justin
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7da1a8bc45
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Move debug flags to config, various perf improvements
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2021-09-24 13:25:24 +01:00 |
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justin
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85edd98d62
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Various performance improvements
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2021-09-23 15:27:37 +01:00 |
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justin
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7b6904b51f
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Fix direction stuttering bug
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2021-09-22 19:42:39 +01:00 |
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justin
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fa7d8e1b50
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Add toggle for visual sounds
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2021-09-22 11:37:07 +01:00 |
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justin
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952ec1c579
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Working dynamic shadows using shape vertices buffer
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2021-09-22 10:34:39 +01:00 |
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justin
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464b0b16db
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Broken commit, just to restore deleted function
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2021-09-21 01:28:11 +01:00 |
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justin
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7f1a365cac
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Draw shape shadows using index buffer
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2021-09-21 00:43:45 +01:00 |
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justin
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5cbcbec101
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Working element buffer object
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2021-09-20 12:36:35 +01:00 |
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justin
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80aa67015c
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Performance tweaks
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2021-09-18 15:38:46 +01:00 |
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justin
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2d8f1089a1
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Allow for items to cast shadows
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2021-09-18 11:00:52 +01:00 |
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justin
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6ac53c052c
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Working (but slow) shadow shapes
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2021-09-17 23:12:51 +01:00 |
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justin
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294e01479a
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Define shape datatype
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2021-09-14 01:17:07 +01:00 |
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justin
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72657294d1
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Continue tweaking sound
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2021-09-12 20:33:33 +01:00 |
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justin
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51a85bd1ec
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Refactor sound
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2021-09-12 17:52:34 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
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justin
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be7b2d2cd7
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Add frame clock
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2021-09-09 13:29:09 +01:00 |
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justin
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a2288110ae
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First implementation of creatures detecting sounds
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2021-09-08 21:56:58 +01:00 |
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justin
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04e5b9b39f
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Move side effects into world (may be slower)
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2021-09-08 18:48:16 +01:00 |
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justin
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f3c5e3a177
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Create new files
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2021-09-08 17:41:40 +01:00 |
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justin
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643cd5a420
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Move towards incorporating sound into ai
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2021-09-08 17:41:13 +01:00 |
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justin
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72e29ebac3
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Fix basic pathing
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2021-09-06 11:35:30 +01:00 |
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justin
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4d3c0ae38f
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Add dependencies
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2021-09-05 23:58:50 +01:00 |
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justin
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86311c5d41
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Improve awareness
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2021-09-05 23:58:35 +01:00 |
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justin
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e366698064
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Start ai cleanup
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2021-09-05 22:27:31 +01:00 |
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justin
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c16c09a9ce
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Move creature speed parameters into explicit data
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2021-09-05 11:24:15 +01:00 |
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justin
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215a3dda36
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Cleanup creature picture
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2021-09-04 14:53:05 +01:00 |
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justin
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c69af7a5f4
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Add concept of GameRoom, check viewing distance based on rooms
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2021-09-02 23:24:29 +01:00 |
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justin
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9d2f42dbc9
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Cleanup, start to add creature silhouettes
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2021-09-02 11:06:04 +01:00 |
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justin
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f58530cbb1
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Clouds are affected by (underlying) lightmap
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2021-08-31 16:04:42 +01:00 |
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justin
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882a8e9824
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Beef up minigun
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2021-08-28 12:09:39 +01:00 |
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justin
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dd44a93476
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Refactor weapon usages
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2021-08-27 16:31:43 +01:00 |
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justin
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3ff04576ab
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Broken commit (removed loadKeyConfig)
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2021-08-27 11:58:11 +01:00 |
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justin
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c4df048d31
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Fix bug where new sounds didn't overplay old sounds
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2021-08-26 22:56:11 +01:00 |
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justin
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cb39ee3e6b
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Proof of coloured lighting concept
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2021-08-21 13:06:44 +02:00 |
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justin
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743e190ddc
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Tweak wall shadow geometry shader
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2021-08-19 14:57:23 +02:00 |
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justin
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d7047c4b09
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Store past damages in vector form
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2021-08-19 01:41:56 +02:00 |
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justin
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910c29a510
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Fix worldEvent reset space leak
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2021-08-18 13:18:46 +02:00 |
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justin
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a6f08aef16
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Move toward diagnosing state update leak
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2021-08-18 11:53:14 +02:00 |
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justin
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cfb27d4a76
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Implementation of creature update using endofunctor monoid
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2021-08-18 00:59:35 +02:00 |
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justin
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5971fae5ec
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Commit before trying to use traverseMaybe for creature update
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2021-08-17 23:38:08 +02:00 |
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justin
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a283bb286a
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Minor changes, commit before playing with creature update
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2021-08-17 22:54:44 +02:00 |
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justin
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4b7562521c
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Fix long door bug.
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2021-08-17 20:59:10 +02:00 |
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justin
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9bdb9a227f
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Various refactoring
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2021-08-17 19:08:18 +02:00 |
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justin
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650e58bdfa
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Improve level generation speed
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2021-08-16 20:56:49 +02:00 |
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justin
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5829c66527
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Add new files
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2021-08-13 12:28:17 +02:00 |
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justin
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f1200c4501
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Redo mutable changes
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2021-08-12 01:14:58 +02:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
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justin
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7b7fd302d8
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More strictifiiiying
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2021-07-30 01:25:11 +02:00 |
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justin
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2d8b27746c
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Further strictifying
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2021-07-30 00:23:02 +02:00 |
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