Commit Graph

38 Commits

Author SHA1 Message Date
justin b451953b99 Refactor lighting shaders 2021-06-25 00:44:45 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin da631e3b37 Add tilemap floors to rooms 2021-06-15 14:56:32 +02:00
justin a9aa2ca2cb Add test tileset textures 2021-06-11 13:51:06 +02:00
justin aa30f6b969 Implement foreground correctly, not with shadows though 2021-06-10 13:53:03 +02:00
justin 822db37a58 Commit before attempt to unify picture rendering 2021-06-09 21:32:26 +02:00
justin 8ec1ef62fb Tweak movement 2021-06-09 15:27:47 +02:00
justin 3371e2ae79 Tweak walk cycle parameters 2021-06-09 00:01:56 +02:00
justin 346c426b43 Refactor, add bullet modules and weapon effect modifiers 2021-05-27 02:50:33 +02:00
justin 0187ae6001 Refactor inventory management, add tweak, combine and inspect modes 2021-05-26 17:25:46 +02:00
justin d4a15a2416 Refactor creature draw, pass World to function 2021-05-25 21:44:25 +02:00
justin 38682049c4 Pass projectile object to draw function 2021-05-24 14:21:13 +02:00
justin 968273bf25 Add basic booster 2021-05-24 13:59:51 +02:00
justin b337fbdab9 Add basic prompt 2021-05-23 16:24:11 +02:00
justin 114335fdbe Refactor creature ai 2021-05-20 21:25:42 +02:00
justin 44f239c673 Clear all warnings 2021-05-17 23:23:10 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin d7fcdbf550 Delete cruft, add Reader monad to some internal ai 2021-05-16 21:42:11 +02:00
justin 9b3fbba393 Add file, fix lamp doDamage space leak 2021-05-12 20:48:55 +02:00
justin 6d4c17fc07 Refactor wall points from lists to pairs 2021-05-04 01:31:55 +02:00
justin 6e6757499c Refactoring, add screen when generating level 2021-05-03 14:44:27 +02:00
justin 9cdd3a9629 Fix some menu bugs 2021-05-01 19:31:10 +02:00
justin 7711738b3b Add blurring of lightmap (and refactoring) 2021-05-01 02:28:04 +02:00
justin 9c0e4425da Refactoring and linting 2021-04-30 17:50:28 +02:00
justin 6a38950501 Linting, haddocking 2021-04-29 15:31:07 +02:00
justin 750a67ea6e Implement different shadow resolutions 2021-04-28 23:16:42 +02:00
justin 8cb177a21c Implement low res shadows 2021-04-28 20:50:53 +02:00
justin 5a8555d5a0 Add graphics menu options 2021-04-28 14:10:47 +02:00
justin 1b4eac2da7 Rename shaders, remove a dependency on Dodge.Data 2021-04-28 13:32:50 +02:00
justin 6d229f8de2 Add no weapon start 2021-04-27 19:26:35 +02:00
justin 64b5b9e2a5 Hlinting 2021-04-27 11:45:43 +02:00
justin 0e88544de2 Implement level portal 2021-04-22 13:06:39 +02:00
justin ec7e304b75 Add first compo 2021-04-14 12:00:12 +02:00
justin 7969c3f9e8 Put controls on separate menu screen 2021-04-08 12:34:10 +02:00
justin f1214c0584 Improve configuration handling 2021-04-08 02:48:25 +02:00
justin ddb1171e2e Refactor menu 2021-04-08 00:44:02 +02:00
justin 3b417c4966 Add haddocks and/or cleanup 2021-04-04 16:26:06 +02:00
justin 1e9a07d1c8 Reorganise rendering in Dodge 2021-04-01 11:28:53 +02:00