justin
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618653a86e
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Refactor light sources
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2021-11-28 16:53:26 +00:00 |
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justin
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1d9dd3e4e0
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Move saved worlds outside of world into universe
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2021-11-28 14:42:08 +00:00 |
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justin
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1c5abfd6f2
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Fix pause menu
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2021-11-28 14:32:03 +00:00 |
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justin
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462100703c
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Move menu layers outside of world
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2021-11-28 14:26:15 +00:00 |
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justin
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574f195b21
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Affect universe in more events
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2021-11-28 13:45:00 +00:00 |
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justin
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0723def26a
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Push universe into events
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2021-11-28 12:29:57 +00:00 |
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justin
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98e0ea971a
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Push preloaddata into the universe
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2021-11-28 12:01:06 +00:00 |
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justin
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2fd2929bdf
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Add files
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2021-11-28 11:45:53 +00:00 |
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justin
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d6fb6adc66
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Apply side effects to universe not world
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2021-11-28 11:43:17 +00:00 |
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justin
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24480bbe52
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Commit before attempting to move some data into a "local" world type
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2021-11-28 01:32:42 +00:00 |
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justin
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3e64e33232
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Fix blinking bug, shrinker and shield broken
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2021-11-28 00:34:16 +00:00 |
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justin
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fe02739621
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Continue to refactor item datatypes, add a shape to rockets
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2021-11-27 22:05:12 +00:00 |
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justin
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652af6b0a9
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Fold aiming parameters into item use datatype
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2021-11-27 18:10:05 +00:00 |
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justin
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8639b2d428
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Push item use delay inside datatype, currently broken
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2021-11-27 16:37:30 +00:00 |
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justin
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224db733f6
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Fold in more ammo parameters, distinguish loadable and charging weapons
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2021-11-27 14:29:44 +00:00 |
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justin
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92a8dd59b8
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Fold some ammo data into its own type
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2021-11-27 13:40:56 +00:00 |
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justin
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bfdac2fad5
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Start restructuring Item datatype
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2021-11-27 12:48:23 +00:00 |
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justin
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fe37f208da
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Add files, minimal working rewind gun that must be equipped to charge
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2021-11-27 11:49:23 +00:00 |
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justin
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e7ea7377e2
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Allow to equip left click items
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2021-11-27 02:01:12 +00:00 |
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justin
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774808663a
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Stop door z fighting when opened
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2021-11-27 00:28:59 +00:00 |
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justin
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e231b851d9
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Stop new old sounds from playing during rewinding
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2021-11-26 19:57:03 +00:00 |
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justin
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f29c200a27
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Make rewind gun mostly work; todo sound, dropping item, perhaps more
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2021-11-26 18:56:37 +00:00 |
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justin
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9057012bb2
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First (buggy) implementation of rewind gun
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2021-11-26 18:14:51 +00:00 |
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justin
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044a870412
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Tweak start again
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2021-11-26 14:53:06 +00:00 |
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justin
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b0f89db66e
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Tweak start rooms
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2021-11-26 14:40:32 +00:00 |
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justin
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040849a550
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Allow for rooms to inherit floor tiling from parents
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2021-11-26 13:57:22 +00:00 |
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justin
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123bcd2c94
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Allow for random choice between placements in different rooms
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2021-11-26 12:20:20 +00:00 |
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justin
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aad79bdf25
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Thread a more complex structure through the placement process
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2021-11-25 01:32:25 +00:00 |
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justin
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0e87f340b4
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Add file
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2021-11-25 01:14:14 +00:00 |
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justin
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5b7d9fccf1
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Cleanup, work towards allowing for placements to interact across rooms
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2021-11-25 01:13:41 +00:00 |
|
justin
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4ad02f29b2
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Improve starting weapon rooms
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2021-11-24 22:13:42 +00:00 |
|
justin
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2c759cb40e
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Allow for yet more complex placement positioning
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2021-11-24 21:31:19 +00:00 |
|
justin
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1c80f1a681
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Add file
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2021-11-24 20:52:06 +00:00 |
|
justin
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e44c5e7120
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Allow for more complex placement positioning
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2021-11-24 20:51:50 +00:00 |
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justin
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c4614866e6
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Work towards allowing for children to attach to arbitrary link types
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2021-11-23 22:54:43 +00:00 |
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justin
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0ca4f8a425
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Add file
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2021-11-23 22:33:33 +00:00 |
|
justin
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5f6d81bd05
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Cleanup
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2021-11-23 22:33:23 +00:00 |
|
justin
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ddd120dee1
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Use zip counting during room positioning
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2021-11-23 22:08:51 +00:00 |
|
justin
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86f363c2f9
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Cleanup
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2021-11-23 21:48:01 +00:00 |
|
justin
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b7d6eeaa84
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Minor cleanup
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2021-11-23 20:48:31 +00:00 |
|
justin
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1f2d767d5e
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Move to using RoomLink datatype
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2021-11-23 20:45:39 +00:00 |
|
justin
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a66ea1d922
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Fix backtracking bug
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2021-11-23 19:09:39 +00:00 |
|
justin
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6e4b36fd82
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Allow for multiple in links
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2021-11-23 18:19:50 +00:00 |
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justin
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0f4040807a
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Transition to new room datatypes, first separate out/inlinks
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2021-11-23 17:27:33 +00:00 |
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justin
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67b0d694af
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Define room link datatypes
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2021-11-23 13:00:34 +00:00 |
|
justin
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f51a6a7216
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Fix bug not adding last positioned room to list
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2021-11-23 12:50:15 +00:00 |
|
justin
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05bb1961c0
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Fix bug that allowed for in links to be used as out links
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2021-11-23 12:08:33 +00:00 |
|
justin
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5ab5be3087
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Test of lock and key system
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2021-11-22 23:54:58 +00:00 |
|
justin
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05e1307336
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Improve (reduce) error messaging from shader compilation and framebuffers
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2021-11-22 16:56:15 +00:00 |
|
justin
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5d9ea4b733
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Correct room link position numbering
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2021-11-22 16:42:19 +00:00 |
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