justin
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9333d9497e
|
Reorganise geometry modules slightly
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2021-12-15 10:59:06 +00:00 |
|
justin
|
45ba120796
|
Tweak level generation slightly
|
2021-11-28 20:58:38 +00:00 |
|
justin
|
5cbe394e08
|
Cleanup
|
2021-11-28 17:07:04 +00:00 |
|
justin
|
b0f89db66e
|
Tweak start rooms
|
2021-11-26 14:40:32 +00:00 |
|
justin
|
040849a550
|
Allow for rooms to inherit floor tiling from parents
|
2021-11-26 13:57:22 +00:00 |
|
justin
|
123bcd2c94
|
Allow for random choice between placements in different rooms
|
2021-11-26 12:20:20 +00:00 |
|
justin
|
aad79bdf25
|
Thread a more complex structure through the placement process
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2021-11-25 01:32:25 +00:00 |
|
justin
|
5f6d81bd05
|
Cleanup
|
2021-11-23 22:33:23 +00:00 |
|
justin
|
a66ea1d922
|
Fix backtracking bug
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2021-11-23 19:09:39 +00:00 |
|
justin
|
67b0d694af
|
Define room link datatypes
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2021-11-23 13:00:34 +00:00 |
|
justin
|
5d9ea4b733
|
Correct room link position numbering
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2021-11-22 16:42:19 +00:00 |
|
justin
|
afeb9d2b64
|
Add wire to central laser room
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2021-11-21 19:14:17 +00:00 |
|
justin
|
559d7e3a23
|
Tweak starting rooms
|
2021-11-16 22:48:45 +00:00 |
|
justin
|
5d0b48829c
|
Cleanup and various bugfixes
|
2021-11-16 21:31:53 +00:00 |
|
justin
|
ebe9ad6b90
|
Cleanup: broken pathfinding
|
2021-11-16 18:05:47 +00:00 |
|
justin
|
f530952612
|
Add indicator light to switch doors
|
2021-11-16 12:57:13 +00:00 |
|
justin
|
a7f2b5f3ea
|
Move toward indexed external placements
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2021-11-15 19:36:31 +00:00 |
|
justin
|
59dc24aff6
|
Minor cleanup
|
2021-11-15 02:16:17 +00:00 |
|
justin
|
e93fa10a97
|
Working room generation with less shifting, should be more sensible
|
2021-11-15 01:55:35 +00:00 |
|
justin
|
8356496a7f
|
Move toward not shifting rooms during generation
|
2021-11-15 00:56:25 +00:00 |
|
justin
|
affdde0f21
|
Work towards using room positions rather than room links in placements
|
2021-11-14 10:13:56 +00:00 |
|
justin
|
52946f33a7
|
Allow arbitrary changes to a room when using a link slot
|
2021-11-14 01:47:33 +00:00 |
|
justin
|
4a089ff0cc
|
Work toward adding wiring
|
2021-11-14 00:39:24 +00:00 |
|
justin
|
3624f22f2b
|
Cleanup room moduling
|
2021-11-13 11:45:00 +00:00 |
|
justin
|
169ed7d05d
|
Working inter-room placements
|
2021-11-13 11:13:34 +00:00 |
|
justin
|
17c1a2152d
|
Use placement as continutation
|
2021-11-13 09:26:20 +00:00 |
|
justin
|
b243479759
|
Move towards more usable placements
|
2021-11-13 00:04:50 +00:00 |
|
justin
|
67e164c830
|
Some cleanup, sidetracked from inter-room placements
|
2021-11-12 14:16:16 +00:00 |
|
justin
|
1d5b2ea765
|
Work towards cross-room placements
|
2021-11-12 11:13:59 +00:00 |
|
justin
|
a195157e54
|
Move toward better info display during level generation
|
2021-11-10 23:40:04 +00:00 |
|
justin
|
9aefc11e17
|
Successfully stop reuse of link placement spots
|
2021-11-09 17:24:01 +00:00 |
|
justin
|
5b09c9aa37
|
Attempt to stop reuse of link placement spots
|
2021-11-09 17:00:42 +00:00 |
|
justin
|
28f8ac1fbd
|
Add fallback placement for falled link based placement spots
|
2021-11-08 11:16:08 +00:00 |
|
justin
|
2d98c74ab3
|
Slight cleanup of placement spots
|
2021-11-07 20:38:40 +00:00 |
|
justin
|
5681a37953
|
Cleanup. Add room-wise random placement spots
|
2021-11-07 19:46:14 +00:00 |
|
justin
|
5a52b646e1
|
Add forgotten files, many updates concerning turrets and shields
|
2021-11-05 19:58:55 +00:00 |
|
justin
|
92026bf06a
|
Implement randomness at the placement datatype level
|
2021-11-04 18:13:19 +00:00 |
|
justin
|
f0c56cbcac
|
Working use of links as placement spots
|
2021-11-04 16:39:16 +00:00 |
|
justin
|
6933c4d3b3
|
Continue work on using links for placement positions
|
2021-11-04 14:40:53 +00:00 |
|
justin
|
a9b802b883
|
Attempt to incorporate free link positions into placement chain
|
2021-11-04 10:38:30 +00:00 |
|
justin
|
f45d19a787
|
Commit before unifying positions
|
2021-11-03 19:01:19 +00:00 |
|
justin
|
903a79cf85
|
Assign used links during room generation
|
2021-11-02 22:27:19 +00:00 |
|
justin
|
59f43a3602
|
Add lights to buttons, cleanup
|
2021-11-02 19:38:22 +00:00 |
|
justin
|
cab8c25610
|
Fix tile drawing bug
|
2021-10-04 17:20:18 +01:00 |
|
justin
|
c8e08d903e
|
Nub close points for game room boundaries
|
2021-10-04 09:39:18 +01:00 |
|
justin
|
df9a8ea242
|
Add view debug option
|
2021-10-03 18:47:11 +01:00 |
|
justin
|
8c1496e140
|
Refactor item drawing
|
2021-10-01 23:01:36 +01:00 |
|
justin
|
1414d08d88
|
Fix bug when forming convex hull of game room bounds
|
2021-09-30 23:46:59 +01:00 |
|
justin
|
c88f88004d
|
Fix wall bug, refactor placements
|
2021-09-30 15:35:35 +01:00 |
|
justin
|
eb393708c4
|
Commit before making all walls zoned
|
2021-09-30 13:36:07 +01:00 |
|