Commit Graph

24 Commits

Author SHA1 Message Date
justin db24b0ffa6 Use circles instead of points for zome wall zones 2026-02-03 13:48:15 +00:00
justin 5dbb67349b Revert "Simplify clouds"
This reverts commit bd50262ca4.
2025-12-02 21:26:28 +00:00
justin bd50262ca4 Simplify clouds 2025-12-02 21:02:07 +00:00
justin 5a40eac4e2 Move wall destruction 2025-11-09 14:37:45 +00:00
justin aa82519e05 Fix bugs in zones near segments 2025-10-27 00:03:57 +00:00
justin 151c037763 Fix path updating when doors move 2025-10-22 22:27:09 +01:00
justin 59472b16d2 Improve xIntercepts (still not perfect) 2025-10-22 22:07:45 +01:00
justin 70c78824f3 Cleanup, redo damage direction 2025-06-08 20:40:58 +01:00
justin c20486fc34 Cleanup 2025-01-06 01:05:56 +00:00
justin 39e3e4ae00 Refactor in lens direction 2025-01-04 19:14:18 +00:00
justin 8ab75fb24a Cleanup 2023-04-15 10:55:59 +01:00
justin cfb0a49059 Add true quicksave and guickload 2023-03-26 12:13:21 +01:00
justin f873b679aa Tweaks before attempting to move zoning out of LWorld 2023-02-23 16:59:09 +00:00
justin 5b4e8d75bb Fix crWallCollisions by using a rectangle zone instead of a point 2023-01-03 17:36:28 +00:00
justin 0150655c6d Stop all sound when stopping time 2022-10-28 14:36:16 +01:00
justin d3233c7daa Move towards unifying zoning 2022-10-28 13:14:53 +01:00
justin 6973663055 Make pathedge zoning use sets, probably doesn't help 2022-08-24 14:01:39 +01:00
justin 82db86f55f Fix bugs in zoning 2022-07-30 14:21:13 +01:00
justin 8d17ce66e9 Cleanup 2022-07-27 12:49:23 +01:00
justin f0f9751afe Hlint cleanup 2022-07-23 19:17:03 +01:00
justin d8b1a0c71e Refactor path zoning 2022-07-23 13:47:54 +01:00
justin 94d5691f46 Refactor cloud zoning 2022-07-23 13:18:25 +01:00
justin 39f4555697 Refactor creature zoning 2022-07-22 17:53:08 +01:00
justin 43e7d20b21 Refactor world events 2022-07-22 14:30:53 +01:00