Commit Graph

39 Commits

Author SHA1 Message Date
justin 3f5f5d2c6b Cleanup 2025-10-24 23:22:16 +01:00
justin ccb809a090 Cleanup 2025-10-24 18:50:09 +01:00
justin 488428b1ef Single source of truth for wall pathing 2025-10-24 14:25:19 +01:00
justin 0eeae7e6bc Work on wall materials etc 2025-10-24 13:30:46 +01:00
justin 9eed2706b0 Work on autodoor pathing 2025-10-24 13:19:21 +01:00
justin cba0f36ac5 Simplify machine placement 2025-10-23 22:34:50 +01:00
justin 3c6d269d00 Remove separate wall color, should be handled by material type 2025-10-23 21:27:14 +01:00
justin 819f0d37ea Start simplifying/removing Wall records 2025-10-23 18:11:01 +01:00
justin fc7c4d6468 Start to make wall flags/pathing interaction more sensible 2025-10-23 11:35:24 +01:00
justin 151c037763 Fix path updating when doors move 2025-10-22 22:27:09 +01:00
justin 380c0f6938 Commit before attempting to simplify auto door placement 2025-09-02 11:09:07 +01:00
justin 32d7120177 Work on airlocks 2025-08-23 17:42:36 +01:00
justin 5f158cc87a Cleanup 2025-08-02 22:53:39 +01:00
justin 33f31aa385 Improve normal maps on ground and walls 2023-03-19 23:52:19 +00:00
justin 0b7da0489a Keep track of seen walls in external list 2023-01-03 22:36:44 +00:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin 89d397a928 Tweak bullet bouncing and spawning 2022-07-19 18:21:51 +01:00
justin 3031f2478c Split bullet spawning and bouncing/penetration 2022-07-19 15:33:49 +01:00
justin 1ccb87ff13 Make tanks into decorated blocks 2022-07-12 10:57:37 +01:00
justin 3447b9b0bb Cleanup 2022-07-11 10:26:33 +01:00
justin 8d266a6770 Various improvements, metal debris 2022-06-23 18:53:26 +01:00
justin 4924aa0a57 Make block damages slightly more logical 2022-06-19 16:11:54 +01:00
justin a7e6d6f3cc Move wall damages to external position 2022-06-19 15:05:12 +01:00
justin 781e337cad Commit mid block refactor 2022-06-18 11:07:17 +01:00
justin 5f68b512dd Make crytal walls destructible by shatterGun 2022-06-18 01:14:47 +01:00
justin 11d954674c Cleanup tesla arcs 2022-03-24 08:05:58 +00:00
justin f16f32d9d3 Implement terminals 2022-03-14 20:39:23 +00:00
justin b1a49bbdc3 Identify broken wall collisions 2021-11-19 00:35:04 +00:00
justin 5a52b646e1 Add forgotten files, many updates concerning turrets and shields 2021-11-05 19:58:55 +00:00
justin 86fdfd260e Add objects based on walls, called machines 2021-10-31 22:55:02 +00:00
justin 50d0f18ab7 Determine thunk leak when marking seen walls 2021-10-29 17:25:12 +01:00
justin 686a9fc3ee Unify block wall types 2021-10-28 00:05:57 +01:00
justin 12d43f9cf0 Partially implement separate blocks 2021-10-26 22:53:49 +01:00
justin d46de1ca80 Add tank furniture, stop autorotate when aiming 2021-10-05 22:57:54 +01:00
justin b8af2ce9d8 Commit before placement refactor 2021-09-28 14:55:22 +01:00
justin 1990558985 Refactor doors 2021-09-28 01:48:03 +01:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin bd8ef3f416 Mid strictifying 2021-07-29 23:42:27 +02:00
justin 0187ae6001 Refactor inventory management, add tweak, combine and inspect modes 2021-05-26 17:25:46 +02:00