justin
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0187ae6001
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Refactor inventory management, add tweak, combine and inspect modes
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2021-05-26 17:25:46 +02:00 |
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justin
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f05381be47
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Refactor shell movement, modularised in a tweakable way
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2021-05-26 03:35:30 +02:00 |
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justin
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7ca7a2f941
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Add targeting reticule for bezier gun
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2021-05-26 00:37:35 +02:00 |
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justin
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d4a15a2416
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Refactor creature draw, pass World to function
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2021-05-25 21:44:25 +02:00 |
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justin
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28386ec8b9
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Pass item to item use function
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2021-05-25 18:25:42 +02:00 |
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justin
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d5fed6c987
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Rehome launcher
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2021-05-25 18:03:35 +02:00 |
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justin
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f737897b18
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Add support for left click actions
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2021-05-25 14:23:04 +02:00 |
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justin
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62c4baaec8
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Improve booster (graphics + bugfixes)
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2021-05-25 02:15:38 +02:00 |
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justin
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a7d4d8911d
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Add ItEffect data as parameter to the effect itself
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2021-05-24 21:37:42 +02:00 |
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justin
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38682049c4
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Pass projectile object to draw function
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2021-05-24 14:21:13 +02:00 |
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justin
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968273bf25
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Add basic booster
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2021-05-24 13:59:51 +02:00 |
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justin
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cda035b1d1
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refactor: pass creature to weapon use function, as opposed to just id
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2021-05-23 22:07:46 +02:00 |
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justin
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3ae454acf4
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Make bezierGun set target on right click
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2021-05-23 20:32:15 +02:00 |
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justin
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9c2bcbec10
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Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
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justin
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322894c513
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Remove duplicated creature movement code
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2021-05-21 14:20:45 +02:00 |
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justin
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114335fdbe
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Refactor creature ai
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2021-05-20 21:25:42 +02:00 |
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justin
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4463dc7716
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Refactor bullet particles
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2021-05-19 13:46:19 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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d7fcdbf550
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Delete cruft, add Reader monad to some internal ai
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2021-05-16 21:42:11 +02:00 |
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justin
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eed7865192
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Add pistolCrit file, tweak shell spin params
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2021-05-13 19:21:52 +02:00 |
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justin
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2402e1e868
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Refactor launcherCrit ai
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2021-05-13 14:23:58 +02:00 |
|
justin
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ead87af3c1
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Refactor ai
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2021-05-12 14:24:31 +02:00 |
|
justin
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05086d6f4a
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Refector
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2021-05-05 17:36:10 +02:00 |
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justin
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f0e5095b5f
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Refactor
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2021-05-04 18:11:59 +02:00 |
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justin
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6d4c17fc07
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Refactor wall points from lists to pairs
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2021-05-04 01:31:55 +02:00 |
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justin
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e21178b688
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Refactoring
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2021-05-03 23:59:20 +02:00 |
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justin
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7711738b3b
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Add blurring of lightmap (and refactoring)
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2021-05-01 02:28:04 +02:00 |
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justin
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9c0e4425da
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Refactoring and linting
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2021-04-30 17:50:28 +02:00 |
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justin
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83c2220813
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Refactoring, linting
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2021-04-30 15:22:24 +02:00 |
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justin
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c8e84c775f
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Linting, refactor random angle walk for flamer
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2021-04-30 13:21:37 +02:00 |
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justin
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619756dd73
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Generalise weapon character modes
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2021-04-29 23:13:41 +02:00 |
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justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
|
justin
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64b5b9e2a5
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Hlinting
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2021-04-27 11:45:43 +02:00 |
|
justin
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f8351fb150
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Tweaks to make playable
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2021-04-26 12:03:22 +02:00 |
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justin
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3bc57ff650
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Start to implement lock and key system
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2021-04-26 11:41:04 +02:00 |
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justin
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30736997c3
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Allow for different item drops on creature death
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2021-04-25 02:16:31 +02:00 |
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justin
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94ff3d6593
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Add boss room, tweak launchers
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2021-04-24 22:39:45 +02:00 |
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justin
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e23e076184
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Partial fix to jetPack
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2021-04-24 19:35:49 +02:00 |
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justin
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108b66f3ad
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Tweak wall cutting, removes inverse walls
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2021-04-23 21:17:37 +02:00 |
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justin
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4c611ba4aa
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Make more sounds positional
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2021-04-23 17:27:32 +02:00 |
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justin
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60b2327909
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Fix new game resize bug
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2021-04-22 10:11:26 +02:00 |
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justin
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be3c3339ec
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Tweak sound positions
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2021-04-06 20:25:25 +02:00 |
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justin
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47ac104520
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Further implementation of poitional sound
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2021-04-06 19:19:23 +02:00 |
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justin
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7801920fd2
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Add support for directional sound
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2021-04-06 15:46:49 +02:00 |
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justin
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772103f92c
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Cleanup, haddocks
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2021-04-05 11:36:54 +02:00 |
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justin
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dfee9b2f37
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Modularise shockwaves, stop landing self damage when blinking
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2021-04-04 20:19:45 +02:00 |
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justin
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654479da36
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Cleanup enough to make haddock work
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2021-04-04 16:39:58 +02:00 |
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justin
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3b417c4966
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Add haddocks and/or cleanup
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2021-04-04 16:26:06 +02:00 |
|
justin
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89c3ff96c8
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Add spawner gun
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2021-03-29 23:25:48 +02:00 |
|
justin
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a4afe05478
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Stop inanimate objects from opening walls
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2021-03-29 13:36:03 +02:00 |
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