justin
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f0e568e694
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Add crab crit, rethink Action datatype slightly
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2026-04-07 15:29:02 +01:00 |
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justin
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21573d0b05
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Cleanup
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2026-04-06 11:38:21 +01:00 |
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justin
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1f52c4b588
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Work on boundaries for dragging windows
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2026-04-06 00:52:09 +01:00 |
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justin
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ed28af8d11
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Make displayed terminal text screen dragable
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2026-04-05 23:45:38 +01:00 |
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justin
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def204d211
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Creature springs checks for heights
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2026-04-04 08:33:09 +01:00 |
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justin
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30b0bb55c0
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Allow for more variation in death timers
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2026-04-03 21:06:53 +01:00 |
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justin
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789b94b514
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Remove _crZVel
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2026-04-03 20:52:57 +01:00 |
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justin
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dc30f7ca15
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Continue tweaking movement, remove _crMvAim
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2026-04-03 20:50:41 +01:00 |
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justin
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47ecfb7fd3
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Test making walking movement slightly more floaty
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2026-04-03 19:52:56 +01:00 |
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justin
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d15fbc902c
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Add action to perform on pathing failure
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2026-04-03 15:45:16 +01:00 |
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justin
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b7b42f50a5
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Move stride/footforward datatypes
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2026-04-03 11:21:09 +01:00 |
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justin
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43a5817ef3
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Work on Falling carriage state
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2026-04-03 10:32:54 +01:00 |
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justin
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18dc469408
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Tweak corpse/chasm interaction
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2026-04-03 09:14:18 +01:00 |
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justin
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8037c69d16
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Tweak hover crit height
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2026-04-03 00:10:59 +01:00 |
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justin
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06c7e89dee
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Work on flying creature inertia
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2026-04-02 22:04:58 +01:00 |
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justin
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ff903bfb3b
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Generalise pathing, usable with flying creatures
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2026-04-02 19:30:44 +01:00 |
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justin
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c2de804fa9
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Simplify creature stride length
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2026-04-01 20:46:48 +01:00 |
|
justin
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735cc8d92d
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Simplify vocalization
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2026-04-01 20:30:31 +01:00 |
|
justin
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b77170c4bc
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Add HoverCrit
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2026-04-01 19:19:14 +01:00 |
|
justin
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cf912279d6
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Remove unused datatype
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2026-04-01 19:06:56 +01:00 |
|
justin
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ac32ebba2b
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Improve debris
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2026-04-01 17:01:25 +01:00 |
|
justin
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97134e2652
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Add movement on chaseCrit vocalization
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2026-04-01 16:45:35 +01:00 |
|
justin
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6d1cdcc9f3
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Work on chase crit shape
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2026-04-01 13:46:27 +01:00 |
|
justin
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aea7e6434e
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Work on weapon positioning
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2026-04-01 10:04:22 +01:00 |
|
justin
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ecdc19fb5e
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Tweak posture
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2026-03-31 22:50:53 +01:00 |
|
justin
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074d354970
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Improve debris slightly
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2026-03-31 21:57:15 +01:00 |
|
justin
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5701261ace
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Make machines have footprint like doors
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2026-03-31 20:29:30 +01:00 |
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justin
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dea4c0dffe
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Commit before trying to add machine footprint
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2026-03-31 13:57:48 +01:00 |
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justin
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6bcf03b30d
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Work on weapon positioning, analyser terminal positioning
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2026-03-31 13:16:24 +01:00 |
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justin
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c7866cf668
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Move hands to touch walls
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2026-03-30 15:50:25 +01:00 |
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justin
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4598deb70f
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Hlint, cleanup
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2026-03-30 09:29:50 +01:00 |
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justin
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00999f5921
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Add lenses for SPic and MountedObject positions
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2026-03-29 16:38:48 +01:00 |
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justin
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d278083947
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Check whether tests compile in ghcid
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2026-03-29 15:50:58 +01:00 |
|
justin
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08fcc4baab
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Improve wall crushing
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2026-03-28 21:43:06 +00:00 |
|
justin
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ac09ed6629
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Improve carriage/stride when falling down pit
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2026-03-27 00:33:19 +00:00 |
|
justin
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0ddedf7fd6
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Improve wall squashing further
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2026-03-26 20:25:59 +00:00 |
|
justin
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62a37388e7
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Remove recursive WdWd
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2026-03-26 19:33:02 +00:00 |
|
justin
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31d7a00ecf
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Crush run-past room
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2026-03-26 18:24:42 +00:00 |
|
justin
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9081bdc97f
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Tweak lasers
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2026-03-26 16:17:34 +00:00 |
|
justin
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80ef7ec909
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Beamsplitter attachment for lasers
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2026-03-26 15:51:16 +00:00 |
|
justin
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5a6479faa8
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Cleanup
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2026-03-26 12:53:56 +00:00 |
|
justin
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7999373b69
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Sometimes crush creatures when doors close on them
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2026-03-26 12:39:54 +00:00 |
|
justin
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8ff2f37af5
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Improve scroll selection/inventory modification
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2026-03-24 19:21:04 +00:00 |
|
justin
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5b297643db
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Improve mouse click rotation
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2026-03-24 11:46:36 +00:00 |
|
justin
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832bebb597
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Improve doors
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2026-03-24 00:35:15 +00:00 |
|
justin
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7917192b77
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Stop gibbed/pitted creatures from opening doors
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2026-03-23 22:59:35 +00:00 |
|
justin
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508b848204
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Function for adding random lights to roomNGon
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2026-03-19 11:40:49 +00:00 |
|
justin
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d1c2870d63
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Automatically order placements
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2026-03-17 23:38:14 +00:00 |
|
justin
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3b4cf68a15
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Work on room generation/laser run past
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2026-03-17 21:50:28 +00:00 |
|
justin
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13b12f01a8
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Delete location double trees
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2026-03-17 15:37:15 +00:00 |
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