Commit Graph

48 Commits

Author SHA1 Message Date
justin 485c42eb24 Make items recoverable from base type 2022-06-14 22:09:26 +01:00
justin 0957c79e58 Fix button not updating bug 2022-06-14 18:47:11 +01:00
justin ba8b33a87c Improve item combination algorithm 2022-06-08 16:12:44 +01:00
justin 4a5a643d46 Cleanup 2022-06-08 13:21:15 +01:00
justin bcbfd7d2fa Defunction-ify item modules, requires more cleanup 2022-06-08 12:28:11 +01:00
justin e85bd36fe4 Cleanup 2022-06-07 21:34:34 +01:00
justin 6891bd7541 Add creature statistics, speed depends on strength and equip weight 2022-05-22 12:25:15 +01:00
justin ac74ae0ed1 Simplify creature update 2022-04-07 19:40:12 +01:00
justin 7ca9afeb5f Implement dual laser tesla 2022-04-07 10:06:39 +01:00
justin dd64f3c5db Tweak tesla gun 2022-04-06 19:59:38 +01:00
justin bd255d2e54 Improve dual lasers 2022-04-06 13:42:35 +01:00
justin de8da05bdf Add intersecting beams 2022-04-06 11:40:22 +01:00
justin bca1236a85 Add (ugly) support for fractional volumes 2022-04-05 09:26:57 +01:00
justin 31d5bcd0bb Develop laser upgrade path slightly 2022-04-04 17:00:35 +01:00
justin 1607879014 Further cleanup 2022-03-25 14:04:13 +00:00
justin cb9bdf9c55 Cleanup damages further 2022-03-25 11:37:16 +00:00
justin 7f174b7d18 Cleanup, remove bullet tweaks 2022-03-22 22:41:48 +00:00
justin f030d8264f Add electrical bullets 2022-03-22 21:45:08 +00:00
justin bda65968b0 Make blunderbusses take bullet modules, make flamelets damage walls 2022-03-22 19:29:15 +00:00
justin 58a24c58e3 Add more procedural girders 2022-03-16 18:02:17 +00:00
justin b71579441e Improve low level flamer 2022-03-15 08:54:23 +00:00
justin f16f32d9d3 Implement terminals 2022-03-14 20:39:23 +00:00
justin 3bfebc266b Add laser tunnel lock-key combination 2022-03-09 15:27:35 +00:00
justin 2a3c001a53 Add generic item placement rooms 2022-03-03 22:13:15 +00:00
justin fd622b4b80 Add simple flamethrower upgrade path 2022-03-03 15:11:20 +00:00
justin 08389ad4e0 Cleanup, work towards unifying spayguns 2022-03-03 10:34:56 +00:00
justin 163d0c584a Move launcher homing to module, add double launcher 2022-03-02 18:05:42 +00:00
justin b3ba0697b4 Cleanup 2022-03-01 22:52:06 +00:00
justin 910542a96a Implement tracking rockets 2022-03-01 18:22:47 +00:00
justin fd62b5a3b7 Unify bullet creation 2022-02-28 21:36:42 +00:00
justin 419fcd0ff0 Add new bullet trajectories 2022-02-28 13:19:07 +00:00
justin 1e5f24c8a1 Cleanup 2022-02-22 22:07:55 +00:00
justin 8a7d06783d Move targeting to dedicated datatype within item 2022-02-22 21:49:10 +00:00
justin ff84363a13 Cleanup 2022-02-21 22:42:19 +00:00
justin f626fce105 Implement teleporting bullets 2022-02-21 20:51:01 +00:00
justin 724ee21afc Commit before changing module system to Map 2022-02-21 07:50:15 +00:00
justin 779e076c93 Work on bullet module system 2022-02-20 18:50:11 +00:00
justin acfc24fb9b Extended miniguns 2022-02-16 20:16:03 +00:00
justin 505e4123d7 Add new weapons 2022-02-16 08:50:19 +00:00
justin 0a860e6f68 Fix aiming with no weapon crash 2022-02-08 12:47:58 +00:00
justin a9139db0a8 Move toward adding multiple equipable items that are not directly usable 2021-12-08 17:09:24 +00:00
justin 19540bd19e Reorganise weapons 2021-12-06 17:41:53 +00:00
justin b058fba814 Improve combinations algorithm speed 2021-12-06 15:56:44 +00:00
justin 766a1dda83 Cleanup combination accessing code 2021-12-06 14:18:11 +00:00
justin b41e3e3637 Allow for stacking of items and combining sensibly 2021-12-03 17:18:06 +00:00
justin bebc73882a Implement combining of items 2021-12-03 01:56:23 +00:00
justin 8b8d75b016 Allow for bullet drag 2021-12-02 18:29:46 +00:00
justin 85ededc158 Start work on crafting/combinations 2021-12-02 00:50:29 +00:00