justin
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ce660309c5
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Add automatic girder light placement for rectangular rooms
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2022-03-19 08:34:31 +00:00 |
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justin
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33718ea94b
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Cleanup in/outplacements
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2022-03-11 13:24:14 +00:00 |
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justin
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5d43fc8244
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Use explicit out and in placements with ids
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2022-03-11 12:55:59 +00:00 |
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justin
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027b4b7d8b
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Add explicit door position field
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2022-03-09 22:14:34 +00:00 |
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justin
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040849a550
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Allow for rooms to inherit floor tiling from parents
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2021-11-26 13:57:22 +00:00 |
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justin
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123bcd2c94
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Allow for random choice between placements in different rooms
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2021-11-26 12:20:20 +00:00 |
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justin
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e44c5e7120
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Allow for more complex placement positioning
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2021-11-24 20:51:50 +00:00 |
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justin
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86f363c2f9
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Cleanup
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2021-11-23 21:48:01 +00:00 |
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justin
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0f4040807a
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Transition to new room datatypes, first separate out/inlinks
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2021-11-23 17:27:33 +00:00 |
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justin
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52946f33a7
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Allow arbitrary changes to a room when using a link slot
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2021-11-14 01:47:33 +00:00 |
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justin
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4a089ff0cc
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Work toward adding wiring
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2021-11-14 00:39:24 +00:00 |
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justin
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b243479759
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Move towards more usable placements
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2021-11-13 00:04:50 +00:00 |
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justin
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67e164c830
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Some cleanup, sidetracked from inter-room placements
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2021-11-12 14:16:16 +00:00 |
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justin
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1d5b2ea765
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Work towards cross-room placements
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2021-11-12 11:13:59 +00:00 |
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justin
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5681a37953
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Cleanup. Add room-wise random placement spots
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2021-11-07 19:46:14 +00:00 |
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justin
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903a79cf85
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Assign used links during room generation
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2021-11-02 22:27:19 +00:00 |
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justin
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1414d08d88
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Fix bug when forming convex hull of game room bounds
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2021-09-30 23:46:59 +01:00 |
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justin
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6b937b115e
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Continue placement refactor
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2021-09-28 15:44:32 +01:00 |
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justin
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1bbeb926a5
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Fix bug in detecting which room you are in
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2021-09-03 01:22:46 +01:00 |
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justin
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da631e3b37
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Add tilemap floors to rooms
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2021-06-15 14:56:32 +02:00 |
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