Commit Graph

77 Commits

Author SHA1 Message Date
justin 86faf9fd01 Implement basic attention and awareness 2021-05-08 17:34:25 +02:00
justin 1aa59cc205 AI refactor 2021-05-07 16:50:59 +02:00
justin 436043b169 Continue ai refactor 2021-05-06 14:07:51 +02:00
justin 05086d6f4a Refector 2021-05-05 17:36:10 +02:00
justin 6d4c17fc07 Refactor wall points from lists to pairs 2021-05-04 01:31:55 +02:00
justin e21178b688 Refactoring 2021-05-03 23:59:20 +02:00
justin f336d7e3f6 Add airlocks 2021-05-02 21:09:25 +02:00
justin 7711738b3b Add blurring of lightmap (and refactoring) 2021-05-01 02:28:04 +02:00
justin 9c0e4425da Refactoring and linting 2021-04-30 17:50:28 +02:00
justin 6a38950501 Linting, haddocking 2021-04-29 15:31:07 +02:00
justin 1b4eac2da7 Rename shaders, remove a dependency on Dodge.Data 2021-04-28 13:32:50 +02:00
justin 2085d5a048 Commit before static wall change 2021-04-27 22:01:03 +02:00
justin 64b5b9e2a5 Hlinting 2021-04-27 11:45:43 +02:00
justin 3bc57ff650 Start to implement lock and key system 2021-04-26 11:41:04 +02:00
justin 17986651c5 Simplify item placement during generation 2021-04-25 13:21:24 +02:00
justin 30736997c3 Allow for different item drops on creature death 2021-04-25 02:16:31 +02:00
justin 24ea24cd6d Fix jetpack 2021-04-24 20:24:33 +02:00
justin 0e88544de2 Implement level portal 2021-04-22 13:06:39 +02:00
justin ec7e304b75 Add first compo 2021-04-14 12:00:12 +02:00
justin c42c5069ea Apply all world side effects using list 2021-04-09 00:47:41 +02:00
justin feec924d5d Allow for real time window resize 2021-04-08 13:21:40 +02:00
justin ea0dfbe1df Add (persistent) volume control 2021-04-08 11:06:02 +02:00
justin f1214c0584 Improve configuration handling 2021-04-08 02:48:25 +02:00
justin ddb1171e2e Refactor menu 2021-04-08 00:44:02 +02:00
justin bc8af0ac29 Merge branch 'testing' 2021-04-07 18:50:03 +02:00
justin 47ac104520 Further implementation of poitional sound 2021-04-06 19:19:23 +02:00
Ross e264857831 Merge branch 'master' into testing 2021-03-29 23:28:27 +01:00
justin b709aad2a6 Implement moving wall push and crush 2021-03-29 16:22:25 +02:00
justin a4afe05478 Stop inanimate objects from opening walls 2021-03-29 13:36:03 +02:00
Ross c722b6f38f Merge branch 'master' into testing 2021-03-29 10:59:10 +01:00
justin c959b7d59c Runtime broken level generation 2021-03-29 11:27:30 +02:00
Ross 8de5cfcb18 debug mode 2021-03-29 08:02:55 +01:00
justin 1c11d82878 Fix---at least partially---level generation bug 2021-03-28 18:51:39 +02:00
justin 326c624210 Merge branch 'testing', resolved conflicts 2021-03-27 20:45:36 +01:00
justin 2956fb6379 Tweak clouds 2021-03-27 15:53:30 +01:00
justin eb2a1a0edb Tweak sound 2021-03-27 15:23:16 +01:00
Ross 881359c4ac Refactor grenades and rockets to allow different explosions 2021-03-27 12:56:27 +00:00
Ross fb17502781 Allow modifiable speed changes 2021-03-27 11:26:27 +00:00
justin 151fa5b6bd Simplify and unify block placement 2021-03-27 02:18:37 +01:00
justin 32376022cc Move config local to Dodge 2021-03-27 00:34:14 +01:00
justin e6a57653b3 Modularise your control 2021-03-27 00:13:11 +01:00
justin 62b5ffbfaa Cleanup Data 2021-03-26 23:49:07 +01:00
Ross 5620e45e0a rebase keyconfig changes 2021-03-26 18:12:31 +00:00
justin 07d84cc1c6 Refactor event/input 2021-03-26 14:52:25 +01:00
justin 420cf7fc4b Rename protypes/basic to default 2021-03-26 13:33:55 +01:00
justin b46adf9898 Refactor map, add location arrows 2021-03-26 03:13:18 +01:00
justin d79a8a862e Start implementing location display on map 2021-03-25 17:00:08 +01:00
justin 45e02d0752 Change keycode input to scancode 2021-03-25 13:28:28 +01:00
justin baecb8e15a Improve wall glare 2021-03-24 21:33:15 +01:00
justin 7fd49d9b41 Flash refactor 2021-03-24 20:28:31 +01:00