justin
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b80241f10e
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Some removal of unused framebuffers, partial fix debug layer
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2023-04-11 19:44:45 +01:00 |
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justin
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33a6e471ae
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Rmove overlay framebuffer, directly draw overlay instead
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2023-04-11 16:55:00 +01:00 |
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justin
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d79216555b
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Try to add compute shaders
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2023-04-11 14:55:57 +01:00 |
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justin
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69a76dbf93
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Start pushing updateUseInput into other update functions
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2023-03-29 14:27:37 +01:00 |
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justin
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5b5ed519dd
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Start to create debug datatypes
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2023-03-29 11:35:39 +01:00 |
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justin
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2c13f52ce8
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(broken) commit
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2023-03-27 10:25:21 +01:00 |
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justin
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7a36b69818
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Remove useless code
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2023-03-26 23:09:16 +01:00 |
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justin
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55e0b2217f
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Add file
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2023-03-26 23:01:14 +01:00 |
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justin
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cc4aa1ec43
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Add file
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2023-03-26 23:00:43 +01:00 |
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justin
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ee89ac9b00
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Implement generalised storing of position for mouse presses
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2023-03-26 23:00:07 +01:00 |
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justin
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e5906eefa3
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Move scroll smoothing to central location
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2023-03-26 22:16:03 +01:00 |
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justin
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b093219153
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Add terminal signals to text input
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2023-03-26 20:12:21 +01:00 |
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justin
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07a1d71039
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Add general smooth scrolling, move camera into world
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2023-03-26 20:09:00 +01:00 |
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justin
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73e742e1a2
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Implement floating camera
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2023-03-26 16:44:19 +01:00 |
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justin
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082ce9c9a1
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Start to generalise text input to "terminal signal" input
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2023-03-26 13:57:26 +01:00 |
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justin
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cfb0a49059
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Add true quicksave and guickload
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2023-03-26 12:13:21 +01:00 |
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justin
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a652b13fa0
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Tweak yaml file (no real changes)
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2023-03-25 23:58:22 +00:00 |
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justin
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acc55f8d16
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Correct loading of tile buffer when loading game
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2023-03-25 22:31:28 +00:00 |
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justin
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da8a2bad6e
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Move past/future worlds outside of serialised data structure
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2023-03-25 18:50:42 +00:00 |
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justin
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7d96616b91
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Fix some shapes
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2023-03-25 17:56:20 +00:00 |
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justin
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3dd386e908
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Prevent drawing of shadow caps when turned off
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2023-03-25 17:46:54 +00:00 |
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justin
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d989acd6f2
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Allow shadow fidelity option, fix bug in rendering box shadows
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2023-03-25 17:22:58 +00:00 |
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justin
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cdc4a84d4b
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Commit before attempting to split ItemUse into prism + lenses
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2023-03-25 10:10:47 +00:00 |
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justin
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ea0c942887
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Refactor window size, update selection cursor on new screen
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2023-03-25 09:27:27 +00:00 |
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justin
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20c05be23f
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Fix resize crash
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2023-03-24 14:21:12 +00:00 |
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justin
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000fcbc1c9
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Refactor framebuffer update
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2023-03-24 13:20:02 +00:00 |
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justin
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4d09927d42
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Refactor framebuffer update
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2023-03-24 13:14:49 +00:00 |
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justin
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bd9f32875e
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Cleanup
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2023-03-24 12:06:54 +00:00 |
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justin
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d524a14da4
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Refactor preloading/rendering/update
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2023-03-24 11:52:40 +00:00 |
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justin
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4b92a43535
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Refactor differing resolutions somewhat
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2023-03-24 11:14:49 +00:00 |
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justin
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cd224437e7
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Cleanup rendering
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2023-03-24 01:46:25 +00:00 |
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justin
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1aaafcdc5a
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Cleanup render preload somewhat
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2023-03-24 01:10:53 +00:00 |
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justin
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8f727c70cf
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Add file
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2023-03-24 00:14:35 +00:00 |
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justin
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2bba3f7268
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Render cleanup
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2023-03-24 00:14:25 +00:00 |
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justin
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9a66a09f96
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Work on lightmaps, add file
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2023-03-23 23:42:09 +00:00 |
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justin
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1abfaa3cd0
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Work on textures and lighting
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2023-03-23 21:17:24 +00:00 |
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justin
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1a2fc7c715
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Continue work on texture binding
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2023-03-23 15:24:02 +00:00 |
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justin
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a8f4efc04c
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Add file
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2023-03-23 14:59:33 +00:00 |
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justin
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b352d17f72
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Fix character array binding
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2023-03-23 14:59:20 +00:00 |
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justin
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05d1d3d1eb
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Bind some fixed texture arrays only once
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2023-03-23 14:46:51 +00:00 |
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justin
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ecd7a0fae0
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Cleanup
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2023-03-23 14:14:54 +00:00 |
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justin
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02ee4b01c9
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Add file
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2023-03-23 14:08:48 +00:00 |
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justin
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3350a8dc30
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Use texture array for character rendering, condense rendering
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2023-03-23 14:08:07 +00:00 |
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justin
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68b43f29ff
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Remove bezier shader
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2023-03-23 00:38:14 +00:00 |
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justin
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db53a1ffb2
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Remove tweakz shader
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2023-03-23 00:27:09 +00:00 |
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justin
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6860d2c8bf
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Start work on old picture shader code
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2023-03-23 00:06:58 +00:00 |
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justin
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5769477ad4
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Refactor shader types
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2023-03-22 14:08:07 +00:00 |
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justin
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c0579fae00
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Stop overwriting depth buffer when combining cloud positions
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2023-03-21 16:42:58 +00:00 |
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justin
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4519a6fbc7
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Add file
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2023-03-21 16:05:05 +00:00 |
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justin
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9570becd1b
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Cleanup
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2023-03-21 16:04:56 +00:00 |
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