Commit Graph

55 Commits

Author SHA1 Message Date
justin 494c7a4f89 Commit before messing with item tree orientation etc 2025-06-26 20:29:48 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin 16f5c05f19 Vleanup 2025-06-05 16:21:30 +01:00
justin 33ebdcb0de Continue reorganising records into functions 2025-06-03 22:20:42 +01:00
justin a17961eac7 Make aimStance record into function 2025-06-03 15:19:35 +01:00
justin 0bcf263db7 Remove _crTwist 2025-05-30 10:23:37 +01:00
justin 9b3518e4eb Correctly update root status of item in _ilIsRoot 2024-11-05 18:25:30 +00:00
justin fc5539cb38 Cleanup 2024-09-30 12:54:31 +01:00
justin 25cec10313 Flatten values in creature manipulation data types 2024-09-24 21:50:21 +01:00
justin 31b5db6e9e Distinguish between selected item and root-selected item 2024-09-21 21:59:53 +01:00
justin e03c8dd830 Partial removal of reloading 2024-09-08 10:21:35 +01:00
justin 8e127f0603 Make ammo magazines into own item type 2024-06-22 12:03:32 +01:00
justin 944b40cb56 Remove old ammo code, add magazines to some test loadouts 2024-06-21 23:24:26 +01:00
justin 0a1b0386b9 Remove internal ammo 2024-06-21 12:48:41 +01:00
justin f26d380c1b Start implementing attachable scroll items 2023-11-08 18:39:38 +00:00
justin 29017e6b06 Move handle positions 2023-05-28 15:02:23 +01:00
justin ac87621640 Commit before extending selection sections: overlapping elements 2023-05-19 13:38:21 +01:00
justin 7df81559d9 Work towards adding external ammo sources 2023-05-17 11:01:52 +01:00
justin 9972e0fdea Work on debugging 2023-04-27 11:35:48 +01:00
justin 734d74af52 Tweak pause camera movement 2023-04-25 10:23:43 +01:00
justin 4afc216b25 Continue inventory tweak 2023-02-16 17:07:59 +00:00
justin 934dd64704 Work on inventory management 2023-02-16 16:12:03 +00:00
justin c354949ca9 Partially working change to selected items 2023-02-07 12:07:13 +00:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin 8d17ce66e9 Cleanup 2022-07-27 12:49:23 +01:00
justin f0f9751afe Hlint cleanup 2022-07-23 19:17:03 +01:00
justin 6b69fc1684 Add Read/Show instance for Creature 2022-07-22 10:44:54 +01:00
justin cf5ec4a261 Use strict-containers for IntMaps 2022-07-21 15:27:00 +01:00
justin 33e9b5b1f0 Destroying mounted lights flashes, move equipment datatype 2022-07-13 19:45:23 +01:00
justin ffdfaa41c0 Cleanup creatures somewhat, fix LOS to LOSIndirect 2022-07-03 15:07:55 +01:00
justin c34468aa49 Fix bug on dropping item when reloading 2022-06-22 19:22:17 +01:00
justin 53c8be0679 Continue reload refactor 2022-06-21 14:07:17 +01:00
justin 14a7189b44 Continue refactoring reloading 2022-06-21 13:06:55 +01:00
justin 2f4b381484 Make reloading based upon creature stance 2022-06-20 00:53:47 +01:00
justin 541a04f1bc Make item display universal 2022-06-19 12:56:30 +01:00
justin bcbfd7d2fa Defunction-ify item modules, requires more cleanup 2022-06-08 12:28:11 +01:00
justin e85bd36fe4 Cleanup 2022-06-07 21:34:34 +01:00
justin 546c279fae Cleanup creature properties 2022-05-24 23:26:21 +01:00
justin 64a01849d4 Cleanup, remove Reader monad from Creature.Test 2022-05-24 23:11:34 +01:00
justin b10e141a86 Cleanup 2022-05-24 23:06:07 +01:00
justin 6cd59d99bc Cleanup 2021-12-11 22:08:43 +00:00
justin 3c35a04531 Cleanup, trying to diagnose space leak in crit update 2021-12-09 22:12:44 +00:00
justin 016a1faf80 Allow for partial reloading 2021-12-01 17:40:09 +00:00
justin f40d486d68 Rethink item ammo to item consumables, start item type datatype 2021-11-29 16:22:31 +00:00
justin 224db733f6 Fold in more ammo parameters, distinguish loadable and charging weapons 2021-11-27 14:29:44 +00:00
justin 92a8dd59b8 Fold some ammo data into its own type 2021-11-27 13:40:56 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin 08fa84c1fd Cleanup and reorganise 2021-10-31 19:46:32 +00:00
justin be7b2d2cd7 Add frame clock 2021-09-09 13:29:09 +01:00
justin 4463dc7716 Refactor bullet particles 2021-05-19 13:46:19 +02:00