Commit Graph
163 Commits
Author SHA1 Message Date
justin 184c0c09c1 Commit before changing creature inventory to a list 2021-11-30 13:41:51 +00:00
justin 4d21c0f31a Separate out bullet effects, allow for tweaking to change these 2021-11-30 13:11:34 +00:00
justin 02dc7c29e0 Move towards tweak parameters editing items 2021-11-29 21:58:28 +00:00
justin 4f77a15445 Move item parameters into a more sensible place 2021-11-29 17:45:10 +00:00
justin 89a80a0c77 Move some item datatypes into dedicated module 2021-11-29 16:50:44 +00:00
justin f40d486d68 Rethink item ammo to item consumables, start item type datatype 2021-11-29 16:22:31 +00:00
justin 8c5777a1af Move configuration from world to universe 2021-11-28 22:30:47 +00:00
justin 618653a86e Refactor light sources 2021-11-28 16:53:26 +00:00
justin 1d9dd3e4e0 Move saved worlds outside of world into universe 2021-11-28 14:42:08 +00:00
justin 462100703c Move menu layers outside of world 2021-11-28 14:26:15 +00:00
justin 98e0ea971a Push preloaddata into the universe 2021-11-28 12:01:06 +00:00
justin 2fd2929bdf Add files 2021-11-28 11:45:53 +00:00
justin 24480bbe52 Commit before attempting to move some data into a "local" world type 2021-11-28 01:32:42 +00:00
justin 3e64e33232 Fix blinking bug, shrinker and shield broken 2021-11-28 00:34:16 +00:00
justin fe02739621 Continue to refactor item datatypes, add a shape to rockets 2021-11-27 22:05:12 +00:00
justin 652af6b0a9 Fold aiming parameters into item use datatype 2021-11-27 18:10:05 +00:00
justin 8639b2d428 Push item use delay inside datatype, currently broken 2021-11-27 16:37:30 +00:00
justin 224db733f6 Fold in more ammo parameters, distinguish loadable and charging weapons 2021-11-27 14:29:44 +00:00
justin 92a8dd59b8 Fold some ammo data into its own type 2021-11-27 13:40:56 +00:00
justin bfdac2fad5 Start restructuring Item datatype 2021-11-27 12:48:23 +00:00
justin e7ea7377e2 Allow to equip left click items 2021-11-27 02:01:12 +00:00
justin f29c200a27 Make rewind gun mostly work; todo sound, dropping item, perhaps more 2021-11-26 18:56:37 +00:00
justin 9057012bb2 First (buggy) implementation of rewind gun 2021-11-26 18:14:51 +00:00
justin 040849a550 Allow for rooms to inherit floor tiling from parents 2021-11-26 13:57:22 +00:00
justin 123bcd2c94 Allow for random choice between placements in different rooms 2021-11-26 12:20:20 +00:00
justin e44c5e7120 Allow for more complex placement positioning 2021-11-24 20:51:50 +00:00
justin 86f363c2f9 Cleanup 2021-11-23 21:48:01 +00:00
justin 0f4040807a Transition to new room datatypes, first separate out/inlinks 2021-11-23 17:27:33 +00:00
justin 5658692ee4 Further tweak creature wall collisions 2021-11-19 14:32:02 +00:00
justin 6f518d720c Tweak equipment draw 2021-11-19 14:24:31 +00:00
justin 4ef1811dd6 Tweak item dropping, add item radius 2021-11-19 14:04:44 +00:00
justin b1a49bbdc3 Identify broken wall collisions 2021-11-19 00:35:04 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin 9db091597d Add indexed world modifications, example use in flicker lights 2021-11-17 11:24:40 +00:00
justin 52946f33a7 Allow arbitrary changes to a room when using a link slot 2021-11-14 01:47:33 +00:00
justin 4a089ff0cc Work toward adding wiring 2021-11-14 00:39:24 +00:00
justin b243479759 Move towards more usable placements 2021-11-13 00:04:50 +00:00
justin 67e164c830 Some cleanup, sidetracked from inter-room placements 2021-11-12 14:16:16 +00:00
justin 1d5b2ea765 Work towards cross-room placements 2021-11-12 11:13:59 +00:00
justin 5681a37953 Cleanup. Add room-wise random placement spots 2021-11-07 19:46:14 +00:00
justin 5a52b646e1 Add forgotten files, many updates concerning turrets and shields 2021-11-05 19:58:55 +00:00
justin 2c768845b2 Move towards adding reflective shield 2021-11-05 12:14:11 +00:00
justin 903a79cf85 Assign used links during room generation 2021-11-02 22:27:19 +00:00
justin 59f43a3602 Add lights to buttons, cleanup 2021-11-02 19:38:22 +00:00
justin 86fdfd260e Add objects based on walls, called machines 2021-10-31 22:55:02 +00:00
justin 74a4267393 Cleanup 2021-10-31 15:03:05 +00:00
justin a6867b1fad Add muzzle flare 2021-10-31 13:04:18 +00:00
justin 50d0f18ab7 Determine thunk leak when marking seen walls 2021-10-29 17:25:12 +01:00
justin 686a9fc3ee Unify block wall types 2021-10-28 00:05:57 +01:00
justin 12d43f9cf0 Partially implement separate blocks 2021-10-26 22:53:49 +01:00