justin
|
dea4c0dffe
|
Commit before trying to add machine footprint
|
2026-03-31 13:57:48 +01:00 |
|
justin
|
3b4cf68a15
|
Work on room generation/laser run past
|
2026-03-17 21:50:28 +00:00 |
|
justin
|
579b82b4ed
|
Cleanup
|
2025-12-30 19:55:39 +00:00 |
|
justin
|
157d63a714
|
Add sound, cleanup
|
2025-12-26 16:01:07 +00:00 |
|
justin
|
3f7eeb871c
|
Cleanup
|
2025-12-26 15:43:21 +00:00 |
|
justin
|
6e5d2f147a
|
Remove explicit external terminal color record
|
2025-12-07 14:24:11 +00:00 |
|
justin
|
9eed2706b0
|
Work on autodoor pathing
|
2025-10-24 13:19:21 +01:00 |
|
justin
|
cba0f36ac5
|
Simplify machine placement
|
2025-10-23 22:34:50 +01:00 |
|
justin
|
f12ae3533c
|
Remove redundant placement generation
|
2025-09-17 17:36:45 +01:00 |
|
justin
|
8721b31811
|
Remove parameters from machine damage sensors
|
2025-09-17 17:33:26 +01:00 |
|
justin
|
81d6727d8e
|
Simplify analyser machines somewhat
|
2025-09-16 21:41:26 +01:00 |
|
justin
|
c38d03165f
|
Start refactor storing items in single intmap, done turrets
More checks required
|
2025-08-24 11:53:21 +01:00 |
|
justin
|
4bf9ce59d5
|
Cleanup, fix damage code terminal bug
|
2025-08-20 15:59:22 +01:00 |
|
justin
|
f1fb0ee768
|
Implement pulse rifle with explodable pulse balls
|
2025-07-27 11:10:30 +01:00 |
|
justin
|
7bee1549bf
|
Start work on clouds, damage, sensors
|
2025-06-06 22:53:41 +01:00 |
|
justin
|
df905ce2cc
|
Remove unnecessary packages
|
2022-08-21 23:11:28 +01:00 |
|
justin
|
3b7841677a
|
Nest fields in CWorld
|
2022-08-19 11:28:19 +01:00 |
|
justin
|
82db86f55f
|
Fix bugs in zoning
|
2022-07-30 14:21:13 +01:00 |
|
justin
|
c8ad3e1294
|
Fix no damage to walls bug
|
2022-07-28 18:57:53 +01:00 |
|
justin
|
8aeabf3f6c
|
Cleanup
|
2022-07-28 12:35:19 +01:00 |
|
justin
|
160560af5f
|
Refactor, try to limit dependencies
|
2022-07-28 00:59:56 +01:00 |
|
justin
|
b2efbd2b3e
|
Separate out concrete part of world
|
2022-07-25 12:10:50 +01:00 |
|
justin
|
24531b75a1
|
Refactor machines
|
2022-07-24 20:55:44 +01:00 |
|
justin
|
89d397a928
|
Tweak bullet bouncing and spawning
|
2022-07-19 18:21:51 +01:00 |
|
justin
|
e4a4766ddf
|
Add sounds, move data types out into separate folders
|
2022-07-16 17:06:51 +01:00 |
|
justin
|
893a3d5f17
|
Cleanup
|
2022-07-14 21:12:51 +01:00 |
|
justin
|
5463328d41
|
Move machine update into outside function
|
2022-07-14 21:01:53 +01:00 |
|
justin
|
b0173c3778
|
Work on terminals and machines
|
2022-06-06 00:14:46 +01:00 |
|
justin
|
5ff2fb4910
|
Cleanup terminal display
|
2022-06-03 09:20:03 +01:00 |
|
justin
|
7c4a853d70
|
Remove GenWorld datatype
|
2022-06-02 19:06:00 +01:00 |
|
justin
|
66d098cfef
|
Move towards scrapping separate GenWorld, merging into World
|
2022-06-02 18:17:38 +01:00 |
|
justin
|
4cd7cf4edd
|
Add sound effects to example analyser
|
2022-03-22 10:53:01 +00:00 |
|
justin
|
5aeb04ba05
|
Add looping sound, add sound to terminals
|
2022-03-16 09:23:17 +00:00 |
|
justin
|
1b6f11709c
|
Implement randomised markings on sensors
|
2022-03-13 19:59:46 +00:00 |
|
justin
|
06a501ff88
|
Rethink damage data type, work on damage sensors
|
2022-03-13 09:27:35 +00:00 |
|
justin
|
f40d486d68
|
Rethink item ammo to item consumables, start item type datatype
|
2021-11-29 16:22:31 +00:00 |
|
justin
|
618653a86e
|
Refactor light sources
|
2021-11-28 16:53:26 +00:00 |
|
justin
|
5d9ea4b733
|
Correct room link position numbering
|
2021-11-22 16:42:19 +00:00 |
|
justin
|
1aa797ddef
|
Add quiet laser sound
|
2021-11-21 23:27:14 +00:00 |
|
justin
|
afeb9d2b64
|
Add wire to central laser room
|
2021-11-21 19:14:17 +00:00 |
|
justin
|
2f3896345d
|
Add laser central room, using new placement/roompos functionality
|
2021-11-21 17:44:32 +00:00 |
|
justin
|
ebe9ad6b90
|
Cleanup: broken pathfinding
|
2021-11-16 18:05:47 +00:00 |
|