justin
8a00450e3f
Tweak use location
2025-06-30 01:02:27 +01:00
justin
d88aed10c7
Hack together correct positioning of grenades from attached items
2025-06-28 22:32:12 +01:00
justin
dd5a747559
Cleanup LabelDoubleTree -> LDTree
2025-06-27 08:55:00 +01:00
justin
377900662a
Simplify item composition structure
2025-06-26 21:07:11 +01:00
justin
5b35b4c6c8
Fix burst rifle rate delay bug, various cleanups
2025-06-25 23:47:41 +01:00
justin
4ae7c6ebd6
Start moving creature properties out of records
2025-06-06 08:46:27 +01:00
justin
16f5c05f19
Vleanup
2025-06-05 16:21:30 +01:00
justin
0710427aa2
Remove record concerning removing equipment effects
2025-06-05 15:39:33 +01:00
justin
6300a90257
Move equip effect on remove out of record
2025-06-05 15:35:11 +01:00
justin
8b07fffa7c
Cleanup, improve aiming code
2025-05-31 15:28:30 +01:00
justin
0bcf263db7
Remove _crTwist
2025-05-30 10:23:37 +01:00
justin
386d6f47b0
Mapper, ARHUD, radar sweeps update. Add dropper items
2025-01-03 10:43:06 +00:00
justin
e9f5a39ed7
Start implementing mapper item
2025-01-02 16:26:26 +00:00
justin
adc0878a28
Allow use of items while examine subinventory shows
...
Still not sure what to do with right click scrolling, item swapping
2025-01-01 21:58:07 +00:00
justin
ff5c4db3ae
Cleanup
2025-01-01 21:16:47 +00:00
justin
5b978d9f1c
Make examine inventory controlled by item, perhaps still buggy
2025-01-01 21:14:38 +00:00
justin
08685909be
Implement introspection items
2025-01-01 15:20:46 +00:00
justin
dae0e0591c
Fix bugs in equipment allocation using hotkeys
...
The behaviour is still not perfect, should be able to cycle through all
options by pressing one key. There is unnecessary memory of past state
going on here
2025-01-01 14:48:17 +00:00
justin
7dd379d4bc
Cleanup, delete hotkeys when deleting item from inventory
2025-01-01 14:04:25 +00:00
justin
91111fc89c
Add attached/aiming checks on item usage
2025-01-01 11:36:33 +00:00
justin
17da9e00f8
Remove data Hammers
2024-12-31 12:42:03 +00:00
justin
9e2dc995e9
Continue item use refactor
2024-12-31 11:25:56 +00:00
justin
6aa3c701bc
Move towards removing item hammers, unifying item use
2024-12-31 11:15:03 +00:00
justin
2fc960321e
Remove creature hammer, may have broken equipment/combining
2024-12-31 10:17:31 +00:00
justin
1e7dcbfded
Commit before making hotkeys attach to item ids, not inv ids
2024-12-31 00:34:47 +00:00
justin
2fdc6ae557
Start making projectile update function rather than folded list
2024-12-28 21:31:33 +00:00
justin
e028c54948
Cleanup
2024-12-28 10:31:58 +00:00
justin
2e67924339
Lint
2024-12-28 10:12:01 +00:00
justin
5c749bff63
Work on rocket/grenade launcher
2024-12-27 21:46:46 +00:00
justin
ae557f3fd4
Add remote detonator, stop remote screen attaching to nonlauncher ammo
2024-12-25 21:52:09 +00:00
justin
c788af47bd
Allow more general detection of item use focus
2024-12-25 21:26:25 +00:00
justin
d9aaa8cc05
Allow for item use when not root
2024-12-20 16:07:58 +00:00
justin
3a72bd366f
Commit before changing ItemUse into single product type
2024-12-20 14:49:18 +00:00
justin
e1989eaa1e
Cleanup
2024-12-19 23:40:04 +00:00
justin
3da9490dd4
Remove left click/hotkey item data types
2024-12-19 21:55:18 +00:00
justin
4526119fcd
Start moving hotkeys out from creatures into world
2024-12-19 15:16:47 +00:00
justin
11b5ef74c5
Remove _crInvEquipped
2024-12-19 12:44:34 +00:00
justin
a669632226
Make equipment effects use item locations
...
Move towards removing on/off equipment effects
2024-12-19 11:15:21 +00:00
justin
b0f0f5577c
Continue work on refactoring equipment position
2024-12-19 01:29:40 +00:00
justin
331a9a2f9b
Start keeping track of item equip status internally (partially done)
2024-12-19 00:55:14 +00:00
justin
c4e8046332
Improve click detectors
...
Introduce "gadgets" as a structural function, for items that can be used
when held and when not held. Click detectors are such an item. Make
click detectors correctly attach and use up batteries when used.
2024-12-18 13:34:05 +00:00
justin
d405747bd5
Tweaks concerning item types
2024-12-18 11:39:12 +00:00
justin
59c65b059a
Remove invTrees function
2024-11-29 20:47:16 +00:00
justin
de4a955206
Remove reduntant left click item use code
2024-11-29 20:40:14 +00:00
justin
7148051b31
Remove ComposedItem, to be replaced with PartiallyComposedItem
2024-11-29 10:39:39 +00:00
justin
3763ff2c8a
Partial implementation of more sensible muzzle position determination
2024-11-28 21:15:22 +00:00
justin
9b3518e4eb
Correctly update root status of item in _ilIsRoot
2024-11-05 18:25:30 +00:00
justin
38ab6a35da
Fix equipment equipping/moving with right click
2024-11-04 20:41:20 +00:00
justin
650854d13e
Remove shrink gun
2024-10-06 22:09:55 +01:00
justin
9860a88c0c
Make lasGun have multiple functions when attached differently
2024-10-06 11:19:19 +01:00