Commit Graph
677 Commits
Author SHA1 Message Date
justin dae0e0591c Fix bugs in equipment allocation using hotkeys
The behaviour is still not perfect, should be able to cycle through all
options by pressing one key. There is unnecessary memory of past state
going on here
2025-01-01 14:48:17 +00:00
justin 7dd379d4bc Cleanup, delete hotkeys when deleting item from inventory 2025-01-01 14:04:25 +00:00
justin 91111fc89c Add attached/aiming checks on item usage 2025-01-01 11:36:33 +00:00
justin 99114c7351 Refactor hotkey assignation 2024-12-31 13:24:10 +00:00
justin 17da9e00f8 Remove data Hammers 2024-12-31 12:42:03 +00:00
justin 2fc960321e Remove creature hammer, may have broken equipment/combining 2024-12-31 10:17:31 +00:00
justin e12e4777b2 Make hotkeys assignable to any item, use item id 2024-12-31 09:20:53 +00:00
justin 1e7dcbfded Commit before making hotkeys attach to item ids, not inv ids 2024-12-31 00:34:47 +00:00
justin 87f068f01a Add gimbal and gyroscope, allowing more fine tuned projectile control 2024-12-30 11:41:20 +00:00
justin 4c9632b3f3 Allow to determine new substructural function based on ldt 2024-12-29 21:21:54 +00:00
justin 48ddb94623 Allow item structure to determine if subtree is attachable 2024-12-29 11:52:15 +00:00
justin 2037891cc9 Commit before perhaps rethinking item structure 2024-12-29 10:40:21 +00:00
justin ef7aee82e5 Allow grenades to bounce 2024-12-29 00:33:55 +00:00
justin ad7be9152a Cleanup projectile update 2024-12-28 22:07:05 +00:00
justin 30be7b0983 Continue projectile udpate refactor 2024-12-28 21:58:45 +00:00
justin 2fdc6ae557 Start making projectile update function rather than folded list 2024-12-28 21:31:33 +00:00
justin e028c54948 Cleanup 2024-12-28 10:31:58 +00:00
justin 39a76f758a Remove unnecessary projectile code 2024-12-28 10:20:17 +00:00
justin 2abb70334f Tweak rockets, smoke 2024-12-28 10:08:14 +00:00
justin ed5c5d7b8a Refactor projectiles, fix shell drawing 2024-12-27 23:27:53 +00:00
justin 233fe5995c Refactor shells 2024-12-27 23:04:59 +00:00
justin 9168acf12e Cleanup 2024-12-27 22:32:56 +00:00
justin 5c749bff63 Work on rocket/grenade launcher 2024-12-27 21:46:46 +00:00
justin 0ef28c132e Replace buggy circle seg intersection with a simpler test 2024-12-26 21:53:18 +00:00
justin 53c981718c Start allowing for more granular control of remote projectiles, cleanup 2024-12-26 10:16:18 +00:00
justin ae557f3fd4 Add remote detonator, stop remote screen attaching to nonlauncher ammo 2024-12-25 21:52:09 +00:00
justin c788af47bd Allow more general detection of item use focus 2024-12-25 21:26:25 +00:00
justin 04a83ed031 Fix error in circle wall collision detection
The wall zoning did not take into account the radius of the circle
2024-12-25 00:10:26 +00:00
justin 81fd2131e0 Implement modules changing shell payloads 2024-12-24 21:13:58 +00:00
justin 957f233629 Simplify energyBalls (no z component) 2024-12-24 15:05:36 +00:00
justin dc96424de9 Comment out bullet ammo targeting modules 2024-12-24 14:04:18 +00:00
justin 37da73bf6d Simplify bullets 2024-12-24 13:59:06 +00:00
justin 15317882e6 Cleanup, allow more general magShield deflection 2024-12-24 12:54:28 +00:00
justin 75958c1e2c Remove instantBullets 2024-12-24 12:50:00 +00:00
justin a28ec07ffb Add more bullet deflection types 2024-12-24 12:32:09 +00:00
justin fb1553bf3c Tweak "magnets" that affect bullet movement 2024-12-24 10:48:28 +00:00
justin 90ec2a3738 Allow a spring and hardware to make weapons automatic 2024-12-23 16:29:10 +00:00
justin 205c0a5c19 Stop instant creature death, allow for more overkill 2024-12-23 15:54:01 +00:00
justin a4e1fcf384 Add alteRifle 2024-12-23 10:53:35 +00:00
justin 34c7186aa1 Tweak flares 2024-12-23 10:28:46 +00:00
justin bb5ed215e4 Cleanup 2024-12-22 23:57:54 +00:00
justin e2e1e23881 Cleanup tesla arcs 2024-12-22 15:36:28 +00:00
justin 84821a1531 Randomise volleygun muzzle order 2024-12-21 19:10:34 +00:00
justin 17cb1d8ff8 Add shapes for craft items 2024-12-21 17:16:40 +00:00
justin 5b6699767a Cleanup 2024-12-21 12:10:21 +00:00
justin e35e056fcb Remove CreatureTargeting, start making shapes for crafts 2024-12-21 12:08:45 +00:00
justin 8f65fa6bc5 Allow firing of different muzzles on different frames after use 2024-12-21 11:37:52 +00:00
justin e9006addd0 Cleanup 2024-12-20 18:14:27 +00:00
justin 92b190aba8 Cleanup 2024-12-20 18:06:54 +00:00
justin 1e23c9bd1e Add your speed to launched projectile, based on old position 2024-12-20 17:49:46 +00:00