Commit Graph

120 Commits

Author SHA1 Message Date
justin 0621709f7b Tweak mouse context/cursors 2024-11-15 22:53:33 +00:00
justin 713d3e3265 Centralise mouse context data 2024-11-10 18:26:30 +00:00
justin f35dfc66bd Commit before using central mouse context type 2024-11-10 17:56:50 +00:00
justin 0b43541080 Tweak combine inventory display/click events 2024-11-04 10:00:10 +00:00
justin df08dc8ab5 Tweak mouse pointer display 2024-11-04 09:32:36 +00:00
justin e2f3d6a378 Improve inventory display 2024-10-26 10:53:36 +01:00
justin f11dfe53db Cleanup 2024-10-26 09:15:56 +01:00
justin 2c96a514ea Continue weapon effect chain work
Start work on using muzzles to determine the effect of the ammo when
loaded
2024-09-18 00:36:28 +01:00
justin e23c7a0154 Continue refactor of bullet gun effect chain 2024-09-16 23:34:54 +01:00
justin f2183e9954 Cleanup 2023-05-20 15:06:05 +01:00
justin cd42e29012 Work on cursor for lists 2023-05-10 01:44:42 +01:00
justin 93519345de Attempt to globally translate drawn lists 2023-05-09 00:58:03 +01:00
justin 865706df3b List rendering work 2023-05-05 10:22:46 +01:00
justin 07a1d71039 Add general smooth scrolling, move camera into world 2023-03-26 20:09:00 +01:00
justin 082ce9c9a1 Start to generalise text input to "terminal signal" input 2023-03-26 13:57:26 +01:00
justin ea0c942887 Refactor window size, update selection cursor on new screen 2023-03-25 09:27:27 +00:00
justin 3350a8dc30 Use texture array for character rendering, condense rendering 2023-03-23 14:08:07 +00:00
justin 2def9800fa Cleanup 2022-12-27 10:53:31 +00:00
justin 03c945d189 Improve mouse menu controls, tweak charmap 2022-12-21 11:33:11 +00:00
justin 860d63df45 Work on menus 2022-11-22 10:14:25 +00:00
justin 6e7cd14f49 Work on mouse selection in menus 2022-11-03 14:16:28 +00:00
justin e6e5427f44 Start unifying drawn cursors 2022-11-03 10:00:41 +00:00
justin d982ac728a Simplify the main loop, events only perform functional update 2022-11-01 11:05:51 +00:00
justin 624a4c3bcd Refactor concurrent side effects 2022-10-30 14:55:30 +00:00
justin af6cdff063 Separate out input datatype 2022-10-29 11:36:57 +01:00
justin 9df0fa8692 Move towards serializing saves/loads faster 2022-08-19 11:12:43 +01:00
justin c74d3b04bf Work on saving/loading concurrently 2022-08-18 10:05:24 +01:00
justin 26e88f059a Allow for concurrent effects 2022-08-16 16:02:09 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin 5c8e786dfa Cleanup 2022-07-26 10:22:55 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin 7fdb70dd1c Work towards making world read/showable 2022-07-22 11:16:12 +01:00
justin edd82fb3ac Remove old layer code 2022-04-10 10:32:55 +01:00
justin 901fab762a Move toward adding infoboxes/better creature information display 2022-04-10 10:16:15 +01:00
justin 3a605b8156 Allow for events to do io 2021-11-29 01:02:15 +00:00
justin 8832a73d86 Cleanup 2021-11-28 22:38:26 +00:00
justin 8c5777a1af Move configuration from world to universe 2021-11-28 22:30:47 +00:00
justin 462100703c Move menu layers outside of world 2021-11-28 14:26:15 +00:00
justin 7692421112 Reorganise render collections 2021-11-01 02:15:22 +00:00
justin da346bc3a0 Unify world shape and picture into spic 2021-11-01 02:00:12 +00:00
justin 86fdfd260e Add objects based on walls, called machines 2021-10-31 22:55:02 +00:00
justin e3a8417f07 Remove force fields, cleanup 2021-10-31 16:27:41 +00:00
justin 74a4267393 Cleanup 2021-10-31 15:03:05 +00:00
justin 686a9fc3ee Unify block wall types 2021-10-28 00:05:57 +01:00
justin d46de1ca80 Add tank furniture, stop autorotate when aiming 2021-10-05 22:57:54 +01:00
justin cab8c25610 Fix tile drawing bug 2021-10-04 17:20:18 +01:00
justin c8e08d903e Nub close points for game room boundaries 2021-10-04 09:39:18 +01:00
justin df9a8ea242 Add view debug option 2021-10-03 18:47:11 +01:00
justin 4b5a75f4af Refactor vault room 2021-10-01 00:48:19 +01:00
justin 1414d08d88 Fix bug when forming convex hull of game room bounds 2021-09-30 23:46:59 +01:00