Commit Graph

178 Commits

Author SHA1 Message Date
justin ecdc19fb5e Tweak posture 2026-03-31 22:50:53 +01:00
justin 0ddedf7fd6 Improve wall squashing further 2026-03-26 20:25:59 +00:00
justin 31d7a00ecf Crush run-past room 2026-03-26 18:24:42 +00:00
justin 030a021aa1 Tweak inventory display 2026-01-02 19:33:28 +00:00
justin 376ce4462c Improve drawRBOptions positioning 2026-01-02 18:36:35 +00:00
justin 2f935a0d41 Tweak inventory display 2025-12-26 11:05:34 +00:00
justin 2cb9fb153a Add hacky block shadow to inventory items 2025-12-26 10:41:21 +00:00
justin f6e0514408 First implementation of ammo distribution via machine 2025-12-09 23:35:02 +00:00
justin 851b26262a Allow for inventory item bolding 2025-12-09 22:46:57 +00:00
justin 49fb982877 Refactor crPos to be a V3 2025-10-10 13:47:31 +01:00
justin 23f61081cf Remove external corpses, handle them as creatures 2025-09-25 09:31:58 +01:00
justin d4f2cdd3fd Cleanup 2025-09-19 19:56:12 +01:00
justin 40d2d316cb Cleanup 2025-08-27 18:55:25 +01:00
justin 86696deb56 Continue to refactor body/equipment positionings 2025-08-27 14:40:13 +01:00
justin 1ef5534bc2 Cleanup 2025-08-27 01:06:04 +01:00
justin 7581c86d93 Cleanup various equipment/right button code 2025-08-27 00:45:58 +01:00
justin 79a0137d54 Cleanup 2025-08-27 00:34:24 +01:00
justin 06d50ac752 Make equipment indices point to item indices 2025-08-26 23:57:02 +01:00
justin e5473d1028 Cleanup 2025-08-26 19:35:19 +01:00
justin b87c3380b8 Refactor triplet to Selection datatype 2025-08-26 18:13:27 +01:00
justin 9034c409e1 Flatten HUDElement 2025-08-26 16:46:02 +01:00
justin a2c32907f0 Fix bugs in drag pickup when releasing mouse outside of inventory list 2025-08-25 12:59:12 +01:00
justin 65803c11c9 Cleanup 2025-08-25 11:01:07 +01:00
justin ee884899ef Make game auto-start (no splash menu) 2025-08-25 10:41:26 +01:00
justin 3f6f1b4019 Use NewIntMap InvInt for crInv 2025-08-25 10:21:59 +01:00
justin d776c91cfd Fix more item bugs 2025-08-24 23:50:16 +01:00
justin c2daa86463 Fix at least one bug from item refactor, more remain 2025-08-24 21:01:02 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin 22b4be440a Refactor floor items to use centralised items intmap 2025-08-24 13:14:49 +01:00
justin c38d03165f Start refactor storing items in single intmap, done turrets
More checks required
2025-08-24 11:53:21 +01:00
justin 7336177edf Fix close floor item bug 2025-08-23 23:00:19 +01:00
justin fcccd63844 Refactor floor items, removing ids (not fully checked) 2025-08-23 22:10:33 +01:00
justin 5ccbfa1f91 Cancel terminal display if destroyed while displaying 2025-08-19 18:01:23 +01:00
justin 2f9cea1b69 Allow for terminals to be deactivated 2025-08-19 13:58:57 +01:00
justin f47f99eac4 Continue removing LDTs 2025-07-12 14:01:44 +01:00
justin ab82bcbe20 Cleanup 2025-06-26 12:17:08 +01:00
justin 5b35b4c6c8 Fix burst rifle rate delay bug, various cleanups 2025-06-25 23:47:41 +01:00
justin 2f130c5bed Fix switch detection, cleanup 2025-06-25 21:49:11 +01:00
justin a9cae4d409 Simplify buttons 2025-06-25 21:37:32 +01:00
justin bf0bc22720 Start simplifying buttons 2025-06-25 15:16:11 +01:00
justin 86b10d02c8 Cleanup 2025-06-20 18:02:33 +01:00
justin 7292bc9012 Remove creature move type record 2025-06-06 15:32:19 +01:00
justin 467f241d7a Remove creature records 2025-06-06 14:52:52 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin 16f5c05f19 Vleanup 2025-06-05 16:21:30 +01:00
justin c8d44fea79 Move equipType out of record 2025-06-05 13:52:36 +01:00
justin 324a64814e Move muzzles out of records 2025-06-05 10:04:35 +01:00
justin e1ec4e1a89 Move weapon muzzles up a record 2025-06-04 09:29:09 +01:00
justin 836a3d9dd3 Commit on return after gap 2025-03-27 18:22:57 +00:00
justin ef751cbd21 Implement/improve null/un/binary logic gates 2025-01-08 18:13:20 +00:00