Commit Graph

99 Commits

Author SHA1 Message Date
justin 7e0184a54d Remove _crCamouflage/wrist invisibility on equip/unequip
Invisibility no longer works
2024-12-19 12:12:54 +00:00
justin de4a955206 Remove reduntant left click item use code 2024-11-29 20:40:14 +00:00
justin 1b99b73f44 Complete PartiallyComposedItem -> ComposedItem 2024-11-29 10:43:08 +00:00
justin 7148051b31 Remove ComposedItem, to be replaced with PartiallyComposedItem 2024-11-29 10:39:39 +00:00
justin a9edab0e31 Cleanup 2024-11-29 10:06:59 +00:00
justin 9860a88c0c Make lasGun have multiple functions when attached differently 2024-10-06 11:19:19 +01:00
justin f90bbc1cd0 Work on AttachUse -> UseAttach 2024-10-01 14:21:40 +01:00
justin 36238669f5 Cleanup invLDT 2024-10-01 13:28:25 +01:00
justin 5a4f2711c8 Use strict tuples for SPics 2024-10-01 01:20:29 +01:00
justin b7d949c035 Draw cursor when targeting with HUD 2024-09-30 21:11:56 +01:00
justin d8d3a01f06 Allow for assigning attach items orientations 2024-09-30 16:09:56 +01:00
justin 0701c4043e Remove (by commenting out) module item-type system 2024-09-30 11:42:10 +01:00
justin d989acd6f2 Allow shadow fidelity option, fix bug in rendering box shadows 2023-03-25 17:22:58 +00:00
justin 1abfaa3cd0 Work on textures and lighting 2023-03-23 21:17:24 +00:00
justin 6425ef3f0a Use rounded shapes instead of TopPrism 2023-03-17 01:05:41 +00:00
justin 9e89dcebe7 Cleanup 2023-03-16 21:56:34 +00:00
justin bbbddb844d Add cylinder shapes 2023-03-16 21:05:09 +00:00
justin 46d6d91138 Refactor, move towards adding cylinders 2023-03-16 17:01:58 +00:00
justin 24c1264f96 Implement shading for more types of shapes (cylinders, boxes) 2023-03-16 15:34:32 +00:00
justin 8aeabf3f6c Cleanup 2022-07-28 12:35:19 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin 6b69fc1684 Add Read/Show instance for Creature 2022-07-22 10:44:54 +01:00
justin ad84e69d05 Data-ify item drawing 2022-07-11 00:33:59 +01:00
justin 75cd15c240 Data-ify creature drawing (partially) 2022-07-10 23:24:25 +01:00
justin f6d96ec92c Put config/targeting pictures in sensible places, tweak main loop 2022-06-28 01:19:47 +01:00
justin 8d457033a2 Cleanup 2022-06-19 22:46:50 +01:00
justin a1c7abedaf Rename Perception datatype/fields 2022-06-18 10:08:06 +01:00
justin 5053590792 Reify debug booleans 2022-06-17 21:34:00 +01:00
justin 1c80447f9a Add distance indicator for forcefield gun 2022-06-07 16:01:08 +01:00
justin 582881ca66 Continue to tweak death effects 2022-06-04 15:52:38 +01:00
justin 63af928a1a Add basic corpse shapes 2022-06-04 13:23:31 +01:00
justin 5f5b1dd422 Move towards adding corpses 2022-06-04 12:42:18 +01:00
justin 602a004e87 Add skin colors 2022-06-04 12:25:16 +01:00
justin 2b9ad58f6f Tweak gibs 2022-06-04 11:19:14 +01:00
justin 79b3a86520 Improve detector equipment, various cleanup 2022-05-27 18:49:54 +01:00
justin 546c279fae Cleanup creature properties 2022-05-24 23:26:21 +01:00
justin b10e141a86 Cleanup 2022-05-24 23:06:07 +01:00
justin 46123de69c Improve possible manipulation of equipment 2022-05-23 10:18:36 +01:00
justin 1c038b79be Add visuals for wrist equipment 2022-05-22 23:23:29 +01:00
justin f555a4bf05 Cleanup 2022-05-21 21:53:49 +01:00
justin c686d9e111 Add fields to determine an item's inventory position/whether it is held 2022-04-11 13:32:06 +01:00
justin ab2408b480 Prettify saved config 2022-04-11 08:47:30 +01:00
justin 3592245b46 Add partial box to infobox 2022-04-10 23:23:29 +01:00
justin 12852a7670 Add creature info display 2022-04-10 23:07:11 +01:00
justin 0cc12f31ad Work out screen coordinates for connecting infobox 2022-04-10 11:32:05 +01:00
justin 77c3f83d20 Add explicit layer datatype 2022-04-10 10:48:17 +01:00
justin 901fab762a Move toward adding infoboxes/better creature information display 2022-04-10 10:16:15 +01:00
justin 31d5bcd0bb Develop laser upgrade path slightly 2022-04-04 17:00:35 +01:00
justin 1e5f24c8a1 Cleanup 2022-02-22 22:07:55 +00:00
justin 8a7d06783d Move targeting to dedicated datatype within item 2022-02-22 21:49:10 +00:00