justin
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84a9badea8
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Refactor modules
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2021-07-25 01:29:43 +02:00 |
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justin
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e453065afe
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Partial fix of inventory rendering
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2021-07-23 12:48:40 +02:00 |
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justin
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b4d89b16fa
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Remove dedicated line shader
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2021-07-22 14:59:06 +02:00 |
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justin
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f044593c24
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Commit before removing line shader
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2021-07-22 14:50:35 +02:00 |
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justin
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5d2dde6f35
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Small optimisations
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2021-07-22 13:27:23 +02:00 |
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justin
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315cf780bf
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Give proper foldl' and foldr methods for LTrees
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2021-07-22 02:00:18 +02:00 |
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justin
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9f37ecb204
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Tweak picture layers
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2021-07-21 17:52:38 +02:00 |
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justin
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0aa437d035
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Commit before generalising picture transformation to alternative
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2021-07-21 14:38:57 +02:00 |
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justin
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e5bee30f5b
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Correct cloud movement
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2021-07-21 13:17:50 +02:00 |
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justin
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7367fc8f09
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Attempt to reimplement cloud springs
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2021-07-21 00:53:51 +02:00 |
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justin
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7b45a4a295
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Steps towards making clouds list based
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2021-07-21 00:05:13 +02:00 |
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justin
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af44a380fc
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Commit before cloud changes
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2021-07-20 23:45:45 +02:00 |
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justin
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dd73c9c81c
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Add door mechanism code
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2021-07-20 15:15:27 +02:00 |
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justin
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ea739bd2cd
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Abstract and unify door mechanisms
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2021-07-20 15:14:58 +02:00 |
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justin
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316a4141ab
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Fix space leak, start to unify door mechanisms
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2021-07-20 13:42:38 +02:00 |
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justin
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40ee81aff9
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Finish replacement of sortOn with safeMinimumBy, regress door space leak
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2021-07-20 05:40:57 +02:00 |
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justin
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8bc5b49a3c
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Replace some instances of sorting with minimums
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2021-07-20 05:26:27 +02:00 |
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justin
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58b2c8a842
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Introduce safeMinimumOn
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2021-07-20 04:34:28 +02:00 |
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justin
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6905c6f154
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Commit before static wall overhaul
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2021-07-19 01:33:52 +02:00 |
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justin
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e657d8e852
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Disable filtering for charmap
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2021-07-18 22:22:14 +02:00 |
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justin
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595cb6e9a8
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Remove glTexImage
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2021-07-18 21:31:50 +02:00 |
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justin
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9407c7af2a
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Use glTexStorage when resizing framebuffers
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2021-07-18 20:36:20 +02:00 |
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justin
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ac66b4b9d6
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Hlint pass
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2021-07-12 12:44:43 +02:00 |
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justin
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75254cd3e4
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Remove renderbuffer from ping-pong framebuffers
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2021-07-11 17:56:43 +02:00 |
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justin
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26c6c3e426
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Upload wall geometry once per frame (can improve for fixed geometry)
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2021-07-11 17:32:23 +02:00 |
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justin
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37d3e0ce63
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Share wall points in buffer, part 1
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2021-07-11 15:17:40 +02:00 |
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justin
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5e21a6527d
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Bloom lamps, commit before unifying wall points vbo
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2021-07-11 14:34:10 +02:00 |
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justin
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50295daeba
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Remove bloom trails
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2021-07-10 15:12:51 +02:00 |
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justin
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c63b293ea5
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Implement multiple radial distortion rendering
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2021-07-10 14:04:01 +02:00 |
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justin
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1c519259a1
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Working radial distortion
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2021-07-09 20:41:34 +02:00 |
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justin
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fd388e1fdf
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Add barrel distortion shader
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2021-07-09 14:36:49 +02:00 |
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justin
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5301b6d0bd
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Make bloom trail last for at most one frame
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2021-07-07 14:52:48 +02:00 |
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justin
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d939ddc731
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Remove mipmaps from resize code
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2021-07-06 16:43:31 +02:00 |
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justin
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b5b2a44461
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Remove mipmaps from framebuffers with shared renderbuffer
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2021-07-06 16:40:01 +02:00 |
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justin
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4d7f7803e0
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Remove mipmaps from downscaled texture framebuffers
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2021-07-06 14:40:51 +02:00 |
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justin
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f5b139a53e
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Progress towards downscaling bloom texture
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2021-07-06 14:06:24 +02:00 |
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justin
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be7bf986e2
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Add trail to bloom
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2021-07-05 21:31:35 +02:00 |
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justin
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77d93fabeb
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Experiment with bloom
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2021-07-05 19:39:34 +02:00 |
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justin
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2d94e50e3a
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Tweak rendering
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2021-07-05 00:06:04 +02:00 |
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justin
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ebeec417ce
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Lap warming commit---gpu needs optimisation
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2021-07-04 22:51:40 +02:00 |
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justin
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e6f95b0480
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Separate rendering of background, bloom, lightmap into framebuffers
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2021-07-04 19:14:16 +02:00 |
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justin
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c627961aac
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Add framebuffers with shared renderbufferobject
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2021-07-04 14:41:46 +02:00 |
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justin
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e3bd99868f
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Changes towards bloom
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2021-07-04 14:09:07 +02:00 |
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justin
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9df19a9e85
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Allow tweaking z buffer when rendering polygon, improve explosion render
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2021-07-03 23:56:01 +02:00 |
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justin
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532f491327
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Add hard edge to non-visible areas
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2021-06-30 13:52:14 +02:00 |
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justin
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1cfd1663d1
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Fix bug involving number of foreground vertices rendered
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2021-06-30 00:59:58 +02:00 |
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justin
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357206f060
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Almost working shadows
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2021-06-30 00:35:41 +02:00 |
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justin
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3056e6384b
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Working shadows from foreground, not optimised
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2021-06-29 16:47:16 +02:00 |
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justin
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3d16c33d33
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Initial pass at shadows from level geometry
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2021-06-29 15:27:26 +02:00 |
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justin
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089dcc3f5d
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Add various helpers for creating polyhedra
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2021-06-27 18:53:06 +02:00 |
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