justin
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2956fb6379
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Tweak clouds
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2021-03-27 15:53:30 +01:00 |
|
justin
|
eb2a1a0edb
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Tweak sound
|
2021-03-27 15:23:16 +01:00 |
|
justin
|
2011728de5
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Remove loop dependency on loading dodge sounds
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2021-03-27 13:42:14 +01:00 |
|
justin
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2897c65e9e
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Add destroyable lighting
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2021-03-27 11:59:34 +01:00 |
|
justin
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151fa5b6bd
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Simplify and unify block placement
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2021-03-27 02:18:37 +01:00 |
|
justin
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32376022cc
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Move config local to Dodge
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2021-03-27 00:34:14 +01:00 |
|
justin
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d603ef549d
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Rename Critters -> Creature
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2021-03-27 00:17:01 +01:00 |
|
justin
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e6a57653b3
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Modularise your control
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2021-03-27 00:13:11 +01:00 |
|
justin
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62b5ffbfaa
|
Cleanup Data
|
2021-03-26 23:49:07 +01:00 |
|
justin
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fb1d7571e7
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Merge branch 'keyconfig2'
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2021-03-26 20:07:39 +01:00 |
|
justin
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ca949a9d2b
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Add print statement
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2021-03-26 20:06:48 +01:00 |
|
justin
|
485952fe53
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Add System.Directory library, allow for testing file existence
|
2021-03-26 20:02:27 +01:00 |
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justin
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2f583d8a8a
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Add file
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2021-03-26 19:43:58 +01:00 |
|
Ross
|
5620e45e0a
|
rebase keyconfig changes
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2021-03-26 18:12:31 +00:00 |
|
justin
|
7ef4e5d415
|
Revert mouse input changes to occur during your creature evaluation
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2021-03-26 17:35:29 +01:00 |
|
justin
|
e1716615c0
|
Apply Hlints
|
2021-03-26 17:12:19 +01:00 |
|
justin
|
322855f25a
|
Tweak smoke cloud
|
2021-03-26 16:22:29 +01:00 |
|
justin
|
9f6d1442b3
|
Improve map
|
2021-03-26 15:17:47 +01:00 |
|
justin
|
07d84cc1c6
|
Refactor event/input
|
2021-03-26 14:52:25 +01:00 |
|
justin
|
420cf7fc4b
|
Rename protypes/basic to default
|
2021-03-26 13:33:55 +01:00 |
|
justin
|
c4ce354382
|
Tweak cursor
|
2021-03-26 11:51:22 +01:00 |
|
justin
|
e3e54165a9
|
Add custom cursor
|
2021-03-26 11:44:13 +01:00 |
|
justin
|
b46adf9898
|
Refactor map, add location arrows
|
2021-03-26 03:13:18 +01:00 |
|
justin
|
d79a8a862e
|
Start implementing location display on map
|
2021-03-25 17:00:08 +01:00 |
|
justin
|
d1a4dad3c0
|
Add basic map
|
2021-03-25 15:34:12 +01:00 |
|
justin
|
d0986d0922
|
Refactor event code
|
2021-03-25 14:23:45 +01:00 |
|
justin
|
de31daf21e
|
Add file
|
2021-03-25 13:28:57 +01:00 |
|
justin
|
45e02d0752
|
Change keycode input to scancode
|
2021-03-25 13:28:28 +01:00 |
|
justin
|
e32c6082c5
|
Refactor bezgun
|
2021-03-25 05:10:05 +01:00 |
|
justin
|
31988e024b
|
Unify curve bullets with straight
|
2021-03-25 03:06:37 +01:00 |
|
justin
|
bc5ad33652
|
Refactor and improve flamelets
|
2021-03-24 22:42:43 +01:00 |
|
justin
|
baecb8e15a
|
Improve wall glare
|
2021-03-24 21:33:15 +01:00 |
|
justin
|
7fd49d9b41
|
Flash refactor
|
2021-03-24 20:28:31 +01:00 |
|
justin
|
7c9cba9ee1
|
Refactor flame draw
|
2021-03-24 19:51:10 +01:00 |
|
justin
|
3a52f3feaf
|
Cleanup preload, add basic frame time checking
|
2021-03-24 18:41:29 +01:00 |
|
justin
|
f45ca2dd24
|
Refactor, remove dependency of Loop on Preload
|
2021-03-24 16:29:48 +01:00 |
|
justin
|
3cce959d00
|
Replace particle pictures with draw functions
|
2021-03-24 13:42:31 +01:00 |
|
justin
|
27fc9d19d2
|
Remove old smoke code
|
2021-03-24 12:58:11 +01:00 |
|
justin
|
9b83afbdd0
|
Refactor gun smoke
|
2021-03-24 03:28:42 +01:00 |
|
justin
|
48e6779503
|
Gunsmoke as clouds
|
2021-03-24 03:02:39 +01:00 |
|
justin
|
03587a7906
|
Refactor
|
2021-03-24 02:11:33 +01:00 |
|
justin
|
26ac0142b1
|
Cleanup
|
2021-03-24 00:21:07 +01:00 |
|
justin
|
746f905ba1
|
Cleanup rocket movement code
|
2021-03-24 00:10:18 +01:00 |
|
justin
|
1a91d29896
|
Remove Smoke datatype
|
2021-03-24 00:00:13 +01:00 |
|
justin
|
b7ec173d0e
|
Tweak cloud springs
|
2021-03-23 23:49:59 +01:00 |
|
justin
|
3f86b0cda0
|
Implement smoke as clouds, mask colors when rendering framebuf texture
|
2021-03-23 23:24:40 +01:00 |
|
justin
|
3aeea1c60f
|
Add new smoke module
|
2021-03-23 19:37:28 +01:00 |
|
justin
|
021ff857fc
|
Refactor flash lighting, improve laser scope lighting
|
2021-03-23 19:36:59 +01:00 |
|
justin
|
3e2eaeece2
|
Refactor flash lighting, determine (projected) namespace
|
2021-03-23 17:39:34 +01:00 |
|
justin
|
e0d49cdf57
|
Refactor low light display
|
2021-03-23 16:05:37 +01:00 |
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