justin
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81b1fa5b5e
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Digital line zoning
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2022-06-25 14:01:19 +01:00 |
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justin
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dd0afc6166
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Add options page scrolling
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2022-06-25 09:28:45 +01:00 |
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justin
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86b1c2581b
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Start using streaming as the way to consume foldable objects
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2022-06-24 09:27:29 +01:00 |
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justin
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fb3f677957
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Add more sounds
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2022-06-23 21:23:45 +01:00 |
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justin
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6a095d3de6
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Cleanup
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2022-06-18 00:18:18 +01:00 |
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justin
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cbfb417d21
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Add aggressive light culling
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2022-06-17 18:24:24 +01:00 |
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justin
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e30f7a0585
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Add more rooms
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2022-06-15 14:05:59 +01:00 |
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justin
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582881ca66
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Continue to tweak death effects
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2022-06-04 15:52:38 +01:00 |
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justin
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b54864bbda
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Work on more complicated terminals
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2022-05-31 13:30:27 +01:00 |
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justin
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12852a7670
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Add creature info display
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2022-04-10 23:07:11 +01:00 |
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justin
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11d954674c
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Cleanup tesla arcs
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2022-03-24 08:05:58 +00:00 |
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justin
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f030d8264f
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Add electrical bullets
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2022-03-22 21:45:08 +00:00 |
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justin
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d6285c45b3
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Fix bug determining max radius of convex polys, fixes bugs in room positioning
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2022-03-21 07:43:27 +00:00 |
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justin
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01c58490fa
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Unify RoomPos constructors
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2022-03-10 18:40:22 +00:00 |
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justin
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3bfebc266b
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Add laser tunnel lock-key combination
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2022-03-09 15:27:35 +00:00 |
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justin
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9af636aa83
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Fix bug in line zoning by using less ambitious algorithm
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2022-02-13 09:24:27 +00:00 |
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justin
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9dadea2c36
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Fix bug in intersectCircSeg
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2021-12-15 17:47:41 +00:00 |
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justin
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adab32bf68
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Remove ssaTri, bullet movement is broken
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2021-12-15 17:34:20 +00:00 |
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justin
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dccacd9d22
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Move towards removal of ssaTri, which was buggy
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2021-12-15 12:00:07 +00:00 |
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justin
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c5a211afce
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Correctly intersect lines and circles
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2021-12-15 11:16:56 +00:00 |
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justin
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9333d9497e
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Reorganise geometry modules slightly
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2021-12-15 10:59:06 +00:00 |
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justin
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e3402bacf1
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Stop bullets when they hit walls
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2021-12-14 19:25:37 +00:00 |
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justin
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47391f3850
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Use tasty for tests, fix bug in circOnLine
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2021-12-14 11:50:01 +00:00 |
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justin
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85ededc158
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Start work on crafting/combinations
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2021-12-02 00:50:29 +00:00 |
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justin
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123bcd2c94
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Allow for random choice between placements in different rooms
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2021-11-26 12:20:20 +00:00 |
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justin
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5d0b48829c
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Cleanup and various bugfixes
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2021-11-16 21:31:53 +00:00 |
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justin
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86fdfd260e
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Add objects based on walls, called machines
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2021-10-31 22:55:02 +00:00 |
|
justin
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9e9d2b5def
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Cleanup
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2021-10-19 13:14:52 +01:00 |
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justin
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0c6fa80ce0
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Tweak weapon pictures
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2021-10-03 13:19:53 +01:00 |
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justin
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8c1496e140
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Refactor item drawing
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2021-10-01 23:01:36 +01:00 |
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justin
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c88f88004d
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Fix wall bug, refactor placements
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2021-09-30 15:35:35 +01:00 |
|
justin
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743c1c878d
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Make buttons have shape, expose multiple bugs
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2021-09-27 12:28:53 +01:00 |
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justin
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899cf6ef81
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Remove wall corner collision test for creatures
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2021-09-24 11:31:08 +01:00 |
|
justin
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7b6904b51f
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Fix direction stuttering bug
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2021-09-22 19:42:39 +01:00 |
|
justin
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80aa67015c
|
Performance tweaks
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2021-09-18 15:38:46 +01:00 |
|
justin
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c695767fb0
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Add variable door speed, still buggy
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2021-09-10 13:41:46 +01:00 |
|
justin
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87a9745d37
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Add support for clamping pictures to be inside screen
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2021-09-10 11:38:24 +01:00 |
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justin
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c69af7a5f4
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Add concept of GameRoom, check viewing distance based on rooms
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2021-09-02 23:24:29 +01:00 |
|
justin
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ecaa5c48d0
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Working cloud shadows (slow)
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2021-09-01 12:20:01 +01:00 |
|
justin
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882a8e9824
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Beef up minigun
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2021-08-28 12:09:39 +01:00 |
|
justin
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5da577ff12
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Improve intersection test--fails sometimes
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2021-08-17 00:52:54 +02:00 |
|
justin
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650e58bdfa
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Improve level generation speed
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2021-08-16 20:56:49 +02:00 |
|
justin
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37db056f23
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Fix wall zoning bug
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2021-08-16 16:54:27 +02:00 |
|
justin
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c58ee6d56c
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Improve line zoning
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2021-08-16 14:44:52 +02:00 |
|
justin
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501a1cea86
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Add distance test when checking for overlapping bound polygons
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2021-08-13 12:35:40 +02:00 |
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justin
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5829c66527
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Add new files
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2021-08-13 12:28:17 +02:00 |
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justin
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e43488ee17
|
Some linting
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2021-08-10 14:22:33 +02:00 |
|
justin
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12e7af0755
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Use Fold for rendering
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2021-08-02 02:14:09 +02:00 |
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justin
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d7649b951b
|
Implement poking using Verx lists
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2021-07-30 20:04:55 +02:00 |
|
justin
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834464db51
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Remove RenderType datatype
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2021-07-30 11:53:51 +02:00 |
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