Commit Graph

193 Commits

Author SHA1 Message Date
justin a85cf4d1fb Continue refactor of reloading 2022-06-20 11:12:24 +01:00
justin 2f4b381484 Make reloading based upon creature stance 2022-06-20 00:53:47 +01:00
justin 08e5df07e2 Allow for door destruction 2022-06-19 20:50:03 +01:00
justin 4924aa0a57 Make block damages slightly more logical 2022-06-19 16:11:54 +01:00
justin a7e6d6f3cc Move wall damages to external position 2022-06-19 15:05:12 +01:00
justin 541a04f1bc Make item display universal 2022-06-19 12:56:30 +01:00
justin 55d2fcc8d0 Add possible cosmetic pipes to tanks 2022-06-19 10:17:03 +01:00
justin bae0f7dcad Make "tanks" into Blocks 2022-06-18 23:28:17 +01:00
justin cc93fc83d7 Add file (broken commit, mid block refactor) 2022-06-18 11:07:34 +01:00
justin 781e337cad Commit mid block refactor 2022-06-18 11:07:17 +01:00
justin 5f68b512dd Make crytal walls destructible by shatterGun 2022-06-18 01:14:47 +01:00
justin 261bb0bb6b Test aggressive object culling 2022-06-17 20:14:47 +01:00
justin bf1bfa5453 Rename ItemAttachments 2022-06-15 08:21:53 +01:00
justin 485c42eb24 Make items recoverable from base type 2022-06-14 22:09:26 +01:00
justin 785dbba5ef Add RoomCluster ideas 2022-06-09 12:30:34 +01:00
justin 1789a3785d Allow for random composition of trees 2022-06-09 11:24:13 +01:00
justin 4e4759fb1c Cleanup 2022-06-08 22:34:29 +01:00
justin ba8b33a87c Improve item combination algorithm 2022-06-08 16:12:44 +01:00
justin 51c32e06ad Cleanup 2022-06-08 13:43:37 +01:00
justin 4a5a643d46 Cleanup 2022-06-08 13:21:15 +01:00
justin d15f4b441c Stop empty module display 2022-06-08 13:10:04 +01:00
justin bcbfd7d2fa Defunction-ify item modules, requires more cleanup 2022-06-08 12:28:11 +01:00
justin e85bd36fe4 Cleanup 2022-06-07 21:34:34 +01:00
justin 65fcea0f50 Allow for equipment items to set a minimum view distance 2022-06-05 01:50:18 +01:00
justin 8e73203db3 Improve scope zooming 2022-06-05 00:19:44 +01:00
justin 991aa17b33 Smooth camera movement when aiming, breaks sniper scope 2022-06-04 22:06:19 +01:00
justin 5f5b1dd422 Move towards adding corpses 2022-06-04 12:42:18 +01:00
justin 60f75fb133 Add delay before game over 2022-06-03 10:45:20 +01:00
justin 28a002eb08 Generalise link effects 2022-06-02 22:50:42 +01:00
justin 35cd213bcf Move GenWorld fields into World 2022-06-02 18:48:20 +01:00
justin 66d098cfef Move towards scrapping separate GenWorld, merging into World 2022-06-02 18:17:38 +01:00
justin 98cb8f2264 Cleanup 2022-06-02 09:29:44 +01:00
justin 0da298bde9 Work on terminals: allow scrolling to get default inputs 2022-06-01 22:22:46 +01:00
justin dccbca5cfc Move towards implementing wrist shields 2022-05-25 10:27:05 +01:00
justin 7f55ba117f Allow for selection of equipment position 2022-05-24 14:03:18 +01:00
justin fa82923a12 Improve left use equipment interaction with general equipment 2022-05-23 16:59:24 +01:00
justin c2770e6b5c Cleanup 2022-05-23 15:50:49 +01:00
justin dcd3fdf563 Add hammer for left click items when holding down right click 2022-05-23 14:04:10 +01:00
justin a870457f2a Use Item as argument in lUse rather than Int 2022-05-23 13:32:29 +01:00
justin 1c038b79be Add visuals for wrist equipment 2022-05-22 23:23:29 +01:00
justin b83392d441 Fix inventory swapping equipment bug 2022-05-22 15:50:25 +01:00
justin fd40da2d4a Make aiming speed be gouverned by strength 2022-05-22 14:33:34 +01:00
justin fa8d8b5899 Assorted changes, cleanup menu selection text 2022-04-25 23:27:39 +01:00
justin c686d9e111 Add fields to determine an item's inventory position/whether it is held 2022-04-11 13:32:06 +01:00
justin dd64f3c5db Tweak tesla gun 2022-04-06 19:59:38 +01:00
justin de8da05bdf Add intersecting beams 2022-04-06 11:40:22 +01:00
justin 11d954674c Cleanup tesla arcs 2022-03-24 08:05:58 +00:00
justin 774738f993 Add key card item lock/key system 2022-03-22 14:33:54 +00:00
justin d6285c45b3 Fix bug determining max radius of convex polys, fixes bugs in room positioning 2022-03-21 07:43:27 +00:00
justin ce660309c5 Add automatic girder light placement for rectangular rooms 2022-03-19 08:34:31 +00:00