Commit Graph

166 Commits

Author SHA1 Message Date
justin 040849a550 Allow for rooms to inherit floor tiling from parents 2021-11-26 13:57:22 +00:00
justin 123bcd2c94 Allow for random choice between placements in different rooms 2021-11-26 12:20:20 +00:00
justin aad79bdf25 Thread a more complex structure through the placement process 2021-11-25 01:32:25 +00:00
justin 0e87f340b4 Add file 2021-11-25 01:14:14 +00:00
justin 5b7d9fccf1 Cleanup, work towards allowing for placements to interact across rooms 2021-11-25 01:13:41 +00:00
justin 4ad02f29b2 Improve starting weapon rooms 2021-11-24 22:13:42 +00:00
justin e44c5e7120 Allow for more complex placement positioning 2021-11-24 20:51:50 +00:00
justin 5f6d81bd05 Cleanup 2021-11-23 22:33:23 +00:00
justin 86f363c2f9 Cleanup 2021-11-23 21:48:01 +00:00
justin 1f2d767d5e Move to using RoomLink datatype 2021-11-23 20:45:39 +00:00
justin a66ea1d922 Fix backtracking bug 2021-11-23 19:09:39 +00:00
justin 0f4040807a Transition to new room datatypes, first separate out/inlinks 2021-11-23 17:27:33 +00:00
justin 67b0d694af Define room link datatypes 2021-11-23 13:00:34 +00:00
justin 5d9ea4b733 Correct room link position numbering 2021-11-22 16:42:19 +00:00
justin afeb9d2b64 Add wire to central laser room 2021-11-21 19:14:17 +00:00
justin 2f3896345d Add laser central room, using new placement/roompos functionality 2021-11-21 17:44:32 +00:00
justin 51d89982ed Readd wall corner collisions 2021-11-19 22:43:46 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin 147d6098ab Tweak block sounds 2021-11-18 03:50:54 +00:00
justin f6d5d5a201 Add basic vocalizations to chase creatures 2021-11-18 01:46:37 +00:00
justin 9db091597d Add indexed world modifications, example use in flicker lights 2021-11-17 11:24:40 +00:00
justin 5d0b48829c Cleanup and various bugfixes 2021-11-16 21:31:53 +00:00
justin ebe9ad6b90 Cleanup: broken pathfinding 2021-11-16 18:05:47 +00:00
justin f530952612 Add indicator light to switch doors 2021-11-16 12:57:13 +00:00
justin a7f2b5f3ea Move toward indexed external placements 2021-11-15 19:36:31 +00:00
justin 2a28967cd3 Slightly broken placements 2021-11-14 19:56:22 +00:00
justin affdde0f21 Work towards using room positions rather than room links in placements 2021-11-14 10:13:56 +00:00
justin 52946f33a7 Allow arbitrary changes to a room when using a link slot 2021-11-14 01:47:33 +00:00
justin 4a089ff0cc Work toward adding wiring 2021-11-14 00:39:24 +00:00
justin 3624f22f2b Cleanup room moduling 2021-11-13 11:45:00 +00:00
justin 169ed7d05d Working inter-room placements 2021-11-13 11:13:34 +00:00
justin 17c1a2152d Use placement as continutation 2021-11-13 09:26:20 +00:00
justin b243479759 Move towards more usable placements 2021-11-13 00:04:50 +00:00
justin 67e164c830 Some cleanup, sidetracked from inter-room placements 2021-11-12 14:16:16 +00:00
justin d63c2ac943 Commit before changing links 2021-11-11 22:51:02 +00:00
justin 28f8ac1fbd Add fallback placement for falled link based placement spots 2021-11-08 11:16:08 +00:00
justin 5681a37953 Cleanup. Add room-wise random placement spots 2021-11-07 19:46:14 +00:00
justin f380e140e1 Refactor sliding door movement 2021-11-06 10:37:44 +00:00
justin 4c6437da26 Fix one bug in door wall movement, add airlock, cleanup 2021-11-06 01:06:04 +00:00
justin 92026bf06a Implement randomness at the placement datatype level 2021-11-04 18:13:19 +00:00
justin f45d19a787 Commit before unifying positions 2021-11-03 19:01:19 +00:00
justin 0b058674ea Separate placement spot from placement type 2021-11-02 21:12:11 +00:00
justin 59f43a3602 Add lights to buttons, cleanup 2021-11-02 19:38:22 +00:00
justin 9eda8c81a9 Unify more doors 2021-11-02 11:04:23 +00:00
justin 7ef1da9be5 Work on sensor machines, remove some datatypes associated with placements 2021-11-01 23:07:58 +00:00
justin 7ddbbdda14 Improve machines, tweak wall ids 2021-11-01 15:21:21 +00:00
justin da346bc3a0 Unify world shape and picture into spic 2021-11-01 02:00:12 +00:00
justin 86fdfd260e Add objects based on walls, called machines 2021-10-31 22:55:02 +00:00
justin 08fa84c1fd Cleanup and reorganise 2021-10-31 19:46:32 +00:00
justin 41e64d14c3 Move unused functions 2021-10-31 16:52:07 +00:00