justin
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24480bbe52
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Commit before attempting to move some data into a "local" world type
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2021-11-28 01:32:42 +00:00 |
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justin
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3e64e33232
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Fix blinking bug, shrinker and shield broken
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2021-11-28 00:34:16 +00:00 |
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justin
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652af6b0a9
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Fold aiming parameters into item use datatype
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2021-11-27 18:10:05 +00:00 |
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justin
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f29c200a27
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Make rewind gun mostly work; todo sound, dropping item, perhaps more
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2021-11-26 18:56:37 +00:00 |
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justin
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2f3896345d
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Add laser central room, using new placement/roompos functionality
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2021-11-21 17:44:32 +00:00 |
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justin
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a546d070f0
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Add shrinkability and cursed items
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2021-11-18 18:30:22 +00:00 |
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justin
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559d7e3a23
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Tweak starting rooms
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2021-11-16 22:48:45 +00:00 |
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justin
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5d0b48829c
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Cleanup and various bugfixes
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2021-11-16 21:31:53 +00:00 |
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justin
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08fa84c1fd
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Cleanup and reorganise
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2021-10-31 19:46:32 +00:00 |
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justin
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74a4267393
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Cleanup
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2021-10-31 15:03:05 +00:00 |
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justin
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1414d08d88
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Fix bug when forming convex hull of game room bounds
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2021-09-30 23:46:59 +01:00 |
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justin
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743c1c878d
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Make buttons have shape, expose multiple bugs
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2021-09-27 12:28:53 +01:00 |
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justin
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85edd98d62
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Various performance improvements
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2021-09-23 15:27:37 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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86311c5d41
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Improve awareness
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2021-09-05 23:58:35 +01:00 |
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justin
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083000c103
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Slight cleanup
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2021-09-03 10:58:06 +01:00 |
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justin
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1bbeb926a5
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Fix bug in detecting which room you are in
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2021-09-03 01:22:46 +01:00 |
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justin
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c69af7a5f4
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Add concept of GameRoom, check viewing distance based on rooms
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2021-09-02 23:24:29 +01:00 |
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justin
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b9f73d255f
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Various tweaks
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2021-08-18 20:38:55 +02:00 |
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justin
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61adae1e40
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Define a foldr "safe" minimum
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2021-08-18 19:16:42 +02:00 |
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justin
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349f4c2783
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Refactor dynamic camera code
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2021-08-18 18:52:09 +02:00 |
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justin
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e43488ee17
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Some linting
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2021-08-10 14:22:33 +02:00 |
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justin
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2d8b27746c
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Further strictifying
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2021-07-30 00:23:02 +02:00 |
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justin
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84a9badea8
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Refactor modules
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2021-07-25 01:29:43 +02:00 |
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justin
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58b2c8a842
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Introduce safeMinimumOn
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2021-07-20 04:34:28 +02:00 |
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justin
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0b8ac97fe9
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Modularise item data, change tesla arc from projectile to particle
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2021-06-06 16:08:56 +02:00 |
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justin
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c2f7c6e245
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Add check for button hold down when releasing rb for lb action
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2021-06-05 14:48:01 +02:00 |
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justin
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f737897b18
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Add support for left click actions
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2021-05-25 14:23:04 +02:00 |
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justin
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44f239c673
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Clear all warnings
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2021-05-17 23:23:10 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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0798cc0b0e
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Remove all AI code from AI file
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2021-05-15 14:59:35 +02:00 |
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justin
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e21178b688
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Refactoring
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2021-05-03 23:59:20 +02:00 |
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justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
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justin
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2085d5a048
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Commit before static wall change
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2021-04-27 22:01:03 +02:00 |
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justin
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64b5b9e2a5
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Hlinting
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2021-04-27 11:45:43 +02:00 |
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justin
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30736997c3
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Allow for different item drops on creature death
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2021-04-25 02:16:31 +02:00 |
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justin
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b911a013e0
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Random tree structure generation of rooms
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2021-04-20 02:01:24 +02:00 |
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justin
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ec7e304b75
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Add first compo
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2021-04-14 12:00:12 +02:00 |
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justin
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32376022cc
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Move config local to Dodge
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2021-03-27 00:34:14 +01:00 |
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justin
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62b5ffbfaa
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Cleanup Data
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2021-03-26 23:49:07 +01:00 |
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Ross
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5620e45e0a
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rebase keyconfig changes
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2021-03-26 18:12:31 +00:00 |
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justin
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322855f25a
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Tweak smoke cloud
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2021-03-26 16:22:29 +01:00 |
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justin
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9f6d1442b3
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Improve map
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2021-03-26 15:17:47 +01:00 |
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justin
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07d84cc1c6
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Refactor event/input
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2021-03-26 14:52:25 +01:00 |
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justin
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420cf7fc4b
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Rename protypes/basic to default
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2021-03-26 13:33:55 +01:00 |
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justin
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45e02d0752
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Change keycode input to scancode
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2021-03-25 13:28:28 +01:00 |
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justin
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1ecbe2375d
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Refactor wall drawing
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2021-03-21 15:38:58 +01:00 |
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justin
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6cb87b4d28
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Tweak automatic zooming
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2021-03-21 14:15:01 +01:00 |
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