Commit Graph

40 Commits

Author SHA1 Message Date
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin be7b2d2cd7 Add frame clock 2021-09-09 13:29:09 +01:00
justin c3d567353c Try to move sound into world, slightly broken now 2021-09-08 19:12:54 +01:00
justin 04e5b9b39f Move side effects into world (may be slower) 2021-09-08 18:48:16 +01:00
justin 215a3dda36 Cleanup creature picture 2021-09-04 14:53:05 +01:00
justin 1bbeb926a5 Fix bug in detecting which room you are in 2021-09-03 01:22:46 +01:00
justin c69af7a5f4 Add concept of GameRoom, check viewing distance based on rooms 2021-09-02 23:24:29 +01:00
justin cd0a82e526 First attempt at using exclusively depth pass with cap on near plane 2021-08-31 10:32:27 +01:00
justin f797530cbc Use depth fail and front cap for geometry shadows (TODO back cap) 2021-08-30 21:47:01 +01:00
justin 55f1d89a5e Creature shadow test 2021-08-28 20:42:20 +01:00
justin 3a8b28a916 Trippy flamer 2021-08-28 14:33:23 +01:00
justin dd44a93476 Refactor weapon usages 2021-08-27 16:31:43 +01:00
justin c4df048d31 Fix bug where new sounds didn't overplay old sounds 2021-08-26 22:56:11 +01:00
justin d7047c4b09 Store past damages in vector form 2021-08-19 01:41:56 +02:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin 2d8b27746c Further strictifying 2021-07-30 00:23:02 +02:00
justin bd8ef3f416 Mid strictifying 2021-07-29 23:42:27 +02:00
justin 72f57b6ccf Move towards removing renderStrategy data 2021-07-29 15:58:35 +02:00
justin 7b45a4a295 Steps towards making clouds list based 2021-07-21 00:05:13 +02:00
justin 6905c6f154 Commit before static wall overhaul 2021-07-19 01:33:52 +02:00
justin c63b293ea5 Implement multiple radial distortion rendering 2021-07-10 14:04:01 +02:00
justin 1c519259a1 Working radial distortion 2021-07-09 20:41:34 +02:00
justin fd388e1fdf Add barrel distortion shader 2021-07-09 14:36:49 +02:00
justin b6feccd934 Make light position uniform 3d 2021-06-25 01:19:20 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin 04ed034a3e Add room foregrounds 2021-06-16 18:18:03 +02:00
justin 29902b6f22 Add random floor tiles to floors 2021-06-16 00:14:18 +02:00
justin da631e3b37 Add tilemap floors to rooms 2021-06-15 14:56:32 +02:00
justin 73bd407c49 Implement texture atlas, details on why it works unclear 2021-06-14 16:24:10 +02:00
justin a9aa2ca2cb Add test tileset textures 2021-06-11 13:51:06 +02:00
justin 0b76062475 Add world default 2021-06-10 15:46:41 +02:00
justin 3371e2ae79 Tweak walk cycle parameters 2021-06-09 00:01:56 +02:00
justin 0b8ac97fe9 Modularise item data, change tesla arc from projectile to particle 2021-06-06 16:08:56 +02:00
justin 346c426b43 Refactor, add bullet modules and weapon effect modifiers 2021-05-27 02:50:33 +02:00
justin 0187ae6001 Refactor inventory management, add tweak, combine and inspect modes 2021-05-26 17:25:46 +02:00
justin f05381be47 Refactor shell movement, modularised in a tweakable way 2021-05-26 03:35:30 +02:00
justin d4a15a2416 Refactor creature draw, pass World to function 2021-05-25 21:44:25 +02:00
justin 28386ec8b9 Pass item to item use function 2021-05-25 18:25:42 +02:00
justin d5fed6c987 Rehome launcher 2021-05-25 18:03:35 +02:00
justin f737897b18 Add support for left click actions 2021-05-25 14:23:04 +02:00