justin
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45194273e5
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Refactor arc drawing
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2021-06-24 13:34:11 +02:00 |
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justin
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9f1b501388
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Refactor rendering
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2021-06-23 15:16:30 +02:00 |
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justin
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899c1c5f6e
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Refactor text rendering
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2021-06-23 01:35:38 +02:00 |
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justin
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39218ed3b5
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Add flavour text, start smoke, support for different reload sounds
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2021-06-22 14:42:23 +02:00 |
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justin
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52eaeead5d
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Add some girders
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2021-06-21 17:49:18 +02:00 |
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justin
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c2297cd114
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Add simple high pipes
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2021-06-21 16:29:24 +02:00 |
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justin
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04ed034a3e
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Add room foregrounds
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2021-06-16 18:18:03 +02:00 |
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justin
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29902b6f22
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Add random floor tiles to floors
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2021-06-16 00:14:18 +02:00 |
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justin
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da631e3b37
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Add tilemap floors to rooms
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2021-06-15 14:56:32 +02:00 |
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justin
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73bd407c49
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Implement texture atlas, details on why it works unclear
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2021-06-14 16:24:10 +02:00 |
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justin
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f09fe8798e
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Module reorganisation
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2021-06-12 12:21:42 +02:00 |
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justin
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11bd97335d
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Tidy imports
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2021-06-12 02:47:11 +02:00 |
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justin
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8723be7f26
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Refactor poking slightly
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2021-06-12 02:40:45 +02:00 |
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justin
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02a2d3920d
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Remove list layer while poking
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2021-06-12 02:08:42 +02:00 |
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justin
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0cb0c752e2
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Start modularising shader code
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2021-06-12 01:41:46 +02:00 |
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justin
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a5744f02f0
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Remove vaoBufferTarget
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2021-06-12 01:14:42 +02:00 |
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justin
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5aab790806
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Interleave vertex buffer data
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2021-06-12 00:50:59 +02:00 |
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justin
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1f87dca6ec
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Tweak vbo again
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2021-06-11 21:13:01 +02:00 |
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justin
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c2360a5f0f
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Tweak vbo
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2021-06-11 21:04:42 +02:00 |
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justin
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7b6521587d
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Remove polymorphism of shader type
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2021-06-11 19:41:17 +02:00 |
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justin
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0e0d8f4e99
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Partial implementation of interleaving VBO
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2021-06-11 18:29:53 +02:00 |
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justin
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a9aa2ca2cb
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Add test tileset textures
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2021-06-11 13:51:06 +02:00 |
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justin
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02511afa80
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Remove unnecessary uniforms
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2021-06-10 18:07:26 +02:00 |
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justin
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95f8e57e45
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Remove unnecessary uniforms
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2021-06-10 17:00:53 +02:00 |
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justin
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79d2c73dcf
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Remove Maybe from custom unis
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2021-06-10 16:54:21 +02:00 |
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justin
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0b76062475
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Add world default
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2021-06-10 15:46:41 +02:00 |
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justin
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0a8370c7c6
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Commit before fully removing uniforms other than the matrix
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2021-06-10 15:45:52 +02:00 |
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justin
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aa30f6b969
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Implement foreground correctly, not with shadows though
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2021-06-10 13:53:03 +02:00 |
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justin
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e016d3aa9e
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Refactor arc shader so it uses only matrix uniform
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2021-06-10 11:52:39 +02:00 |
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justin
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822db37a58
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Commit before attempt to unify picture rendering
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2021-06-09 21:32:26 +02:00 |
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justin
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8ec1ef62fb
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Tweak movement
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2021-06-09 15:27:47 +02:00 |
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justin
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3371e2ae79
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Tweak walk cycle parameters
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2021-06-09 00:01:56 +02:00 |
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justin
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fb7a90df71
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Add different weapon positions based on handedness
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2021-06-07 20:28:54 +02:00 |
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justin
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c9ca94e82e
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Add twisting weapons and feet
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2021-06-07 15:03:15 +02:00 |
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justin
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edd947a857
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Modularise and improve step cycle
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2021-06-06 18:23:52 +02:00 |
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justin
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eb7c4a8067
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Slow your turn when moving and not aiming
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2021-06-06 16:33:25 +02:00 |
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justin
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0b8ac97fe9
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Modularise item data, change tesla arc from projectile to particle
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2021-06-06 16:08:56 +02:00 |
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justin
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c2f7c6e245
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Add check for button hold down when releasing rb for lb action
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2021-06-05 14:48:01 +02:00 |
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justin
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e03197799e
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Commit to check password
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2021-06-03 16:27:24 +02:00 |
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justin
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346c426b43
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Refactor, add bullet modules and weapon effect modifiers
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2021-05-27 02:50:33 +02:00 |
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justin
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0187ae6001
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Refactor inventory management, add tweak, combine and inspect modes
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2021-05-26 17:25:46 +02:00 |
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justin
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f05381be47
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Refactor shell movement, modularised in a tweakable way
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2021-05-26 03:35:30 +02:00 |
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justin
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7ca7a2f941
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Add targeting reticule for bezier gun
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2021-05-26 00:37:35 +02:00 |
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justin
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d4a15a2416
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Refactor creature draw, pass World to function
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2021-05-25 21:44:25 +02:00 |
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justin
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28386ec8b9
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Pass item to item use function
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2021-05-25 18:25:42 +02:00 |
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justin
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d5fed6c987
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Rehome launcher
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2021-05-25 18:03:35 +02:00 |
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justin
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f737897b18
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Add support for left click actions
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2021-05-25 14:23:04 +02:00 |
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justin
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62c4baaec8
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Improve booster (graphics + bugfixes)
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2021-05-25 02:15:38 +02:00 |
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justin
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a7d4d8911d
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Add ItEffect data as parameter to the effect itself
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2021-05-24 21:37:42 +02:00 |
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justin
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38682049c4
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Pass projectile object to draw function
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2021-05-24 14:21:13 +02:00 |
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