Commit Graph

172 Commits

Author SHA1 Message Date
justin 219379393e Remove a lot of IO/maybe cruft 2022-10-30 16:11:30 +00:00
justin 624a4c3bcd Refactor concurrent side effects 2022-10-30 14:55:30 +00:00
justin 6123795c7a Refactor text input 2022-10-30 11:57:53 +00:00
justin 9779b6fa39 Move in game key press input reaction to universe update 2022-10-30 10:19:59 +00:00
justin e3155752ba Commit before pushing more input events into update 2022-10-29 22:33:10 +01:00
justin af6cdff063 Separate out input datatype 2022-10-29 11:36:57 +01:00
justin 82e2a5a234 Refactor updates 2022-10-28 23:13:36 +01:00
justin d496c4c523 Remove yourID -- you are simply at 0 2022-10-28 21:26:14 +01:00
justin 2e7cd0aec2 Camera position refactor 2022-10-28 15:32:46 +01:00
justin 68c2a78f43 Refactor initialising functions 2022-10-28 14:51:38 +01:00
justin 0150655c6d Stop all sound when stopping time 2022-10-28 14:36:16 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 35f2992fe4 Work on time scrolling 2022-10-27 10:23:52 +01:00
justin 4ffd361f11 Work on mouse wheel scrolling 2022-10-25 22:59:01 +01:00
justin 86a9ab7582 Commit mid add time scroll 2022-10-24 10:44:23 +01:00
justin 4ad19aa19d Add files 2022-09-04 10:23:17 +01:00
justin 920bfdbc8e Attempt to improve perfomance 2022-08-25 09:52:12 +01:00
justin 6973663055 Make pathedge zoning use sets, probably doesn't help 2022-08-24 14:01:39 +01:00
justin 13b07b53ce Fix space leak (non-strict data fields) 2022-08-24 10:08:55 +01:00
justin 715008a030 Bump stackage version, uses later version of GHC 2022-08-22 16:56:11 +01:00
justin 054ec84fcd Remove some deriving clauses 2022-08-22 10:56:53 +01:00
justin c9c3d8f392 Remove some deriving clauses 2022-08-22 10:37:24 +01:00
justin 76b3b74f20 Remove some deriving clauses 2022-08-21 22:51:05 +01:00
justin 0006973dc3 Cleanup 2022-08-21 22:41:19 +01:00
justin 7181046aa3 Remove generic and flat instances 2022-08-21 22:38:40 +01:00
justin 496066e727 Remove old zoning code 2022-08-21 22:10:38 +01:00
justin c35dbf1ba8 Remove more (dead) Streaming code 2022-08-21 22:03:15 +01:00
justin f1ef75f511 Go back to JSON encoding 2022-08-21 21:23:59 +01:00
justin dd62e30026 Add Store instances 2022-08-21 12:21:05 +01:00
justin 1ce7d4a72d Add Binary instances 2022-08-21 10:58:19 +01:00
justin 386a2b4732 Working compilation with some Flat instances 2022-08-21 10:25:00 +01:00
justin b227b1e957 Comment out ItemValue 2022-08-21 10:12:39 +01:00
justin 55c3a195c9 Remove some flat instances in an effort to allow compilation 2022-08-21 10:10:52 +01:00
justin 6e598339f1 Cleanup 2022-08-20 18:41:04 +01:00
justin ff9dbdf068 Move from store to flat 2022-08-20 17:54:35 +01:00
justin 8571ab9254 Attempt to make CWorld correct instance of Store 2022-08-20 15:53:37 +01:00
justin e1a555ea02 Make CWorld a member of Store 2022-08-19 11:51:49 +01:00
justin 2e34481ab1 More nesting of fields in CWorld 2022-08-19 11:41:07 +01:00
justin 3b7841677a Nest fields in CWorld 2022-08-19 11:28:19 +01:00
justin 9df0fa8692 Move towards serializing saves/loads faster 2022-08-19 11:12:43 +01:00
justin c74d3b04bf Work on saving/loading concurrently 2022-08-18 10:05:24 +01:00
justin 26e88f059a Allow for concurrent effects 2022-08-16 16:02:09 +01:00
justin 919a179283 Commit before attempting to add concurrency to loop 2022-08-16 08:00:47 +01:00
justin 82aedc3830 Make all items have an id an associated location 2022-08-01 23:50:26 +01:00
justin 237cd3e020 Move towards fixing remote launcher 2022-08-01 22:30:29 +01:00
justin 82db86f55f Fix bugs in zoning 2022-07-30 14:21:13 +01:00
justin c8ad3e1294 Fix no damage to walls bug 2022-07-28 18:57:53 +01:00
justin ec4ff84c46 Tweak turrets 2022-07-28 13:46:22 +01:00
justin 8aeabf3f6c Cleanup 2022-07-28 12:35:19 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00