Commit Graph

39 Commits

Author SHA1 Message Date
justin d1c2870d63 Automatically order placements 2026-03-17 23:38:14 +00:00
justin 43db5a2ebc Commit before attempting to allow for non-convex chasm shapes 2025-10-05 15:06:19 +01:00
justin 6c3c023ed9 Sum attached held items to determine strength effect 2025-09-01 10:26:43 +01:00
justin 2e6b7a1b41 Add AimStance to creature posture when Aiming 2025-08-27 11:46:41 +01:00
justin 5cb8be1363 Cleanup equipment item function 2025-08-27 11:33:09 +01:00
justin 3f6f1b4019 Use NewIntMap InvInt for crInv 2025-08-25 10:21:59 +01:00
justin c2daa86463 Fix at least one bug from item refactor, more remain 2025-08-24 21:01:02 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin fa377171a4 Reinstate HammerTrigger (no weapons use it currently) 2025-07-29 10:47:09 +01:00
justin 7292bc9012 Remove creature move type record 2025-06-06 15:32:19 +01:00
justin a71e237789 Remove aimParam records 2025-06-04 09:22:01 +01:00
justin ceb7a4f04c Cleanup 2025-05-31 08:17:26 +01:00
justin 0bcf263db7 Remove _crTwist 2025-05-30 10:23:37 +01:00
justin e1989eaa1e Cleanup 2024-12-19 23:40:04 +00:00
justin 80b03e6544 Move further towards removing _crInvEquipped 2024-12-19 12:29:17 +00:00
justin 3ffe61e6db Move equipment effects into "zipper" item update 2024-12-19 10:00:39 +00:00
justin 8c04a3f968 Cleanup 2024-12-19 01:36:32 +00:00
justin 9b3518e4eb Correctly update root status of item in _ilIsRoot 2024-11-05 18:25:30 +00:00
justin 6438da0037 Commit AFTER playing around with poking/vector sizing a little 2024-10-01 12:32:23 +01:00
justin fc5539cb38 Cleanup 2024-09-30 12:54:31 +01:00
justin 25cec10313 Flatten values in creature manipulation data types 2024-09-24 21:50:21 +01:00
justin 31b5db6e9e Distinguish between selected item and root-selected item 2024-09-21 21:59:53 +01:00
justin 1006bb5529 Continue reload removal 2024-09-08 10:33:16 +01:00
justin e03c8dd830 Partial removal of reloading 2024-09-08 10:21:35 +01:00
justin 4afc216b25 Continue inventory tweak 2023-02-16 17:07:59 +00:00
justin 934dd64704 Work on inventory management 2023-02-16 16:12:03 +00:00
justin c354949ca9 Partially working change to selected items 2023-02-07 12:07:13 +00:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin 8d17ce66e9 Cleanup 2022-07-27 12:49:23 +01:00
justin b8e8413daa Add generic derivations and To/FromJSON instances 2022-07-25 22:49:18 +01:00
justin cf5ec4a261 Use strict-containers for IntMaps 2022-07-21 15:27:00 +01:00
justin 33e9b5b1f0 Destroying mounted lights flashes, move equipment datatype 2022-07-13 19:45:23 +01:00
justin 53c8be0679 Continue reload refactor 2022-06-21 14:07:17 +01:00
justin a1c7abedaf Rename Perception datatype/fields 2022-06-18 10:08:06 +01:00
justin 66fda3fb93 Move towards debris slowing movement 2022-06-18 01:26:17 +01:00
justin bcbfd7d2fa Defunction-ify item modules, requires more cleanup 2022-06-08 12:28:11 +01:00
justin b83392d441 Fix inventory swapping equipment bug 2022-05-22 15:50:25 +01:00
justin fd40da2d4a Make aiming speed be gouverned by strength 2022-05-22 14:33:34 +01:00
justin 6891bd7541 Add creature statistics, speed depends on strength and equip weight 2022-05-22 12:25:15 +01:00