justin
dae0e0591c
Fix bugs in equipment allocation using hotkeys
...
The behaviour is still not perfect, should be able to cycle through all
options by pressing one key. There is unnecessary memory of past state
going on here
2025-01-01 14:48:17 +00:00
justin
7dd379d4bc
Cleanup, delete hotkeys when deleting item from inventory
2025-01-01 14:04:25 +00:00
justin
91111fc89c
Add attached/aiming checks on item usage
2025-01-01 11:36:33 +00:00
justin
99114c7351
Refactor hotkey assignation
2024-12-31 13:24:10 +00:00
justin
17da9e00f8
Remove data Hammers
2024-12-31 12:42:03 +00:00
justin
2fc960321e
Remove creature hammer, may have broken equipment/combining
2024-12-31 10:17:31 +00:00
justin
e12e4777b2
Make hotkeys assignable to any item, use item id
2024-12-31 09:20:53 +00:00
justin
1e7dcbfded
Commit before making hotkeys attach to item ids, not inv ids
2024-12-31 00:34:47 +00:00
justin
87f068f01a
Add gimbal and gyroscope, allowing more fine tuned projectile control
2024-12-30 11:41:20 +00:00
justin
4c9632b3f3
Allow to determine new substructural function based on ldt
2024-12-29 21:21:54 +00:00
justin
48ddb94623
Allow item structure to determine if subtree is attachable
2024-12-29 11:52:15 +00:00
justin
2037891cc9
Commit before perhaps rethinking item structure
2024-12-29 10:40:21 +00:00
justin
ef7aee82e5
Allow grenades to bounce
2024-12-29 00:33:55 +00:00
justin
ad7be9152a
Cleanup projectile update
2024-12-28 22:07:05 +00:00
justin
30be7b0983
Continue projectile udpate refactor
2024-12-28 21:58:45 +00:00
justin
2fdc6ae557
Start making projectile update function rather than folded list
2024-12-28 21:31:33 +00:00
justin
e028c54948
Cleanup
2024-12-28 10:31:58 +00:00
justin
39a76f758a
Remove unnecessary projectile code
2024-12-28 10:20:17 +00:00
justin
2abb70334f
Tweak rockets, smoke
2024-12-28 10:08:14 +00:00
justin
ed5c5d7b8a
Refactor projectiles, fix shell drawing
2024-12-27 23:27:53 +00:00
justin
233fe5995c
Refactor shells
2024-12-27 23:04:59 +00:00
justin
9168acf12e
Cleanup
2024-12-27 22:32:56 +00:00
justin
5c749bff63
Work on rocket/grenade launcher
2024-12-27 21:46:46 +00:00
justin
0ef28c132e
Replace buggy circle seg intersection with a simpler test
2024-12-26 21:53:18 +00:00
justin
53c981718c
Start allowing for more granular control of remote projectiles, cleanup
2024-12-26 10:16:18 +00:00
justin
ae557f3fd4
Add remote detonator, stop remote screen attaching to nonlauncher ammo
2024-12-25 21:52:09 +00:00
justin
c788af47bd
Allow more general detection of item use focus
2024-12-25 21:26:25 +00:00
justin
04a83ed031
Fix error in circle wall collision detection
...
The wall zoning did not take into account the radius of the circle
2024-12-25 00:10:26 +00:00
justin
81fd2131e0
Implement modules changing shell payloads
2024-12-24 21:13:58 +00:00
justin
957f233629
Simplify energyBalls (no z component)
2024-12-24 15:05:36 +00:00
justin
dc96424de9
Comment out bullet ammo targeting modules
2024-12-24 14:04:18 +00:00
justin
37da73bf6d
Simplify bullets
2024-12-24 13:59:06 +00:00
justin
15317882e6
Cleanup, allow more general magShield deflection
2024-12-24 12:54:28 +00:00
justin
75958c1e2c
Remove instantBullets
2024-12-24 12:50:00 +00:00
justin
a28ec07ffb
Add more bullet deflection types
2024-12-24 12:32:09 +00:00
justin
fb1553bf3c
Tweak "magnets" that affect bullet movement
2024-12-24 10:48:28 +00:00
justin
90ec2a3738
Allow a spring and hardware to make weapons automatic
2024-12-23 16:29:10 +00:00
justin
205c0a5c19
Stop instant creature death, allow for more overkill
2024-12-23 15:54:01 +00:00
justin
a4e1fcf384
Add alteRifle
2024-12-23 10:53:35 +00:00
justin
34c7186aa1
Tweak flares
2024-12-23 10:28:46 +00:00
justin
bb5ed215e4
Cleanup
2024-12-22 23:57:54 +00:00
justin
e2e1e23881
Cleanup tesla arcs
2024-12-22 15:36:28 +00:00
justin
84821a1531
Randomise volleygun muzzle order
2024-12-21 19:10:34 +00:00
justin
17cb1d8ff8
Add shapes for craft items
2024-12-21 17:16:40 +00:00
justin
5b6699767a
Cleanup
2024-12-21 12:10:21 +00:00
justin
e35e056fcb
Remove CreatureTargeting, start making shapes for crafts
2024-12-21 12:08:45 +00:00
justin
8f65fa6bc5
Allow firing of different muzzles on different frames after use
2024-12-21 11:37:52 +00:00
justin
e9006addd0
Cleanup
2024-12-20 18:14:27 +00:00
justin
92b190aba8
Cleanup
2024-12-20 18:06:54 +00:00
justin
1e23c9bd1e
Add your speed to launched projectile, based on old position
2024-12-20 17:49:46 +00:00