Commit Graph

950 Commits

Author SHA1 Message Date
justin 33de1f79b6 Add check to cylinder segment collision, break rocket projectiles 2025-10-12 00:26:48 +01:00
justin 49fb982877 Refactor crPos to be a V3 2025-10-10 13:47:31 +01:00
justin 1e73565900 Add files 2025-10-08 09:20:41 +01:00
justin 77fcf8353a LED tweak 2025-10-08 00:29:00 +01:00
justin 477bb8b4b2 Tweak led attachment orientation 2025-10-07 14:21:40 +01:00
justin 43db5a2ebc Commit before attempting to allow for non-convex chasm shapes 2025-10-05 15:06:19 +01:00
justin a8348a3515 Tweak bullet magazines 2025-10-03 12:33:28 +01:00
justin 4d1d2f36bc Change bullet magazine shape 2025-10-03 12:19:40 +01:00
justin 380c0f6938 Commit before attempting to simplify auto door placement 2025-09-02 11:09:07 +01:00
justin 40d2d316cb Cleanup 2025-08-27 18:55:25 +01:00
justin 86696deb56 Continue to refactor body/equipment positionings 2025-08-27 14:40:13 +01:00
justin 9d2a2e6730 Work on refactoring positioning relative to creature body 2025-08-27 12:11:01 +01:00
justin 2e6b7a1b41 Add AimStance to creature posture when Aiming 2025-08-27 11:46:41 +01:00
justin 9034c409e1 Flatten HUDElement 2025-08-26 16:46:02 +01:00
justin a2c32907f0 Fix bugs in drag pickup when releasing mouse outside of inventory list 2025-08-25 12:59:12 +01:00
justin 3f6f1b4019 Use NewIntMap InvInt for crInv 2025-08-25 10:21:59 +01:00
justin c2daa86463 Fix at least one bug from item refactor, more remain 2025-08-24 21:01:02 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin 22b4be440a Refactor floor items to use centralised items intmap 2025-08-24 13:14:49 +01:00
justin c38d03165f Start refactor storing items in single intmap, done turrets
More checks required
2025-08-24 11:53:21 +01:00
justin fcccd63844 Refactor floor items, removing ids (not fully checked) 2025-08-23 22:10:33 +01:00
justin 1063a2314d Start simplifying creature body parts/attachment positioning 2025-08-09 09:47:05 +01:00
justin 22dafda9bd Add z levels to shockwaves 2025-08-05 08:30:57 +01:00
justin 5722ca8204 Work on bouncing debris 2025-08-02 22:14:25 +01:00
justin fa377171a4 Reinstate HammerTrigger (no weapons use it currently) 2025-07-29 10:47:09 +01:00
justin 81f88c32e9 Unify key press and mouse button press timings
Both now use Ints for presses.
Still no release timer for keyboard events.
2025-07-28 23:16:05 +01:00
justin ea35753744 Fix various attachment issues involving pulse laser 2025-07-28 18:30:02 +01:00
justin 82678a6afe Allow multiple pulseBalls to be destroyed by one pulse laser shot 2025-07-27 17:21:37 +01:00
justin f1fb0ee768 Implement pulse rifle with explodable pulse balls 2025-07-27 11:10:30 +01:00
justin 68a4bc7aab Partially refactor ammo extraction, work on pulse rifle 2025-07-26 23:17:14 +01:00
justin 190068737d Move towards adding in pulse laser "rifle" (like UT shock rifle) 2025-07-25 09:12:04 +01:00
justin ff3699e6cb First implementation of pulse lasers 2025-07-23 23:22:26 +01:00
justin 8b17ec56ad Start adding pulseLasers 2025-07-19 22:05:46 +01:00
justin 27ce087e33 Cleanup, split itemToBreakLists 2025-07-13 22:24:54 +01:00
justin d861be8acf Cleanup 2025-07-13 21:13:31 +01:00
justin f1d4f530d9 Cleanup 2025-07-12 22:04:50 +01:00
justin 6df7f657bc Cleanup 2025-07-12 22:03:21 +01:00
justin a054d433b3 Cleanup 2025-07-12 21:52:12 +01:00
justin 026dbf9d15 Cleanup 2025-07-12 21:47:08 +01:00
justin 06cf55aa73 Hlint pass 2025-07-12 21:45:51 +01:00
justin cab125a1e9 Remove ItemLink 2025-07-12 21:41:49 +01:00
justin dc631263da Cleanup, hlints 2025-07-12 21:35:35 +01:00
justin 5544e891c5 Remove LDTs from item attachment 2025-07-12 21:21:37 +01:00
justin 264d83971f Tweak checks of item attachment to not use ItemLinks 2025-07-12 21:11:41 +01:00
justin 3dc70c483a Continue LDT -> DT 2025-07-12 14:08:17 +01:00
justin f47f99eac4 Continue removing LDTs 2025-07-12 14:01:44 +01:00
justin 918f970ca8 Move towards removing functionality associated with ItemLinks 2025-07-10 23:08:59 +01:00
justin f8595d353b Remove LDTs from orientations + item shapes 2025-07-10 22:24:09 +01:00
justin cd46f34787 Migrate LDTs to DTs 2025-07-10 22:13:47 +01:00
justin 9543c2c789 Start adding DT versions of LDT functions 2025-07-10 21:36:52 +01:00