Logo
Explore Help
Register Sign In
justin/loop
1
0
Fork 0
You've already forked loop
Code Issues Pull Requests 1 Packages Projects Releases Wiki Activity
Files
d46de1ca8063ebf7c8fba71e8b14452ca520371f
loop/src/Dodge/LevelGen
T
History
justin d46de1ca80 Add tank furniture, stop autorotate when aiming
2021-10-05 22:57:54 +01:00
..
AutoDoor.hs
Working implementation of light change when door opens
2021-09-29 01:34:54 +01:00
Block.hs
Add tank furniture, stop autorotate when aiming
2021-10-05 22:57:54 +01:00
Data.hs
Nub close points for game room boundaries
2021-10-04 09:39:18 +01:00
DoorPane.hs
Commit before placement refactor
2021-09-28 14:55:22 +01:00
InnerWalls.hs
Commit before static wall overhaul
2021-07-19 01:33:52 +02:00
LineBlock.hs
Working implementation of light change when door opens
2021-09-29 01:34:54 +01:00
MoveDoor.hs
Fix wall bug, refactor placements
2021-09-30 15:35:35 +01:00
Pathing.hs
Add quicksave
2021-09-13 00:17:45 +01:00
StaticWalls.hs
Cleanup, move towards unifying zones
2021-09-11 15:52:43 +01:00
SwarmPlacement.hs
Continue placement refactor
2021-09-28 15:44:32 +01:00
Switch.hs
Tweak pillar room
2021-10-03 17:52:35 +01:00
TriggerDoor.hs
Add tank furniture, stop autorotate when aiming
2021-10-05 22:57:54 +01:00
Powered by Gitea Version: 1.26.2 Page: 132ms Template: 10ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API