justin
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8202d12b6a
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Commit before attempting to remove ptDraw field
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2022-07-10 10:49:49 +01:00 |
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justin
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2a70dcc9a6
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Revert to foldMap-ing worldSPic
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2022-07-10 09:59:19 +01:00 |
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justin
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d63495e335
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Add various capabilities for generating graphs, fixes to lasgun
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2022-07-06 11:54:29 +01:00 |
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justin
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22ac8feb37
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Redo shape vertices as a list, should allow for mirroring
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2022-07-04 23:17:53 +01:00 |
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justin
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914c452afb
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Increase number of drawable elements
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2022-07-04 20:50:01 +01:00 |
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justin
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6972256751
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Attempt to stream SPics, not sure if this improves speed
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2022-07-04 20:34:47 +01:00 |
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justin
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1e32b05406
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Commit before attempting to stream worldSPic more effectively
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2022-07-04 11:04:09 +01:00 |
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justin
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7fa391eb6c
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Make pictures use Streaming
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2022-07-03 23:55:21 +01:00 |
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justin
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f9a904d52b
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Make Shapes use Streaming rather than Vector streaming
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2022-07-03 23:04:58 +01:00 |
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justin
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02fcb5f072
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Restore gib colours
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2022-07-03 16:59:52 +01:00 |
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justin
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ffdfaa41c0
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Cleanup creatures somewhat, fix LOS to LOSIndirect
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2022-07-03 15:07:55 +01:00 |
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justin
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b43ec42a2e
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Make makePathBetween respect obstacles
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2022-07-03 13:12:25 +01:00 |
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justin
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67b612fe60
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Improve pathing debugging, work on door pathing
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2022-07-03 00:24:25 +01:00 |
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justin
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3efd89fa34
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Correctly add all obstructed paths to doors
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2022-07-02 22:59:11 +01:00 |
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justin
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46bc135e69
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Implement (partially) updating pathing grid when opening doors
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2022-07-02 21:39:33 +01:00 |
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justin
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8a612be5fe
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Improve debugDraw
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2022-07-02 17:45:03 +01:00 |
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justin
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75a98a572f
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Correct walkableNodeNear
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2022-07-02 12:14:31 +01:00 |
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justin
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8dc7682327
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Readd some debug drawing (debugDraw itself still commented out)
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2022-07-02 11:59:05 +01:00 |
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justin
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597cef6bd4
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Stop drawing debug info (restores speed)
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2022-07-01 18:33:44 +01:00 |
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justin
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9e9c449fe6
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Redo more complex selection positions--results in slowdown
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2022-07-01 16:23:05 +01:00 |
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justin
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5501d6f9b5
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Move streaming data into its own file
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2022-06-29 08:05:20 +01:00 |
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justin
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b1a7e1bf35
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Make zoning more universal
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2022-06-28 19:04:31 +01:00 |
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justin
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9801a40b9e
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Cleanup zoning
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2022-06-28 13:43:37 +01:00 |
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justin
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e8849eb8d5
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Rearrange zone sizes
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2022-06-28 09:38:24 +01:00 |
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justin
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480fc2df5e
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Continue refactor
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2022-06-28 03:29:55 +01:00 |
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justin
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e06527091e
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Continue to refactor zoning to be more stream-based
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2022-06-28 03:21:55 +01:00 |
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justin
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f6d96ec92c
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Put config/targeting pictures in sensible places, tweak main loop
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2022-06-28 01:19:47 +01:00 |
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justin
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8b72df2772
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Change poke to use folding rather than store incremental ints in vector
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2022-06-27 15:33:24 +01:00 |
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justin
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90af97ee22
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Fix wall zoning
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2022-06-27 09:56:54 +01:00 |
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justin
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c3f9dad233
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Remove parallelization of pokeTopPrism
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2022-06-26 14:26:39 +01:00 |
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justin
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d386b0ea89
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Cleanup
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2022-06-26 12:41:15 +01:00 |
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justin
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f47059ae9b
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Commit before changing thingsHit to use stream
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2022-06-26 11:37:43 +01:00 |
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justin
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e2d09d57e9
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Zoning/streaming refactor
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2022-06-26 00:26:53 +01:00 |
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justin
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81b1fa5b5e
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Digital line zoning
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2022-06-25 14:01:19 +01:00 |
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justin
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dd0afc6166
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Add options page scrolling
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2022-06-25 09:28:45 +01:00 |
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justin
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3c2df2542a
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More streaming refactoring
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2022-06-24 23:37:01 +01:00 |
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justin
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85406d06c1
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Correct non-pushing of partially destroyed doors
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2022-06-23 15:20:50 +01:00 |
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justin
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698ccb414d
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Record whether a mouse click is continued or not
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2022-06-22 17:02:57 +01:00 |
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justin
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029b6daf8e
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Allow for custom reloading sounds
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2022-06-21 22:21:18 +01:00 |
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justin
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53c8be0679
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Continue reload refactor
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2022-06-21 14:07:17 +01:00 |
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justin
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541a04f1bc
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Make item display universal
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2022-06-19 12:56:30 +01:00 |
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justin
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55d2fcc8d0
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Add possible cosmetic pipes to tanks
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2022-06-19 10:17:03 +01:00 |
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justin
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a1c7abedaf
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Rename Perception datatype/fields
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2022-06-18 10:08:06 +01:00 |
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justin
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6a095d3de6
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Cleanup
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2022-06-18 00:18:18 +01:00 |
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justin
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a7c03671d3
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Cleanup
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2022-06-17 21:48:23 +01:00 |
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justin
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5053590792
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Reify debug booleans
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2022-06-17 21:34:00 +01:00 |
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justin
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261bb0bb6b
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Test aggressive object culling
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2022-06-17 20:14:47 +01:00 |
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justin
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f365f18ee8
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Slightly less aggressive culling of light sources
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2022-06-17 18:37:27 +01:00 |
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justin
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cbfb417d21
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Add aggressive light culling
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2022-06-17 18:24:24 +01:00 |
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justin
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a7201b8fb6
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Move towards introducing pipes, generalise blocks
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2022-06-16 02:18:22 +01:00 |
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