justin
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e75cbdf6cb
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Work on tweak datatypes
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2021-11-29 23:05:51 +00:00 |
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justin
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02dc7c29e0
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Move towards tweak parameters editing items
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2021-11-29 21:58:28 +00:00 |
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justin
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f40d486d68
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Rethink item ammo to item consumables, start item type datatype
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2021-11-29 16:22:31 +00:00 |
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justin
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3a605b8156
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Allow for events to do io
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2021-11-29 01:02:15 +00:00 |
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justin
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8832a73d86
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Cleanup
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2021-11-28 22:38:26 +00:00 |
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justin
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8c5777a1af
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Move configuration from world to universe
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2021-11-28 22:30:47 +00:00 |
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justin
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2fd2929bdf
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Add files
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2021-11-28 11:45:53 +00:00 |
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justin
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3e64e33232
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Fix blinking bug, shrinker and shield broken
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2021-11-28 00:34:16 +00:00 |
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justin
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224db733f6
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Fold in more ammo parameters, distinguish loadable and charging weapons
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2021-11-27 14:29:44 +00:00 |
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justin
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92a8dd59b8
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Fold some ammo data into its own type
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2021-11-27 13:40:56 +00:00 |
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justin
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e7ea7377e2
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Allow to equip left click items
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2021-11-27 02:01:12 +00:00 |
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justin
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15f2c419d2
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Check wall collisions when expanding
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2021-11-18 21:15:50 +00:00 |
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justin
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a546d070f0
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Add shrinkability and cursed items
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2021-11-18 18:30:22 +00:00 |
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justin
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e3a8417f07
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Remove force fields, cleanup
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2021-10-31 16:27:41 +00:00 |
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justin
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85edd98d62
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Various performance improvements
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2021-09-23 15:27:37 +01:00 |
|
justin
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7b6904b51f
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Fix direction stuttering bug
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2021-09-22 19:42:39 +01:00 |
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justin
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1bbeb926a5
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Fix bug in detecting which room you are in
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2021-09-03 01:22:46 +01:00 |
|
justin
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882a8e9824
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Beef up minigun
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2021-08-28 12:09:39 +01:00 |
|
justin
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9bdb9a227f
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Various refactoring
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2021-08-17 19:08:18 +02:00 |
|
justin
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807bc908d1
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Minor tweaks to hud rendering
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2021-08-17 13:58:22 +02:00 |
|
justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
|
justin
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2d8b27746c
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Further strictifying
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2021-07-30 00:23:02 +02:00 |
|
justin
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25a6186e7b
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Hack partially working gui line to dropped items
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2021-07-28 20:58:39 +02:00 |
|
justin
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84a9badea8
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Refactor modules
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2021-07-25 01:29:43 +02:00 |
|
justin
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e453065afe
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Partial fix of inventory rendering
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2021-07-23 12:48:40 +02:00 |
|
justin
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6905c6f154
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Commit before static wall overhaul
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2021-07-19 01:33:52 +02:00 |
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justin
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346c426b43
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Refactor, add bullet modules and weapon effect modifiers
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2021-05-27 02:50:33 +02:00 |
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justin
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0187ae6001
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Refactor inventory management, add tweak, combine and inspect modes
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2021-05-26 17:25:46 +02:00 |
|
justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
|
justin
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6d4c17fc07
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Refactor wall points from lists to pairs
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2021-05-04 01:31:55 +02:00 |
|
justin
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9c0e4425da
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Refactoring and linting
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2021-04-30 17:50:28 +02:00 |
|
justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
|
justin
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64b5b9e2a5
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Hlinting
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2021-04-27 11:45:43 +02:00 |
|
justin
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1e9a07d1c8
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Reorganise rendering in Dodge
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2021-04-01 11:28:53 +02:00 |
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