justin
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fe3e0b1373
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Simplify menu display
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2025-01-07 00:58:23 +00:00 |
|
justin
|
1e7611ab81
|
Cleanup
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2025-01-07 00:39:59 +00:00 |
|
justin
|
beaf65f3f7
|
Allow sticky grenades to move after killing creature stuck to
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2025-01-06 13:22:46 +00:00 |
|
justin
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04ba9fcce2
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Tweak ordering of projectile movement
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2025-01-06 12:57:20 +00:00 |
|
justin
|
6ba16b06fb
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Cleanup
|
2025-01-06 12:23:59 +00:00 |
|
justin
|
ffe5198e46
|
Cleanup
|
2025-01-06 12:21:34 +00:00 |
|
justin
|
f9cf3c2ea6
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Refactor
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2025-01-06 12:10:25 +00:00 |
|
justin
|
faded4a3c5
|
Cleanup
|
2025-01-06 12:06:51 +00:00 |
|
justin
|
f3f365bbe9
|
Refactor
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2025-01-06 12:06:37 +00:00 |
|
justin
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bcc36901aa
|
Improve inventory display
Extant bugs: can get to INVENTORY heading section when deleting nearby
filter if inventory is empty
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2025-01-06 11:08:09 +00:00 |
|
justin
|
b59ebaf57d
|
Reuse combine inventory code
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2025-01-06 10:54:24 +00:00 |
|
justin
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ecc9171bb6
|
Cleanup
|
2025-01-06 01:32:00 +00:00 |
|
justin
|
ab448770dd
|
Cleanup
|
2025-01-06 01:17:59 +00:00 |
|
justin
|
c20486fc34
|
Cleanup
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2025-01-06 01:05:56 +00:00 |
|
justin
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e5cbac480e
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Display equipment as well, may want to move this into number display
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2025-01-06 00:58:38 +00:00 |
|
justin
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76fc8d968d
|
Fix space leak in inventory display.
This is done by wrapping values in what seems to be an unnecessary list.
I do not know exactly why this works, lazyness/compiler optimisations?
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2025-01-06 00:30:31 +00:00 |
|
justin
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2dd0d14b8c
|
Move item display around.
Changing these functions can cause space leaks for what are probably
unknowable reasons.
|
2025-01-05 22:45:42 +00:00 |
|
justin
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2837f0d0af
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Stop displaying hotkeys and equip positions, fixes space leak
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2025-01-05 22:33:05 +00:00 |
|
justin
|
9769480d0b
|
Work towards fixing inventory space leak
|
2025-01-05 20:54:07 +00:00 |
|
justin
|
7175a96249
|
Simplify inventory display
|
2025-01-05 17:40:50 +00:00 |
|
justin
|
57d36855d8
|
Replace length . _siPictures with _siHeight
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2025-01-05 17:31:37 +00:00 |
|
justin
|
27ffeb3a5a
|
Remove one use of ssItems
|
2025-01-05 16:05:49 +00:00 |
|
justin
|
12e5cba62b
|
Start trying to remove _ssItems as much as possible
|
2025-01-05 16:00:23 +00:00 |
|
justin
|
ba5c6178c6
|
Tweak inventory display
|
2025-01-05 15:55:34 +00:00 |
|
justin
|
2f30163c2f
|
Tweak main inventory display, have not solved space leak
|
2025-01-05 15:48:30 +00:00 |
|
justin
|
51297d0cb2
|
Cleanup
|
2025-01-04 21:25:11 +00:00 |
|
justin
|
02f5bdae31
|
Remove non-existent import
|
2025-01-04 21:12:15 +00:00 |
|
justin
|
86173f9f6a
|
Cleanup
|
2025-01-04 21:08:46 +00:00 |
|
justin
|
698bb081dd
|
Change weapon fixed rate delay not to require update every tick
|
2025-01-04 21:06:07 +00:00 |
|
justin
|
39e3e4ae00
|
Refactor in lens direction
|
2025-01-04 19:14:18 +00:00 |
|
justin
|
31a74b9ac0
|
Add strict tuples
|
2025-01-04 15:56:40 +00:00 |
|
justin
|
b5ffeae538
|
Cleanup
|
2025-01-04 15:43:35 +00:00 |
|
justin
|
da641e0f47
|
Cleanup
|
2025-01-04 15:37:17 +00:00 |
|
justin
|
ad8052bc5c
|
Cleanup
|
2025-01-04 15:31:06 +00:00 |
|
justin
|
f9eca28b80
|
Cleanup
|
2025-01-04 15:11:37 +00:00 |
|
justin
|
649fc35e32
|
Cleanup
|
2025-01-04 15:09:20 +00:00 |
|
justin
|
89eed0d059
|
Commit before trying to deal with leak in main inventory display
|
2025-01-04 12:58:36 +00:00 |
|
justin
|
3b452b9002
|
Add clicker items that use other items with a one frame delay
|
2025-01-03 14:50:09 +00:00 |
|
justin
|
386d6f47b0
|
Mapper, ARHUD, radar sweeps update. Add dropper items
|
2025-01-03 10:43:06 +00:00 |
|
justin
|
e9f5a39ed7
|
Start implementing mapper item
|
2025-01-02 16:26:26 +00:00 |
|
justin
|
8bfaa12ea7
|
Add files
|
2025-01-02 11:16:57 +00:00 |
|
justin
|
9a8645c2be
|
Add sounds
|
2025-01-02 11:16:48 +00:00 |
|
justin
|
725a59b9d0
|
Work on mapper item, simpler generation of items from console
|
2025-01-02 11:16:04 +00:00 |
|
justin
|
03b25565f1
|
Allow mouse click interaction for nearby objects
|
2025-01-02 00:32:45 +00:00 |
|
justin
|
3b60ad6023
|
Cleanup. Probable leak when inventory is large enough for scrolling
|
2025-01-01 23:35:36 +00:00 |
|
justin
|
adc0878a28
|
Allow use of items while examine subinventory shows
Still not sure what to do with right click scrolling, item swapping
|
2025-01-01 21:58:07 +00:00 |
|
justin
|
ff5c4db3ae
|
Cleanup
|
2025-01-01 21:16:47 +00:00 |
|
justin
|
5b978d9f1c
|
Make examine inventory controlled by item, perhaps still buggy
|
2025-01-01 21:14:38 +00:00 |
|
justin
|
86aba6d115
|
Improve sticky grenades
|
2025-01-01 18:03:29 +00:00 |
|
justin
|
511e765e3a
|
Allow grenades to stick to creatures
|
2025-01-01 17:44:00 +00:00 |
|