justin
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c58ee6d56c
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Improve line zoning
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2021-08-16 14:44:52 +02:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
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justin
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e43488ee17
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Some linting
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2021-08-10 14:22:33 +02:00 |
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justin
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54c912224b
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Rendering optimisations (mainly inlining)
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2021-07-31 23:38:37 +02:00 |
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justin
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7b7fd302d8
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More strictifiiiying
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2021-07-30 01:25:11 +02:00 |
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justin
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2d8b27746c
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Further strictifying
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2021-07-30 00:23:02 +02:00 |
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justin
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84a9badea8
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Refactor modules
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2021-07-25 01:29:43 +02:00 |
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justin
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7367fc8f09
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Attempt to reimplement cloud springs
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2021-07-21 00:53:51 +02:00 |
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justin
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7b45a4a295
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Steps towards making clouds list based
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2021-07-21 00:05:13 +02:00 |
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justin
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f5b139a53e
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Progress towards downscaling bloom texture
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2021-07-06 14:06:24 +02:00 |
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justin
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9df19a9e85
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Allow tweaking z buffer when rendering polygon, improve explosion render
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2021-07-03 23:56:01 +02:00 |
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justin
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726cd425f2
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Tweak drawing parameters
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2021-06-25 18:43:45 +02:00 |
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justin
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b6feccd934
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Make light position uniform 3d
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2021-06-25 01:19:20 +02:00 |
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justin
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d534f08064
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Unify matrix uniform assignment, move towards uniform block
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2021-06-24 14:38:17 +02:00 |
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justin
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39218ed3b5
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Add flavour text, start smoke, support for different reload sounds
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2021-06-22 14:42:23 +02:00 |
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justin
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eb7c4a8067
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Slow your turn when moving and not aiming
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2021-06-06 16:33:25 +02:00 |
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justin
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0b8ac97fe9
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Modularise item data, change tesla arc from projectile to particle
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2021-06-06 16:08:56 +02:00 |
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justin
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a7d4d8911d
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Add ItEffect data as parameter to the effect itself
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2021-05-24 21:37:42 +02:00 |
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justin
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38682049c4
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Pass projectile object to draw function
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2021-05-24 14:21:13 +02:00 |
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justin
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968273bf25
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Add basic booster
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2021-05-24 13:59:51 +02:00 |
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justin
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9c2bcbec10
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Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
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justin
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114335fdbe
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Refactor creature ai
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2021-05-20 21:25:42 +02:00 |
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justin
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4463dc7716
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Refactor bullet particles
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2021-05-19 13:46:19 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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d7fcdbf550
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Delete cruft, add Reader monad to some internal ai
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2021-05-16 21:42:11 +02:00 |
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justin
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05086d6f4a
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Refector
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2021-05-05 17:36:10 +02:00 |
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justin
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f0e5095b5f
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Refactor
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2021-05-04 18:11:59 +02:00 |
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justin
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6d4c17fc07
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Refactor wall points from lists to pairs
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2021-05-04 01:31:55 +02:00 |
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justin
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e21178b688
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Refactoring
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2021-05-03 23:59:20 +02:00 |
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justin
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7711738b3b
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Add blurring of lightmap (and refactoring)
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2021-05-01 02:28:04 +02:00 |
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justin
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9c0e4425da
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Refactoring and linting
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2021-04-30 17:50:28 +02:00 |
|
justin
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64b5b9e2a5
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Hlinting
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2021-04-27 11:45:43 +02:00 |
|
justin
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ffe4a8083b
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Linting
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2021-04-23 11:10:45 +02:00 |
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justin
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9a86d03fae
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Add more positional sound
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2021-04-06 20:42:53 +02:00 |
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justin
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47ac104520
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Further implementation of poitional sound
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2021-04-06 19:19:23 +02:00 |
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justin
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772103f92c
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Cleanup, haddocks
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2021-04-05 11:36:54 +02:00 |
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justin
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dfee9b2f37
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Modularise shockwaves, stop landing self damage when blinking
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2021-04-04 20:19:45 +02:00 |
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justin
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3b417c4966
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Add haddocks and/or cleanup
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2021-04-04 16:26:06 +02:00 |
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justin
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1e9a07d1c8
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Reorganise rendering in Dodge
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2021-04-01 11:28:53 +02:00 |
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justin
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e62ff391a5
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Reogranise drawing in main
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2021-03-31 11:27:45 +02:00 |
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justin
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89c3ff96c8
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Add spawner gun
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2021-03-29 23:25:48 +02:00 |
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justin
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c959b7d59c
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Runtime broken level generation
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2021-03-29 11:27:30 +02:00 |
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justin
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bacaded2a5
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Reorganise modules. Broken layout-- to be diagnosed
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2021-03-27 23:36:39 +01:00 |
|
justin
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2956fb6379
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Tweak clouds
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2021-03-27 15:53:30 +01:00 |
|
justin
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eb2a1a0edb
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Tweak sound
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2021-03-27 15:23:16 +01:00 |
|
justin
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2011728de5
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Remove loop dependency on loading dodge sounds
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2021-03-27 13:42:14 +01:00 |
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justin
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322855f25a
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Tweak smoke cloud
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2021-03-26 16:22:29 +01:00 |
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justin
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de31daf21e
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Add file
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2021-03-25 13:28:57 +01:00 |
|
justin
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e32c6082c5
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Refactor bezgun
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2021-03-25 05:10:05 +01:00 |
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justin
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31988e024b
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Unify curve bullets with straight
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2021-03-25 03:06:37 +01:00 |
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