justin
|
5d9ea4b733
|
Correct room link position numbering
|
2021-11-22 16:42:19 +00:00 |
|
justin
|
4a089ff0cc
|
Work toward adding wiring
|
2021-11-14 00:39:24 +00:00 |
|
justin
|
3624f22f2b
|
Cleanup room moduling
|
2021-11-13 11:45:00 +00:00 |
|
justin
|
b243479759
|
Move towards more usable placements
|
2021-11-13 00:04:50 +00:00 |
|
justin
|
1d5b2ea765
|
Work towards cross-room placements
|
2021-11-12 11:13:59 +00:00 |
|
justin
|
a195157e54
|
Move toward better info display during level generation
|
2021-11-10 23:40:04 +00:00 |
|
justin
|
5b09c9aa37
|
Attempt to stop reuse of link placement spots
|
2021-11-09 17:00:42 +00:00 |
|
justin
|
28f8ac1fbd
|
Add fallback placement for falled link based placement spots
|
2021-11-08 11:16:08 +00:00 |
|
justin
|
5681a37953
|
Cleanup. Add room-wise random placement spots
|
2021-11-07 19:46:14 +00:00 |
|
justin
|
0b058674ea
|
Separate placement spot from placement type
|
2021-11-02 21:12:11 +00:00 |
|
justin
|
59f43a3602
|
Add lights to buttons, cleanup
|
2021-11-02 19:38:22 +00:00 |
|
justin
|
08fa84c1fd
|
Cleanup and reorganise
|
2021-10-31 19:46:32 +00:00 |
|
justin
|
8f738410c0
|
Unshadow window blocks when neighbour destroyed
|
2021-10-27 11:44:09 +01:00 |
|
justin
|
12d43f9cf0
|
Partially implement separate blocks
|
2021-10-26 22:53:49 +01:00 |
|
justin
|
2c5cdbdc73
|
Tweak pillar room
|
2021-10-03 17:52:35 +01:00 |
|
justin
|
8c1496e140
|
Refactor item drawing
|
2021-10-01 23:01:36 +01:00 |
|
justin
|
7da1a8bc45
|
Move debug flags to config, various perf improvements
|
2021-09-24 13:25:24 +01:00 |
|
justin
|
aa7413a29f
|
Cleanup, move towards unifying zones
|
2021-09-11 15:52:43 +01:00 |
|
justin
|
45bbf9b005
|
Fix tile rendering
|
2021-09-07 10:53:39 +01:00 |
|
justin
|
72e29ebac3
|
Fix basic pathing
|
2021-09-06 11:35:30 +01:00 |
|
justin
|
c97c16777a
|
Make background black, start cleanup of weapons
|
2021-08-26 21:18:46 +01:00 |
|
justin
|
4bbe5d0cf1
|
Move main to allow for new executables
|
2021-08-11 17:54:48 +02:00 |
|
justin
|
834464db51
|
Remove RenderType datatype
|
2021-07-30 11:53:51 +02:00 |
|
justin
|
c67feb485f
|
Complete stritifying points
|
2021-07-30 01:36:48 +02:00 |
|
justin
|
7b7fd302d8
|
More strictifiiiying
|
2021-07-30 01:25:11 +02:00 |
|
justin
|
84a9badea8
|
Refactor modules
|
2021-07-25 01:29:43 +02:00 |
|
justin
|
29902b6f22
|
Add random floor tiles to floors
|
2021-06-16 00:14:18 +02:00 |
|
justin
|
da631e3b37
|
Add tilemap floors to rooms
|
2021-06-15 14:56:32 +02:00 |
|
justin
|
c9ca94e82e
|
Add twisting weapons and feet
|
2021-06-07 15:03:15 +02:00 |
|
justin
|
0187ae6001
|
Refactor inventory management, add tweak, combine and inspect modes
|
2021-05-26 17:25:46 +02:00 |
|
justin
|
d5fed6c987
|
Rehome launcher
|
2021-05-25 18:03:35 +02:00 |
|
justin
|
9c2bcbec10
|
Add IntMapHelper, locate wall cutting bug
|
2021-05-22 15:14:21 +02:00 |
|
justin
|
69f915a894
|
Cleanup warnings
|
2021-05-17 22:39:18 +02:00 |
|
justin
|
d7fcdbf550
|
Delete cruft, add Reader monad to some internal ai
|
2021-05-16 21:42:11 +02:00 |
|
justin
|
2b09bf2072
|
Add support for group placements
|
2021-05-14 19:46:52 +02:00 |
|
justin
|
86faf9fd01
|
Implement basic attention and awareness
|
2021-05-08 17:34:25 +02:00 |
|
justin
|
6e6757499c
|
Refactoring, add screen when generating level
|
2021-05-03 14:44:27 +02:00 |
|
justin
|
2bf23db935
|
Allow for complex room bounds for clip checks
|
2021-05-03 00:57:17 +02:00 |
|
justin
|
f336d7e3f6
|
Add airlocks
|
2021-05-02 21:09:25 +02:00 |
|
justin
|
6d229f8de2
|
Add no weapon start
|
2021-04-27 19:26:35 +02:00 |
|
justin
|
3bc57ff650
|
Start to implement lock and key system
|
2021-04-26 11:41:04 +02:00 |
|
justin
|
17986651c5
|
Simplify item placement during generation
|
2021-04-25 13:21:24 +02:00 |
|
justin
|
aa08d66026
|
Add procedural room made up of four corners
|
2021-04-24 15:40:10 +02:00 |
|
justin
|
108b66f3ad
|
Tweak wall cutting, removes inverse walls
|
2021-04-23 21:17:37 +02:00 |
|
justin
|
4c611ba4aa
|
Make more sounds positional
|
2021-04-23 17:27:32 +02:00 |
|
justin
|
fdac382c61
|
Tweak switch doors
|
2021-04-22 17:10:53 +02:00 |
|
justin
|
6c65515381
|
Tweak airlock door to stop z fighting
|
2021-04-22 14:42:49 +02:00 |
|
justin
|
60b2327909
|
Fix new game resize bug
|
2021-04-22 10:11:26 +02:00 |
|
justin
|
50e957818f
|
Tweak starting rooms
|
2021-04-21 22:34:51 +02:00 |
|
justin
|
a1c344a342
|
Implement first weapon into tree structure
|
2021-04-21 13:00:11 +02:00 |
|