2021-05-22 15:14:21 +02:00 |
|
justin
|
69f915a894
|
Cleanup warnings
|
2021-05-17 22:39:18 +02:00 |
|
justin
|
7711738b3b
|
Add blurring of lightmap (and refactoring)
|
2021-05-01 02:28:04 +02:00 |
|
justin
|
9c0e4425da
|
Refactoring and linting
|
2021-04-30 17:50:28 +02:00 |
|
justin
|
c959b7d59c
|
Runtime broken level generation
|
2021-03-29 11:27:30 +02:00 |
|
justin
|
b13467053a
|
Refactor basic explosion
|
2021-03-23 14:50:23 +01:00 |
|
justin
|
885fa4a67e
|
Rename (indexed) particles to projectiles
|
2021-03-23 14:03:00 +01:00 |
|
justin
|
8447844bcd
|
Add source files, commit before reverting pictures to lists
|
2021-02-15 00:07:55 +01:00 |
|