Commit Graph

68 Commits

Author SHA1 Message Date
justin 13e8ea85d2 Add extra debug options for viewing room clipping 2022-03-21 07:57:21 +00:00
justin d6285c45b3 Fix bug determining max radius of convex polys, fixes bugs in room positioning 2022-03-21 07:43:27 +00:00
justin 2961923534 Fix combination bug with small inventories 2022-03-04 00:11:36 +00:00
justin 1a053421ef Add terminal GODON command 2021-12-09 17:12:32 +00:00
justin 24a0cc289f Add menu option to start new game from seed, uses system clipboard 2021-12-09 14:36:26 +00:00
justin d75ea2b252 Cleanup 2021-12-01 11:11:24 +00:00
justin 1d9dd3e4e0 Move saved worlds outside of world into universe 2021-11-28 14:42:08 +00:00
justin 462100703c Move menu layers outside of world 2021-11-28 14:26:15 +00:00
justin e231b851d9 Stop new old sounds from playing during rewinding 2021-11-26 19:57:03 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin f6d5d5a201 Add basic vocalizations to chase creatures 2021-11-18 01:46:37 +00:00
justin 9db091597d Add indexed world modifications, example use in flicker lights 2021-11-17 11:24:40 +00:00
justin ebe9ad6b90 Cleanup: broken pathfinding 2021-11-16 18:05:47 +00:00
justin d63c2ac943 Commit before changing links 2021-11-11 22:51:02 +00:00
justin 8c45a02e46 Display abstract tree of placement, stout 2021-11-11 18:41:59 +00:00
justin da22d9833a Improve diagnostics for level generation 2021-11-11 17:08:03 +00:00
justin f706e541b9 Dump some info to sdout when generating level 2021-11-11 11:00:31 +00:00
justin a195157e54 Move toward better info display during level generation 2021-11-10 23:40:04 +00:00
justin a9b802b883 Attempt to incorporate free link positions into placement chain 2021-11-04 10:38:30 +00:00
justin 903a79cf85 Assign used links during room generation 2021-11-02 22:27:19 +00:00
justin 74a4267393 Cleanup 2021-10-31 15:03:05 +00:00
justin 686a9fc3ee Unify block wall types 2021-10-28 00:05:57 +01:00
justin 15fac3db6e Allow for destruction of blocks again 2021-10-27 00:15:26 +01:00
justin 12d43f9cf0 Partially implement separate blocks 2021-10-26 22:53:49 +01:00
justin 982c8d81e1 Cleanup 2021-10-19 15:13:41 +01:00
justin 1f8b4b8565 Unify save states 2021-10-19 14:20:56 +01:00
justin 9e9d2b5def Cleanup 2021-10-19 13:14:52 +01:00
justin c88f88004d Fix wall bug, refactor placements 2021-09-30 15:35:35 +01:00
justin eb393708c4 Commit before making all walls zoned 2021-09-30 13:36:07 +01:00
justin 32367b5b2d Add trajectory to grenades, various refactoring 2021-09-25 18:39:53 +01:00
justin 7da1a8bc45 Move debug flags to config, various perf improvements 2021-09-24 13:25:24 +01:00
justin 6ac53c052c Working (but slow) shadow shapes 2021-09-17 23:12:51 +01:00
justin d11d19c9e8 Fix reloading of start of level 2021-09-13 00:34:14 +01:00
justin 72657294d1 Continue tweaking sound 2021-09-12 20:33:33 +01:00
justin 51a85bd1ec Refactor sound 2021-09-12 17:52:34 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 73beeacf3c Commit before putting walls into vector zones 2021-09-11 12:17:16 +01:00
justin 7c62ef4d48 Locate bug in wall zoning 2021-09-11 00:47:52 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin be7b2d2cd7 Add frame clock 2021-09-09 13:29:09 +01:00
justin a2288110ae First implementation of creatures detecting sounds 2021-09-08 21:56:58 +01:00
justin 643cd5a420 Move towards incorporating sound into ai 2021-09-08 17:41:13 +01:00
justin 215a3dda36 Cleanup creature picture 2021-09-04 14:53:05 +01:00
justin fd85093833 Cleanup particles slightly 2021-09-03 17:26:21 +01:00
justin 1bbeb926a5 Fix bug in detecting which room you are in 2021-09-03 01:22:46 +01:00
justin ecaa5c48d0 Working cloud shadows (slow) 2021-09-01 12:20:01 +01:00
justin d7047c4b09 Store past damages in vector form 2021-08-19 01:41:56 +02:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin c67feb485f Complete stritifying points 2021-07-30 01:36:48 +02:00
justin 6905c6f154 Commit before static wall overhaul 2021-07-19 01:33:52 +02:00