Commit Graph
49 Commits
Author SHA1 Message Date
justin f6e257464d Work on bee movement 2026-04-23 09:09:16 +01:00
justin 73798ba07c Commit before modifying slime compression 2026-04-20 20:14:59 +01:00
justin adae6b84f4 Add bee crits 2026-04-20 12:25:39 +01:00
justin 9e215b474f Slow down slime feeding 2026-04-16 08:43:53 +01:00
justin c3d9a24735 Work on slime crit split/combining 2026-04-15 20:54:26 +01:00
justin 431e64fbfb Improve bullet hit detection 2026-04-13 20:26:34 +01:00
justin b8bec2c830 Work on slime crits 2026-04-13 19:54:11 +01:00
justin f0da9b5f8c Allow slimes to recombine 2026-04-12 13:44:05 +01:00
justin 5052ee7a9e Add slime crit, start work on slink crit 2026-04-11 19:09:49 +01:00
justin c8a06bc084 Add randomness to multiple crab evasions 2026-04-09 13:28:39 +01:00
justin 0a8a2210c0 Work on crab feet 2026-04-09 10:01:11 +01:00
justin 707ccae971 Work on crab 2026-04-07 23:22:56 +01:00
justin f0e568e694 Add crab crit, rethink Action datatype slightly 2026-04-07 15:29:02 +01:00
justin def204d211 Creature springs checks for heights 2026-04-04 08:33:09 +01:00
justin 47ecfb7fd3 Test making walking movement slightly more floaty 2026-04-03 19:52:56 +01:00
justin b7b42f50a5 Move stride/footforward datatypes 2026-04-03 11:21:09 +01:00
justin 06c7e89dee Work on flying creature inertia 2026-04-02 22:04:58 +01:00
justin ff903bfb3b Generalise pathing, usable with flying creatures 2026-04-02 19:30:44 +01:00
justin 735cc8d92d Simplify vocalization 2026-04-01 20:30:31 +01:00
justin b77170c4bc Add HoverCrit 2026-04-01 19:19:14 +01:00
justin cf912279d6 Remove unused datatype 2026-04-01 19:06:56 +01:00
justin 97134e2652 Add movement on chaseCrit vocalization 2026-04-01 16:45:35 +01:00
justin 6d1cdcc9f3 Work on chase crit shape 2026-04-01 13:46:27 +01:00
justin 6bcf03b30d Work on weapon positioning, analyser terminal positioning 2026-03-31 13:16:24 +01:00
justin b2fd0543dd Cleanup, remove DeriveGeneric language extensions 2025-10-20 12:10:11 +01:00
justin 2056d8ba0e Comment out DeriveAnyClass extensions 2025-10-19 21:50:43 +01:00
justin 02498e5abb Cleanup barrels 2025-06-14 23:08:11 +01:00
justin 7bee1549bf Start work on clouds, damage, sensors 2025-06-06 22:53:41 +01:00
justin 7292bc9012 Remove creature move type record 2025-06-06 15:32:19 +01:00
justin e9b69be7de Remove some creature vocalization records 2025-06-06 15:01:20 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin 73c79f2f4d Move creature mass out of record 2025-06-06 09:10:03 +01:00
justin 4ae7c6ebd6 Start moving creature properties out of records 2025-06-06 08:46:27 +01:00
justin d405747bd5 Tweaks concerning item types 2024-12-18 11:39:12 +00:00
justin d0ef2628ce Start more sensibly separating avatar from ai creatures 2024-12-17 19:55:07 +00:00
justin 60e5e6ecae Add extra warning cries to chaseCrits 2023-05-01 14:01:27 +01:00
justin 715008a030 Bump stackage version, uses later version of GHC 2022-08-22 16:56:11 +01:00
justin 7181046aa3 Remove generic and flat instances 2022-08-21 22:38:40 +01:00
justin f1ef75f511 Go back to JSON encoding 2022-08-21 21:23:59 +01:00
justin dd62e30026 Add Store instances 2022-08-21 12:21:05 +01:00
justin 1ce7d4a72d Add Binary instances 2022-08-21 10:58:19 +01:00
justin 6e598339f1 Cleanup 2022-08-20 18:41:04 +01:00
justin ff9dbdf068 Move from store to flat 2022-08-20 17:54:35 +01:00
justin 8571ab9254 Attempt to make CWorld correct instance of Store 2022-08-20 15:53:37 +01:00
justin ec4ff84c46 Tweak turrets 2022-07-28 13:46:22 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b8e8413daa Add generic derivations and To/FromJSON instances 2022-07-25 22:49:18 +01:00
justin 6b69fc1684 Add Read/Show instance for Creature 2022-07-22 10:44:54 +01:00
justin d4e5b02874 Separate out creature data 2022-07-21 23:15:53 +01:00