justin
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44f64f4b47
|
Move shape parameters into separate file
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2023-04-13 02:42:43 +01:00 |
|
justin
|
3c43caee9c
|
Poke word8 colors for shapes
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2023-04-13 02:30:23 +01:00 |
|
justin
|
5d4234a8f4
|
Cmoplete transition to vertex attributes for shader compilation
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2023-04-13 00:48:14 +01:00 |
|
justin
|
f104b24e90
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Continue shader refactor
|
2023-04-13 00:43:01 +01:00 |
|
justin
|
cd46998e05
|
Continue shader refactor
|
2023-04-13 00:13:36 +01:00 |
|
justin
|
500b2bb2be
|
Continue shader refactor
|
2023-04-13 00:10:43 +01:00 |
|
justin
|
36734c7af5
|
Implement static VBO/VAO
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2023-04-13 00:03:15 +01:00 |
|
justin
|
9bb1a22ea5
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Change VBO to store vertex size in bytes
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2023-04-12 23:47:52 +01:00 |
|
justin
|
589f663b65
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Continue va change
|
2023-04-12 23:19:41 +01:00 |
|
justin
|
11b8fe2e06
|
Work on vertex attributes
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2023-04-12 23:11:56 +01:00 |
|
justin
|
2494f2cf8d
|
Work on VertexAttribute usage
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2023-04-12 18:42:31 +01:00 |
|
justin
|
bea970bcd2
|
Move towards generalised vertex attributes
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2023-04-12 18:29:54 +01:00 |
|
justin
|
64775750b4
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Add VertexAttribute type
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2023-04-12 18:09:02 +01:00 |
|
justin
|
de598f9328
|
Commit before attempting to implement immutable buffer storage (openGL)
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2023-04-11 22:06:03 +01:00 |
|
justin
|
b80241f10e
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Some removal of unused framebuffers, partial fix debug layer
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2023-04-11 19:44:45 +01:00 |
|
justin
|
33a6e471ae
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Rmove overlay framebuffer, directly draw overlay instead
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2023-04-11 16:55:00 +01:00 |
|
justin
|
d79216555b
|
Try to add compute shaders
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2023-04-11 14:55:57 +01:00 |
|
justin
|
69a76dbf93
|
Start pushing updateUseInput into other update functions
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2023-03-29 14:27:37 +01:00 |
|
justin
|
5b5ed519dd
|
Start to create debug datatypes
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2023-03-29 11:35:39 +01:00 |
|
justin
|
2c13f52ce8
|
(broken) commit
|
2023-03-27 10:25:21 +01:00 |
|
justin
|
7a36b69818
|
Remove useless code
|
2023-03-26 23:09:16 +01:00 |
|
justin
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55e0b2217f
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Add file
|
2023-03-26 23:01:14 +01:00 |
|
justin
|
cc4aa1ec43
|
Add file
|
2023-03-26 23:00:43 +01:00 |
|
justin
|
ee89ac9b00
|
Implement generalised storing of position for mouse presses
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2023-03-26 23:00:07 +01:00 |
|
justin
|
e5906eefa3
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Move scroll smoothing to central location
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2023-03-26 22:16:03 +01:00 |
|
justin
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b093219153
|
Add terminal signals to text input
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2023-03-26 20:12:21 +01:00 |
|
justin
|
07a1d71039
|
Add general smooth scrolling, move camera into world
|
2023-03-26 20:09:00 +01:00 |
|
justin
|
73e742e1a2
|
Implement floating camera
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2023-03-26 16:44:19 +01:00 |
|
justin
|
082ce9c9a1
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Start to generalise text input to "terminal signal" input
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2023-03-26 13:57:26 +01:00 |
|
justin
|
cfb0a49059
|
Add true quicksave and guickload
|
2023-03-26 12:13:21 +01:00 |
|
justin
|
a652b13fa0
|
Tweak yaml file (no real changes)
|
2023-03-25 23:58:22 +00:00 |
|
justin
|
acc55f8d16
|
Correct loading of tile buffer when loading game
|
2023-03-25 22:31:28 +00:00 |
|
justin
|
da8a2bad6e
|
Move past/future worlds outside of serialised data structure
|
2023-03-25 18:50:42 +00:00 |
|
justin
|
7d96616b91
|
Fix some shapes
|
2023-03-25 17:56:20 +00:00 |
|
justin
|
3dd386e908
|
Prevent drawing of shadow caps when turned off
|
2023-03-25 17:46:54 +00:00 |
|
justin
|
d989acd6f2
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Allow shadow fidelity option, fix bug in rendering box shadows
|
2023-03-25 17:22:58 +00:00 |
|
justin
|
cdc4a84d4b
|
Commit before attempting to split ItemUse into prism + lenses
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2023-03-25 10:10:47 +00:00 |
|
justin
|
ea0c942887
|
Refactor window size, update selection cursor on new screen
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2023-03-25 09:27:27 +00:00 |
|
justin
|
20c05be23f
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Fix resize crash
|
2023-03-24 14:21:12 +00:00 |
|
justin
|
000fcbc1c9
|
Refactor framebuffer update
|
2023-03-24 13:20:02 +00:00 |
|
justin
|
4d09927d42
|
Refactor framebuffer update
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2023-03-24 13:14:49 +00:00 |
|
justin
|
bd9f32875e
|
Cleanup
|
2023-03-24 12:06:54 +00:00 |
|
justin
|
d524a14da4
|
Refactor preloading/rendering/update
|
2023-03-24 11:52:40 +00:00 |
|
justin
|
4b92a43535
|
Refactor differing resolutions somewhat
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2023-03-24 11:14:49 +00:00 |
|
justin
|
cd224437e7
|
Cleanup rendering
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2023-03-24 01:46:25 +00:00 |
|
justin
|
1aaafcdc5a
|
Cleanup render preload somewhat
|
2023-03-24 01:10:53 +00:00 |
|
justin
|
8f727c70cf
|
Add file
|
2023-03-24 00:14:35 +00:00 |
|
justin
|
2bba3f7268
|
Render cleanup
|
2023-03-24 00:14:25 +00:00 |
|
justin
|
9a66a09f96
|
Work on lightmaps, add file
|
2023-03-23 23:42:09 +00:00 |
|
justin
|
1abfaa3cd0
|
Work on textures and lighting
|
2023-03-23 21:17:24 +00:00 |
|