justin
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feec924d5d
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Allow for real time window resize
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2021-04-08 13:21:40 +02:00 |
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justin
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ea0dfbe1df
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Add (persistent) volume control
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2021-04-08 11:06:02 +02:00 |
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justin
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f1214c0584
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Improve configuration handling
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2021-04-08 02:48:25 +02:00 |
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justin
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ddb1171e2e
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Refactor menu
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2021-04-08 00:44:02 +02:00 |
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justin
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bc8af0ac29
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Merge branch 'testing'
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2021-04-07 18:50:03 +02:00 |
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justin
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47ac104520
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Further implementation of poitional sound
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2021-04-06 19:19:23 +02:00 |
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Ross
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e264857831
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Merge branch 'master' into testing
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2021-03-29 23:28:27 +01:00 |
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justin
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b709aad2a6
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Implement moving wall push and crush
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2021-03-29 16:22:25 +02:00 |
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justin
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a4afe05478
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Stop inanimate objects from opening walls
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2021-03-29 13:36:03 +02:00 |
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Ross
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c722b6f38f
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Merge branch 'master' into testing
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2021-03-29 10:59:10 +01:00 |
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justin
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c959b7d59c
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Runtime broken level generation
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2021-03-29 11:27:30 +02:00 |
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Ross
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8de5cfcb18
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debug mode
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2021-03-29 08:02:55 +01:00 |
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justin
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1c11d82878
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Fix---at least partially---level generation bug
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2021-03-28 18:51:39 +02:00 |
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justin
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326c624210
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Merge branch 'testing', resolved conflicts
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2021-03-27 20:45:36 +01:00 |
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justin
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2956fb6379
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Tweak clouds
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2021-03-27 15:53:30 +01:00 |
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justin
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eb2a1a0edb
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Tweak sound
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2021-03-27 15:23:16 +01:00 |
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Ross
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881359c4ac
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Refactor grenades and rockets to allow different explosions
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2021-03-27 12:56:27 +00:00 |
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Ross
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fb17502781
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Allow modifiable speed changes
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2021-03-27 11:26:27 +00:00 |
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justin
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151fa5b6bd
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Simplify and unify block placement
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2021-03-27 02:18:37 +01:00 |
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justin
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32376022cc
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Move config local to Dodge
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2021-03-27 00:34:14 +01:00 |
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justin
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e6a57653b3
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Modularise your control
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2021-03-27 00:13:11 +01:00 |
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justin
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62b5ffbfaa
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Cleanup Data
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2021-03-26 23:49:07 +01:00 |
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Ross
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5620e45e0a
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rebase keyconfig changes
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2021-03-26 18:12:31 +00:00 |
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justin
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07d84cc1c6
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Refactor event/input
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2021-03-26 14:52:25 +01:00 |
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justin
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420cf7fc4b
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Rename protypes/basic to default
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2021-03-26 13:33:55 +01:00 |
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justin
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b46adf9898
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Refactor map, add location arrows
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2021-03-26 03:13:18 +01:00 |
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justin
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d79a8a862e
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Start implementing location display on map
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2021-03-25 17:00:08 +01:00 |
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justin
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45e02d0752
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Change keycode input to scancode
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2021-03-25 13:28:28 +01:00 |
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justin
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baecb8e15a
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Improve wall glare
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2021-03-24 21:33:15 +01:00 |
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justin
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7fd49d9b41
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Flash refactor
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2021-03-24 20:28:31 +01:00 |
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justin
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3cce959d00
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Replace particle pictures with draw functions
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2021-03-24 13:42:31 +01:00 |
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justin
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48e6779503
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Gunsmoke as clouds
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2021-03-24 03:02:39 +01:00 |
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justin
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03587a7906
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Refactor
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2021-03-24 02:11:33 +01:00 |
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justin
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1a91d29896
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Remove Smoke datatype
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2021-03-24 00:00:13 +01:00 |
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justin
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451ef98b9f
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General cleanup, remove Drawing type synonym
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2021-03-23 15:48:14 +01:00 |
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justin
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885fa4a67e
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Rename (indexed) particles to projectiles
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2021-03-23 14:03:00 +01:00 |
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justin
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506b0c4b8d
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Remove afterParticles
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2021-03-22 13:30:46 +01:00 |
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justin
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b50dd8605a
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Refactor bullet hit effect towards penetrating bullets
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2021-03-22 13:11:08 +01:00 |
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justin
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3bee30895d
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Decrease window block size to ameliorate z fighting
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2021-03-22 11:56:30 +01:00 |
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Ross
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b91f056d63
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Merge branch 'master' of ssh://git.xkjq.uk:30001/justin/dodge
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2021-03-21 17:53:01 +00:00 |
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Ross
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3cfbf3dacc
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testing keycode remapping
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2021-03-21 17:49:42 +00:00 |
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justin
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a34c578786
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Combine Door and AutoDoor type constructors, add doorPathable field
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2021-03-21 13:33:57 +01:00 |
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justin
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8108772894
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Fix block wall rendering
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2021-03-21 13:19:38 +01:00 |
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justin
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19fa3c1667
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Fix autodoor wall rendering
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2021-03-21 13:10:07 +01:00 |
|
justin
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4365185f9f
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Decrease muzzle flare light time
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2021-03-20 18:51:03 +01:00 |
|
justin
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ca5ff88522
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Split UseItem module
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2021-03-16 11:54:41 +01:00 |
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justin
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97fd7f5576
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Make bezier gun target on scroll
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2021-03-16 11:33:47 +01:00 |
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justin
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2310bd1b09
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Improve control over floor items and buttons
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2021-03-09 01:18:44 +01:00 |
|
justin
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d57bfcf354
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General improvement to shadows
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2021-03-06 12:23:19 +01:00 |
|
justin
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bd16ad2a2a
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Reorganise block module
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2021-03-05 20:24:12 +01:00 |
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