Commit Graph
106 Commits
Author SHA1 Message Date
justin 40f1d987cb Cleanup 2022-02-13 17:29:32 +00:00
justin 123bcd2c94 Allow for random choice between placements in different rooms 2021-11-26 12:20:20 +00:00
justin a66ea1d922 Fix backtracking bug 2021-11-23 19:09:39 +00:00
justin f51a6a7216 Fix bug not adding last positioned room to list 2021-11-23 12:50:15 +00:00
justin 05bb1961c0 Fix bug that allowed for in links to be used as out links 2021-11-23 12:08:33 +00:00
justin 5ab5be3087 Test of lock and key system 2021-11-22 23:54:58 +00:00
justin 5d9ea4b733 Correct room link position numbering 2021-11-22 16:42:19 +00:00
justin b4759e4a27 Cleanup 2021-11-22 13:21:26 +00:00
justin 09e774d009 Fold in new composing room datatype 2021-11-22 12:46:32 +00:00
justin dd97ba8e5e Start to rework composition of trees 2021-11-22 12:06:29 +00:00
justin 1aa797ddef Add quiet laser sound 2021-11-21 23:27:14 +00:00
justin f6d5d5a201 Add basic vocalizations to chase creatures 2021-11-18 01:46:37 +00:00
justin 559d7e3a23 Tweak starting rooms 2021-11-16 22:48:45 +00:00
justin 5d0b48829c Cleanup and various bugfixes 2021-11-16 21:31:53 +00:00
justin ebe9ad6b90 Cleanup: broken pathfinding 2021-11-16 18:05:47 +00:00
justin cb8cbe03a4 Commit before reorganising level generation 2021-11-16 14:48:37 +00:00
justin f530952612 Add indicator light to switch doors 2021-11-16 12:57:13 +00:00
justin a7f2b5f3ea Move toward indexed external placements 2021-11-15 19:36:31 +00:00
justin 59dc24aff6 Minor cleanup 2021-11-15 02:16:17 +00:00
justin 2a28967cd3 Slightly broken placements 2021-11-14 19:56:22 +00:00
justin affdde0f21 Work towards using room positions rather than room links in placements 2021-11-14 10:13:56 +00:00
justin 52946f33a7 Allow arbitrary changes to a room when using a link slot 2021-11-14 01:47:33 +00:00
justin 4a089ff0cc Work toward adding wiring 2021-11-14 00:39:24 +00:00
justin 3624f22f2b Cleanup room moduling 2021-11-13 11:45:00 +00:00
justin 169ed7d05d Working inter-room placements 2021-11-13 11:13:34 +00:00
justin 67e164c830 Some cleanup, sidetracked from inter-room placements 2021-11-12 14:16:16 +00:00
justin 1d5b2ea765 Work towards cross-room placements 2021-11-12 11:13:59 +00:00
justin d63c2ac943 Commit before changing links 2021-11-11 22:51:02 +00:00
justin 8c45a02e46 Display abstract tree of placement, stout 2021-11-11 18:41:59 +00:00
justin da22d9833a Improve diagnostics for level generation 2021-11-11 17:08:03 +00:00
justin f706e541b9 Dump some info to sdout when generating level 2021-11-11 11:00:31 +00:00
justin a195157e54 Move toward better info display during level generation 2021-11-10 23:40:04 +00:00
justin 5b09c9aa37 Attempt to stop reuse of link placement spots 2021-11-09 17:00:42 +00:00
justin 28f8ac1fbd Add fallback placement for falled link based placement spots 2021-11-08 11:16:08 +00:00
justin 5681a37953 Cleanup. Add room-wise random placement spots 2021-11-07 19:46:14 +00:00
justin 4c6437da26 Fix one bug in door wall movement, add airlock, cleanup 2021-11-06 01:06:04 +00:00
justin 59f43a3602 Add lights to buttons, cleanup 2021-11-02 19:38:22 +00:00
justin 9eda8c81a9 Unify more doors 2021-11-02 11:04:23 +00:00
justin 12d43f9cf0 Partially implement separate blocks 2021-10-26 22:53:49 +01:00
justin 982c8d81e1 Cleanup 2021-10-19 15:13:41 +01:00
justin 9e9d2b5def Cleanup 2021-10-19 13:14:52 +01:00
justin d46de1ca80 Add tank furniture, stop autorotate when aiming 2021-10-05 22:57:54 +01:00
justin b526517404 Fix placement shifting 2021-10-03 18:24:36 +01:00
justin 5f17841811 Fix placement movement bug 2021-10-01 09:51:47 +01:00
justin cb23960bd7 Remove requirement for external door ids 2021-09-30 15:52:01 +01:00
justin 743c1c878d Make buttons have shape, expose multiple bugs 2021-09-27 12:28:53 +01:00
justin 49274064a0 Add quicksave 2021-09-13 00:17:45 +01:00
justin 7c62ef4d48 Locate bug in wall zoning 2021-09-11 00:47:52 +01:00
justin c695767fb0 Add variable door speed, still buggy 2021-09-10 13:41:46 +01:00
justin 60dc2d9342 Generalise path generation for arbitrary rooms 2021-09-06 19:32:48 +01:00