justin
b07280e50c
Cleanup
2025-08-19 17:29:36 +01:00
justin
b8581a7862
Work on terminals, add deactive data type status
2025-08-19 13:48:54 +01:00
justin
2f4fcb42e5
Work on press-continue terminal prompts
2025-08-19 11:08:54 +01:00
justin
76b6cda19b
Move towards implementing terminal autocomplete
2025-08-16 23:13:24 +01:00
justin
73cdf42e4a
Simplify terminals, move towards using tries for commands
2025-08-16 01:11:29 +01:00
justin
56f4670493
Move towards simplifying terminal lines/effects
2025-08-15 11:55:56 +01:00
justin
91d19e7c42
Partial rethink of terminal text input
2025-08-14 21:48:02 +01:00
justin
198b7acc78
Start work simplifying terminals, aim towards respawn terminals
2025-08-14 19:26:52 +01:00
justin
aa412f1911
Allow for no-ammo muzzles
2025-08-10 08:09:03 +01:00
justin
09428f2707
Add z level to energy balls
2025-08-04 22:49:36 +01:00
justin
7714e2e298
Make projectile use 3d position/velocity records
2025-08-04 12:15:42 +01:00
justin
eeb7c8ac88
Work on gibs and chasms
2025-08-01 09:39:13 +01:00
justin
7110ddb7a6
Add sound queue when on chasm edge
2025-07-30 14:01:56 +01:00
justin
18770480e7
Cleanup
2025-07-30 09:20:41 +01:00
justin
210171fbc9
Move toward implementing chasms
2025-07-30 00:01:07 +01:00
justin
190068737d
Move towards adding in pulse laser "rifle" (like UT shock rifle)
2025-07-25 09:12:04 +01:00
justin
a054d433b3
Cleanup
2025-07-12 21:52:12 +01:00
justin
f47f99eac4
Continue removing LDTs
2025-07-12 14:01:44 +01:00
justin
6e9d4918a1
Simplify button drawing
2025-06-25 15:40:12 +01:00
justin
f84ae98aa9
Cleanup creature drawing
2025-06-19 12:29:21 +01:00
justin
5a6144dbbd
Simplify creature drawing positioning
2025-06-19 12:15:24 +01:00
justin
3f9b76b8d0
Draw barrels properly
2025-06-14 23:38:46 +01:00
justin
4ae7c6ebd6
Start moving creature properties out of records
2025-06-06 08:46:27 +01:00
justin
c8d44fea79
Move equipType out of record
2025-06-05 13:52:36 +01:00
justin
a73db304d0
Record aim position in LWorld
2025-06-03 09:34:18 +01:00
justin
b7cd91b56e
Cleanup, add unpause clock
2025-06-01 09:12:18 +01:00
justin
c56e3e96ee
Fix aim sweep
2025-05-31 22:11:26 +01:00
justin
8b07fffa7c
Cleanup, improve aiming code
2025-05-31 15:28:30 +01:00
justin
3553ee5bbf
Cleanup
2025-05-31 13:34:41 +01:00
justin
cdf300b824
Stop tracking aim twist amount, use fixed number
2025-05-30 10:31:21 +01:00
justin
0bcf263db7
Remove _crTwist
2025-05-30 10:23:37 +01:00
justin
3efa01bf09
Cleanup
2025-05-21 22:48:18 +01:00
justin
5fa5bdf21e
Tweak display, scrolling of item values
2025-01-07 21:10:29 +00:00
justin
b3cf10bd26
Simplify lasers
2025-01-07 01:36:23 +00:00
justin
fe3e0b1373
Simplify menu display
2025-01-07 00:58:23 +00:00
justin
ab448770dd
Cleanup
2025-01-06 01:17:59 +00:00
justin
386d6f47b0
Mapper, ARHUD, radar sweeps update. Add dropper items
2025-01-03 10:43:06 +00:00
justin
e9f5a39ed7
Start implementing mapper item
2025-01-02 16:26:26 +00:00
justin
725a59b9d0
Work on mapper item, simpler generation of items from console
2025-01-02 11:16:04 +00:00
justin
3b60ad6023
Cleanup. Probable leak when inventory is large enough for scrolling
2025-01-01 23:35:36 +00:00
justin
adc0878a28
Allow use of items while examine subinventory shows
...
Still not sure what to do with right click scrolling, item swapping
2025-01-01 21:58:07 +00:00
justin
08685909be
Implement introspection items
2025-01-01 15:20:46 +00:00
justin
dae0e0591c
Fix bugs in equipment allocation using hotkeys
...
The behaviour is still not perfect, should be able to cycle through all
options by pressing one key. There is unnecessary memory of past state
going on here
2025-01-01 14:48:17 +00:00
justin
e028c54948
Cleanup
2024-12-28 10:31:58 +00:00
justin
0ef28c132e
Replace buggy circle seg intersection with a simpler test
2024-12-26 21:53:18 +00:00
justin
91ba6ee148
Typo fix
2024-12-26 10:17:26 +00:00
justin
53c981718c
Start allowing for more granular control of remote projectiles, cleanup
2024-12-26 10:16:18 +00:00
justin
e2e1e23881
Cleanup tesla arcs
2024-12-22 15:36:28 +00:00
justin
e1989eaa1e
Cleanup
2024-12-19 23:40:04 +00:00
justin
d0ef2628ce
Start more sensibly separating avatar from ai creatures
2024-12-17 19:55:07 +00:00