Commit Graph

79 Commits

Author SHA1 Message Date
justin 52946f33a7 Allow arbitrary changes to a room when using a link slot 2021-11-14 01:47:33 +00:00
justin 4a089ff0cc Work toward adding wiring 2021-11-14 00:39:24 +00:00
justin b243479759 Move towards more usable placements 2021-11-13 00:04:50 +00:00
justin 67e164c830 Some cleanup, sidetracked from inter-room placements 2021-11-12 14:16:16 +00:00
justin 1d5b2ea765 Work towards cross-room placements 2021-11-12 11:13:59 +00:00
justin 5681a37953 Cleanup. Add room-wise random placement spots 2021-11-07 19:46:14 +00:00
justin 5a52b646e1 Add forgotten files, many updates concerning turrets and shields 2021-11-05 19:58:55 +00:00
justin 2c768845b2 Move towards adding reflective shield 2021-11-05 12:14:11 +00:00
justin 903a79cf85 Assign used links during room generation 2021-11-02 22:27:19 +00:00
justin 59f43a3602 Add lights to buttons, cleanup 2021-11-02 19:38:22 +00:00
justin 86fdfd260e Add objects based on walls, called machines 2021-10-31 22:55:02 +00:00
justin 74a4267393 Cleanup 2021-10-31 15:03:05 +00:00
justin a6867b1fad Add muzzle flare 2021-10-31 13:04:18 +00:00
justin 50d0f18ab7 Determine thunk leak when marking seen walls 2021-10-29 17:25:12 +01:00
justin 686a9fc3ee Unify block wall types 2021-10-28 00:05:57 +01:00
justin 12d43f9cf0 Partially implement separate blocks 2021-10-26 22:53:49 +01:00
justin d136fd910c Commit before changing block type 2021-10-19 21:11:02 +01:00
justin 982c8d81e1 Cleanup 2021-10-19 15:13:41 +01:00
justin 1f8b4b8565 Unify save states 2021-10-19 14:20:56 +01:00
justin 9e9d2b5def Cleanup 2021-10-19 13:14:52 +01:00
justin d46de1ca80 Add tank furniture, stop autorotate when aiming 2021-10-05 22:57:54 +01:00
justin 0c6fa80ce0 Tweak weapon pictures 2021-10-03 13:19:53 +01:00
justin 8c1496e140 Refactor item drawing 2021-10-01 23:01:36 +01:00
justin 1414d08d88 Fix bug when forming convex hull of game room bounds 2021-09-30 23:46:59 +01:00
justin 6b937b115e Continue placement refactor 2021-09-28 15:44:32 +01:00
justin b8af2ce9d8 Commit before placement refactor 2021-09-28 14:55:22 +01:00
justin 1990558985 Refactor doors 2021-09-28 01:48:03 +01:00
justin 32367b5b2d Add trajectory to grenades, various refactoring 2021-09-25 18:39:53 +01:00
justin 7da1a8bc45 Move debug flags to config, various perf improvements 2021-09-24 13:25:24 +01:00
justin 85edd98d62 Various performance improvements 2021-09-23 15:27:37 +01:00
justin 952ec1c579 Working dynamic shadows using shape vertices buffer 2021-09-22 10:34:39 +01:00
justin 2804d58a5a Continue shape rendering improvements 2021-09-21 02:04:41 +01:00
justin c605ac74ff Performance improvements, combine cap and geometry buffer 2021-09-18 19:48:35 +01:00
justin 2d8f1089a1 Allow for items to cast shadows 2021-09-18 11:00:52 +01:00
justin 29f048cfdd Add dust on bullet wall hit 2021-09-13 12:23:51 +01:00
justin 49274064a0 Add quicksave 2021-09-13 00:17:45 +01:00
justin f2553ded0e Implement auto rotate camera when close to walls 2021-09-11 19:55:46 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 73beeacf3c Commit before putting walls into vector zones 2021-09-11 12:17:16 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin be7b2d2cd7 Add frame clock 2021-09-09 13:29:09 +01:00
justin c3d567353c Try to move sound into world, slightly broken now 2021-09-08 19:12:54 +01:00
justin 04e5b9b39f Move side effects into world (may be slower) 2021-09-08 18:48:16 +01:00
justin 215a3dda36 Cleanup creature picture 2021-09-04 14:53:05 +01:00
justin 1bbeb926a5 Fix bug in detecting which room you are in 2021-09-03 01:22:46 +01:00
justin c69af7a5f4 Add concept of GameRoom, check viewing distance based on rooms 2021-09-02 23:24:29 +01:00
justin cd0a82e526 First attempt at using exclusively depth pass with cap on near plane 2021-08-31 10:32:27 +01:00
justin f797530cbc Use depth fail and front cap for geometry shadows (TODO back cap) 2021-08-30 21:47:01 +01:00
justin 55f1d89a5e Creature shadow test 2021-08-28 20:42:20 +01:00
justin 3a8b28a916 Trippy flamer 2021-08-28 14:33:23 +01:00