justin
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3f5f5d2c6b
|
Cleanup
|
2025-10-24 23:22:16 +01:00 |
|
justin
|
ccb809a090
|
Cleanup
|
2025-10-24 18:50:09 +01:00 |
|
justin
|
488428b1ef
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Single source of truth for wall pathing
|
2025-10-24 14:25:19 +01:00 |
|
justin
|
0eeae7e6bc
|
Work on wall materials etc
|
2025-10-24 13:30:46 +01:00 |
|
justin
|
9eed2706b0
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Work on autodoor pathing
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2025-10-24 13:19:21 +01:00 |
|
justin
|
cba0f36ac5
|
Simplify machine placement
|
2025-10-23 22:34:50 +01:00 |
|
justin
|
3c6d269d00
|
Remove separate wall color, should be handled by material type
|
2025-10-23 21:27:14 +01:00 |
|
justin
|
819f0d37ea
|
Start simplifying/removing Wall records
|
2025-10-23 18:11:01 +01:00 |
|
justin
|
fc7c4d6468
|
Start to make wall flags/pathing interaction more sensible
|
2025-10-23 11:35:24 +01:00 |
|
justin
|
151c037763
|
Fix path updating when doors move
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2025-10-22 22:27:09 +01:00 |
|
justin
|
380c0f6938
|
Commit before attempting to simplify auto door placement
|
2025-09-02 11:09:07 +01:00 |
|
justin
|
32d7120177
|
Work on airlocks
|
2025-08-23 17:42:36 +01:00 |
|
justin
|
5f158cc87a
|
Cleanup
|
2025-08-02 22:53:39 +01:00 |
|
justin
|
33f31aa385
|
Improve normal maps on ground and walls
|
2023-03-19 23:52:19 +00:00 |
|
justin
|
0b7da0489a
|
Keep track of seen walls in external list
|
2023-01-03 22:36:44 +00:00 |
|
justin
|
160560af5f
|
Refactor, try to limit dependencies
|
2022-07-28 00:59:56 +01:00 |
|
justin
|
89d397a928
|
Tweak bullet bouncing and spawning
|
2022-07-19 18:21:51 +01:00 |
|
justin
|
3031f2478c
|
Split bullet spawning and bouncing/penetration
|
2022-07-19 15:33:49 +01:00 |
|
justin
|
1ccb87ff13
|
Make tanks into decorated blocks
|
2022-07-12 10:57:37 +01:00 |
|
justin
|
3447b9b0bb
|
Cleanup
|
2022-07-11 10:26:33 +01:00 |
|
justin
|
8d266a6770
|
Various improvements, metal debris
|
2022-06-23 18:53:26 +01:00 |
|
justin
|
4924aa0a57
|
Make block damages slightly more logical
|
2022-06-19 16:11:54 +01:00 |
|
justin
|
a7e6d6f3cc
|
Move wall damages to external position
|
2022-06-19 15:05:12 +01:00 |
|
justin
|
781e337cad
|
Commit mid block refactor
|
2022-06-18 11:07:17 +01:00 |
|
justin
|
5f68b512dd
|
Make crytal walls destructible by shatterGun
|
2022-06-18 01:14:47 +01:00 |
|
justin
|
11d954674c
|
Cleanup tesla arcs
|
2022-03-24 08:05:58 +00:00 |
|
justin
|
f16f32d9d3
|
Implement terminals
|
2022-03-14 20:39:23 +00:00 |
|
justin
|
b1a49bbdc3
|
Identify broken wall collisions
|
2021-11-19 00:35:04 +00:00 |
|
justin
|
5a52b646e1
|
Add forgotten files, many updates concerning turrets and shields
|
2021-11-05 19:58:55 +00:00 |
|
justin
|
86fdfd260e
|
Add objects based on walls, called machines
|
2021-10-31 22:55:02 +00:00 |
|
justin
|
50d0f18ab7
|
Determine thunk leak when marking seen walls
|
2021-10-29 17:25:12 +01:00 |
|
justin
|
686a9fc3ee
|
Unify block wall types
|
2021-10-28 00:05:57 +01:00 |
|
justin
|
12d43f9cf0
|
Partially implement separate blocks
|
2021-10-26 22:53:49 +01:00 |
|
justin
|
d46de1ca80
|
Add tank furniture, stop autorotate when aiming
|
2021-10-05 22:57:54 +01:00 |
|
justin
|
b8af2ce9d8
|
Commit before placement refactor
|
2021-09-28 14:55:22 +01:00 |
|
justin
|
1990558985
|
Refactor doors
|
2021-09-28 01:48:03 +01:00 |
|
justin
|
4bbe5d0cf1
|
Move main to allow for new executables
|
2021-08-11 17:54:48 +02:00 |
|
justin
|
bd8ef3f416
|
Mid strictifying
|
2021-07-29 23:42:27 +02:00 |
|
justin
|
0187ae6001
|
Refactor inventory management, add tweak, combine and inspect modes
|
2021-05-26 17:25:46 +02:00 |
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