justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
|
justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
|
justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
|
justin
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5a2f529182
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Cleanup
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2022-07-24 00:23:03 +01:00 |
|
justin
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5b9e9968f3
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Reify shockwaves
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2022-07-24 00:20:28 +01:00 |
|
justin
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2892bb25f0
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Cleanup
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2022-07-23 12:38:17 +01:00 |
|
justin
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39778f46fb
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Refactor wall zoning, remove streaming
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2022-07-23 12:29:29 +01:00 |
|
justin
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cf5ec4a261
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Use strict-containers for IntMaps
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2022-07-21 15:27:00 +01:00 |
|
justin
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ce3154d311
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Continue bullet refactor
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2022-07-17 23:02:07 +01:00 |
|
justin
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bf023a61ce
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Add bullet damages field, move bullet data into own file
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2022-07-17 21:45:26 +01:00 |
|
justin
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791d065eff
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Fix explosion damage
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2022-07-11 20:26:19 +01:00 |
|
justin
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7a1dbbb3f9
|
Cleanup
|
2022-07-10 12:51:20 +01:00 |
|
justin
|
9801a40b9e
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Cleanup zoning
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2022-06-28 13:43:37 +01:00 |
|
justin
|
61ad58c04a
|
Zone creatures
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2022-06-28 11:20:20 +01:00 |
|
justin
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f47059ae9b
|
Commit before changing thingsHit to use stream
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2022-06-26 11:37:43 +01:00 |
|
justin
|
e2d09d57e9
|
Zoning/streaming refactor
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2022-06-26 00:26:53 +01:00 |
|
justin
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3c7ea4d73b
|
More streaming refactoring
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2022-06-25 22:31:49 +01:00 |
|
justin
|
8d457033a2
|
Cleanup
|
2022-06-19 22:46:50 +01:00 |
|
justin
|
5ff2fb4910
|
Cleanup terminal display
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2022-06-03 09:20:03 +01:00 |
|
justin
|
77c3f83d20
|
Add explicit layer datatype
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2022-04-10 10:48:17 +01:00 |
|
justin
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edd82fb3ac
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Remove old layer code
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2022-04-10 10:32:55 +01:00 |
|
justin
|
ae7fbe29c2
|
Add extra flare to laser
|
2022-03-25 19:04:13 +00:00 |
|
justin
|
7f174b7d18
|
Cleanup, remove bullet tweaks
|
2022-03-22 22:41:48 +00:00 |
|
justin
|
06a501ff88
|
Rethink damage data type, work on damage sensors
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2022-03-13 09:27:35 +00:00 |
|
justin
|
0a860e6f68
|
Fix aiming with no weapon crash
|
2022-02-08 12:47:58 +00:00 |
|
justin
|
9ead5b3979
|
Cleanup
|
2021-12-15 22:21:58 +00:00 |
|
justin
|
85ededc158
|
Start work on crafting/combinations
|
2021-12-02 00:50:29 +00:00 |
|
justin
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213f573011
|
Reorganise weapons, start work on drones
|
2021-11-22 00:37:27 +00:00 |
|
justin
|
a546d070f0
|
Add shrinkability and cursed items
|
2021-11-18 18:30:22 +00:00 |
|
justin
|
5cbfa6f1ff
|
Stun turret turn with electrical damage
|
2021-11-05 01:41:57 +00:00 |
|
justin
|
e4c73b9b8b
|
Control wall damage effects using the wall
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2021-11-01 16:50:09 +00:00 |
|
justin
|
12d43f9cf0
|
Partially implement separate blocks
|
2021-10-26 22:53:49 +01:00 |
|
justin
|
79b2692199
|
Refactor inverse shockwave
|
2021-09-26 12:09:44 +01:00 |
|
justin
|
aa7413a29f
|
Cleanup, move towards unifying zones
|
2021-09-11 15:52:43 +01:00 |
|
justin
|
c36654520d
|
Add missing dependencies, fix arc rendering
|
2021-08-28 16:22:21 +01:00 |
|
justin
|
7b7fd302d8
|
More strictifiiiying
|
2021-07-30 01:25:11 +02:00 |
|
justin
|
84a9badea8
|
Refactor modules
|
2021-07-25 01:29:43 +02:00 |
|
justin
|
9df19a9e85
|
Allow tweaking z buffer when rendering polygon, improve explosion render
|
2021-07-03 23:56:01 +02:00 |
|
justin
|
69f915a894
|
Cleanup warnings
|
2021-05-17 22:39:18 +02:00 |
|
justin
|
d7fcdbf550
|
Delete cruft, add Reader monad to some internal ai
|
2021-05-16 21:42:11 +02:00 |
|
justin
|
05086d6f4a
|
Refector
|
2021-05-05 17:36:10 +02:00 |
|
justin
|
7711738b3b
|
Add blurring of lightmap (and refactoring)
|
2021-05-01 02:28:04 +02:00 |
|
justin
|
64b5b9e2a5
|
Hlinting
|
2021-04-27 11:45:43 +02:00 |
|
justin
|
772103f92c
|
Cleanup, haddocks
|
2021-04-05 11:36:54 +02:00 |
|
justin
|
dfee9b2f37
|
Modularise shockwaves, stop landing self damage when blinking
|
2021-04-04 20:19:45 +02:00 |
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