Commit Graph

28 Commits

Author SHA1 Message Date
justin f3437adef7 Working implementation of light change when door opens 2021-09-29 01:34:54 +01:00
justin b8af2ce9d8 Commit before placement refactor 2021-09-28 14:55:22 +01:00
justin 743c1c878d Make buttons have shape, expose multiple bugs 2021-09-27 12:28:53 +01:00
justin d9ad55ec50 Implement simple sweep light 2021-09-26 23:38:32 +01:00
justin c0480f0ad6 Tweak pipes and girders 2021-09-26 15:21:32 +01:00
justin 85edd98d62 Various performance improvements 2021-09-23 15:27:37 +01:00
justin 29f048cfdd Add dust on bullet wall hit 2021-09-13 12:23:51 +01:00
justin eba8ff121c Add "cap" shadow shader 2021-08-29 18:13:55 +01:00
justin 55f1d89a5e Creature shadow test 2021-08-28 20:42:20 +01:00
justin 3a8b28a916 Trippy flamer 2021-08-28 14:33:23 +01:00
justin cb39ee3e6b Proof of coloured lighting concept 2021-08-21 13:06:44 +02:00
justin b396d6c857 Provisional working coloured lights 2021-08-21 12:34:49 +02:00
justin cfb27d4a76 Implementation of creature update using endofunctor monoid 2021-08-18 00:59:35 +02:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin bd8ef3f416 Mid strictifying 2021-07-29 23:42:27 +02:00
justin 9df19a9e85 Allow tweaking z buffer when rendering polygon, improve explosion render 2021-07-03 23:56:01 +02:00
justin 357206f060 Almost working shadows 2021-06-30 00:35:41 +02:00
justin 089dcc3f5d Add various helpers for creating polyhedra 2021-06-27 18:53:06 +02:00
justin 06f22a3ea5 Add line shadow shader 2021-06-26 22:20:41 +02:00
justin b6feccd934 Make light position uniform 3d 2021-06-25 01:19:20 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin d7fcdbf550 Delete cruft, add Reader monad to some internal ai 2021-05-16 21:42:11 +02:00
justin 7711738b3b Add blurring of lightmap (and refactoring) 2021-05-01 02:28:04 +02:00
justin c42c5069ea Apply all world side effects using list 2021-04-09 00:47:41 +02:00
justin afb3d8a712 Refactor window block 2021-03-23 03:25:35 +01:00
justin 5bdd646900 Slight improvement to light sources and shadows 2021-02-23 13:14:23 +01:00
justin e855d303e8 First pass implementing exponentially fading lighting 2021-02-22 13:45:59 +01:00
justin 8447844bcd Add source files, commit before reverting pictures to lists 2021-02-15 00:07:55 +01:00