Commit Graph
21 Commits
Author SHA1 Message Date
justin c695767fb0 Add variable door speed, still buggy 2021-09-10 13:41:46 +01:00
justin 4b7562521c Fix long door bug. 2021-08-17 20:59:10 +02:00
justin d92fd9df2f Refactor doors 2021-08-17 13:29:33 +02:00
justin c58ee6d56c Improve line zoning 2021-08-16 14:44:52 +02:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin 2d8b27746c Further strictifying 2021-07-30 00:23:02 +02:00
justin 84a9badea8 Refactor modules 2021-07-25 01:29:43 +02:00
justin ea739bd2cd Abstract and unify door mechanisms 2021-07-20 15:14:58 +02:00
justin 316a4141ab Fix space leak, start to unify door mechanisms 2021-07-20 13:42:38 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin 9c2bcbec10 Add IntMapHelper, locate wall cutting bug 2021-05-22 15:14:21 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin 6d4c17fc07 Refactor wall points from lists to pairs 2021-05-04 01:31:55 +02:00
justin f336d7e3f6 Add airlocks 2021-05-02 21:09:25 +02:00
justin 2085d5a048 Commit before static wall change 2021-04-27 22:01:03 +02:00
justin 6d229f8de2 Add no weapon start 2021-04-27 19:26:35 +02:00
justin 64b5b9e2a5 Hlinting 2021-04-27 11:45:43 +02:00
justin fdac382c61 Tweak switch doors 2021-04-22 17:10:53 +02:00
justin 6c65515381 Tweak airlock door to stop z fighting 2021-04-22 14:42:49 +02:00
justin a34c578786 Combine Door and AutoDoor type constructors, add doorPathable field 2021-03-21 13:33:57 +01:00
justin baed2716da Split trigger door module, improve trigger door shadows 2021-03-06 14:03:28 +01:00